Thanks Josh, it was pretty much the same sort of techniques that have been
presented here, only difference is the specularity which changes brightness
depending on the angle of that segment of rope... I'll have to dig it out
and update it - it'd be great to convert all the lines to curves huh?
The lighting effects on that really sell it - especially the thickness. It
feels like a cable. Curves would rock it.
-edolecki
On 2/21/06, Seb L [EMAIL PROTECTED] wrote:
Thanks Josh, it was pretty much the same sort of techniques that have been
presented here, only difference is the
--
Andreas Weber
motiondraw.com
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Seb L
Sent: Tuesday, February 21, 2006 4:50 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Simulating a rope
Thanks Josh, it was pretty much the same
--
Andreas Weber
motiondraw.com
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Seb L
Sent: Tuesday, February 21, 2006 4:50 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Simulating a rope
Thanks Josh, it was pretty much
Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Seb L
Sent: Tuesday, February 21, 2006 4:50 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Simulating a rope
Thanks Josh, it was pretty much the same sort of techniques that have
been
presented
: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Seb L
Sent: Tuesday, February 21, 2006 4:50 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Simulating a rope
Thanks Josh, it was pretty much the same sort of techniques that have
been
presented here, only difference
Hi to all, how do I simulate a rope in ActionScript? I've seen something
like that somewhere, but I'm not able to figure out what it was.
Anyone knows about it?
--
MATTEO 25:11 Più tardi arrivarono anche le altre vergini e incominciarono a
dire: Signore, signore, aprici!
: [Flashcoders] Simulating a rope
Hi to all, how do I simulate a rope in ActionScript? I've seen something like
that somewhere, but I'm not able to figure out what it was.
Anyone knows about it?
--
MATTEO 25:11 Più tardi arrivarono anche le altre vergini e incominciarono a
dire: Signore, signore, aprici
Sent: Monday, February 20, 2006 11:49 AM
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] Simulating a rope
Hi to all, how do I simulate a rope in ActionScript? I've seen something like
that somewhere, but I'm not able to figure out what it was.
Anyone knows about it?
--
MATTEO 25:11
We built one for Jak2 a couple of years ago -
http://www.jak2renegade.com(click on the crate on the first scene). If
there's enough demand, I'll dig
out the source code and blog it somewhere.
cheers
Seb
On 20/02/06, Luca Candela [EMAIL PROTECTED] wrote:
Hi to all, how do I simulate a rope in
Hello Luca,
LC Hi to all, how do I simulate a rope in ActionScript?
- try this:
/**
* author Ivan Dembicki,BR/
* version 1.0BR/
* Availability: ActionScript 1.0; Flash Player 6BR/
* usage example below the code
*/
class org.dembicki.ElasticCord {
// public variables
/**
mailing list
Subject: RE: [Flashcoders] Simulating a rope
http://img168.imageshack.us/my.php?image=line2qo.swf
Igor V a.k.a. The Helmsman
www.mixtv.tv
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Luca Candela
Sent: Monday, February 20, 2006 11:49 AM
That's nice dude :) I dunno about the rest of this mob, but I'd definitely like
to see the source for that effect. Nicer than most of the other ones that have
been posted.
-Josh
--
His comrades fought beside him, Van Owen and the rest...
But of all the thompson gunners- Roland was
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