Hi Coders I have this code, is for a dynamic tween., pretty easy
actually but when the logo hits floor(645 value y) I would like to
have something else, because the logo is a movie clip, there is the
code.
stop();
import fl.transitions.Tween;
import fl.transitions.easing.*;
var
You need to use an event listener, (or if it's as2 assign an
onComplete function). Not to be rude, but you should probably go out
and buy a book on ActionScript -- this is a very basic question, and
where I can answer this in depth, it really won't do you much good in
the long run without a good
: [Flashcoders] how can I set the end of a dynamic tween
Hi Coders I have this code, is for a dynamic tween., pretty easy
actually but when the logo hits floor(645 value y) I would like to
have something else, because the logo is a movie clip, there is the
code.
stop();
import fl.transitions.Tween
To: Flash Coders List
Subject: Re: [Flashcoders] how can I set the end of a dynamic tween
Actually, probably better off using a TweenEvent, instead of a Timer.
stop();
import fl.transitions.Tween;
import fl.transitions.easing.*;
var ballXTween:Tween = new Tween(logoCacao, y,Bounce.easeInOut
Well I did, but was a Event.On_Complete, instead of the one you
mentioned later, anyway thanks for your help.
gus
On Apr 1, 2009, at 2:29 PM, Taka Kojima wrote:
You need to use an event listener, (or if it's as2 assign an
onComplete function). Not to be rude, but you should probably go
@chattyfig.figleaf.com
Sent: Wednesday, April 01, 2009 7:43 PM
Subject: Re: [Flashcoders] how can I set the end of a dynamic tween
Actually, probably better off using a TweenEvent, instead of a Timer.
stop();
import fl.transitions.Tween;
import fl.transitions.easing.*;
var ballXTween:Tween = new Tween
: [Flashcoders] how can I set the end of a dynamic tween
Actually, probably better off using a TweenEvent, instead of a Timer.
stop();
import fl.transitions.Tween;
import fl.transitions.easing.*;
var ballXTween:Tween = new Tween(logoCacao, y,Bounce.easeInOut,
logoCacao.y,
645, 2, true
.
Paul
- Original Message - From: Taka Kojima t...@gigafied.com
To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Wednesday, April 01, 2009 7:43 PM
Subject: Re: [Flashcoders] how can I set the end of a dynamic tween
Actually, probably better off using a TweenEvent, instead
: [Flashcoders] how can I set the end of a dynamic tween
Thanks Taka and Cor, I did the TweenEvent.Motion_Change or
motion_finish and it works.
The tween event are not in any part of my book, or should I look
better. Anyway, didn't have idea they existed.
Thanks.
Gustavo.
On Apr 1, 2009, at 3:01 PM, Taka
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