Re: [Flashcoders] Dynamically drawing gloss

2008-02-22 Thread eric e. dolecki
You could make a duplicate of the shape, gradient fill it with white from .5
to 0 in the middle like you want, and apply blendmode of add to it.

On Fri, Feb 22, 2008 at 1:03 PM, Merrill, Jason 
[EMAIL PROTECTED] wrote:

 How would you approach drawing a shape dynamically which fades from .5
 alpha at the top, to 0 alpha in the middle, so that when overlaid over a
 filled circle in the middle , the sprite has that glassy/glossy look?
 I know how to use the sprite.graphics methods, including circle, but not
 sure how to approach a faded graphic like that with code.  Definitely
 needs to be drawn with code. Thanks.

 Jason Merrill
 Bank of America
 GTO LLD Solutions Design  Development
 eTools  Multimedia

 Bank of America Flash Platform Developer Community


 Are you a Bank of America associate interested in innovative learning
 ideas and technologies?
 Check out our internal  GTO Innovative Learning Blog and  subscribe.


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RE: [Flashcoders] Dynamically drawing gloss

2008-02-22 Thread Merrill, Jason
Right, I guess I should have added I figured adding a gradient fill
would be involved (though I didn't think  of blendmode), so I'm really
asking for a some simple sample code.

Jason Merrill
Bank of America  
GTO LLD Solutions Design  Development 
eTools  Multimedia 

Bank of America Flash Platform Developer Community


Are you a Bank of America associate interested in innovative learning
ideas and technologies? 
Check out our internal  GTO Innovative Learning Blog and  subscribe.




 

-Original Message-
From: [EMAIL PROTECTED] 
[mailto:[EMAIL PROTECTED] On Behalf 
Of eric e. dolecki
Sent: Friday, February 22, 2008 1:36 PM
To: Flash Coders List
Subject: Re: [Flashcoders] Dynamically drawing gloss

You could make a duplicate of the shape, gradient fill it 
with white from .5 to 0 in the middle like you want, and 
apply blendmode of add to it.

On Fri, Feb 22, 2008 at 1:03 PM, Merrill, Jason  
[EMAIL PROTECTED] wrote:

 How would you approach drawing a shape dynamically which 
fades from .5 
 alpha at the top, to 0 alpha in the middle, so that when 
overlaid over 
 a filled circle in the middle , the sprite has that 
glassy/glossy look?
 I know how to use the sprite.graphics methods, including 
circle, but 
 not sure how to approach a faded graphic like that with code.  
 Definitely needs to be drawn with code. Thanks.

 Jason Merrill
 Bank of America
 GTO LLD Solutions Design  Development eTools  Multimedia

 Bank of America Flash Platform Developer Community


 Are you a Bank of America associate interested in 
innovative learning 
 ideas and technologies?
 Check out our internal  GTO Innovative Learning Blog and  
subscribe.


 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

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Re: [Flashcoders] Dynamically drawing gloss

2008-02-22 Thread Muzak

This might help:
http://livedocs.adobe.com/flash/9.0/main/0180.html


- Original Message - 
From: Merrill, Jason [EMAIL PROTECTED]

To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Friday, February 22, 2008 7:03 PM
Subject: [Flashcoders] Dynamically drawing gloss



How would you approach drawing a shape dynamically which fades from .5
alpha at the top, to 0 alpha in the middle, so that when overlaid over a
filled circle in the middle , the sprite has that glassy/glossy look?
I know how to use the sprite.graphics methods, including circle, but not
sure how to approach a faded graphic like that with code.  Definitely
needs to be drawn with code. Thanks.

Jason Merrill


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Re: [Flashcoders] Dynamically drawing gloss

2008-02-22 Thread eric e. dolecki
import flash.display.BlendMode;
...
myMCorSpriteGradientObject.blendMode = BlendMode.ADD;

I think that's all there is to it.



On Fri, Feb 22, 2008 at 1:40 PM, Merrill, Jason 
[EMAIL PROTECTED] wrote:

 Right, I guess I should have added I figured adding a gradient fill
 would be involved (though I didn't think  of blendmode), so I'm really
 asking for a some simple sample code.

 Jason Merrill
 Bank of America
 GTO LLD Solutions Design  Development
 eTools  Multimedia

 Bank of America Flash Platform Developer Community


 Are you a Bank of America associate interested in innovative learning
 ideas and technologies?
 Check out our internal  GTO Innovative Learning Blog and  subscribe.






 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf
 Of eric e. dolecki
 Sent: Friday, February 22, 2008 1:36 PM
 To: Flash Coders List
 Subject: Re: [Flashcoders] Dynamically drawing gloss
 
 You could make a duplicate of the shape, gradient fill it
 with white from .5 to 0 in the middle like you want, and
 apply blendmode of add to it.
 
 On Fri, Feb 22, 2008 at 1:03 PM, Merrill, Jason 
 [EMAIL PROTECTED] wrote:
 
  How would you approach drawing a shape dynamically which
 fades from .5
  alpha at the top, to 0 alpha in the middle, so that when
 overlaid over
  a filled circle in the middle , the sprite has that
 glassy/glossy look?
  I know how to use the sprite.graphics methods, including
 circle, but
  not sure how to approach a faded graphic like that with code.
  Definitely needs to be drawn with code. Thanks.
 
  Jason Merrill
  Bank of America
  GTO LLD Solutions Design  Development eTools  Multimedia
 
  Bank of America Flash Platform Developer Community
 
 
  Are you a Bank of America associate interested in
 innovative learning
  ideas and technologies?
  Check out our internal  GTO Innovative Learning Blog and 
 subscribe.
 
 
  ___
  Flashcoders mailing list
  Flashcoders@chattyfig.figleaf.com
  http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 
 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 
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 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

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RE: [Flashcoders] Dynamically drawing gloss

2008-02-22 Thread Merrill, Jason
@%$!*!, I knew someone would send me to the help docs. :) Thanks Muzak -
I'm feeling lazy today.

Jason Merrill
Bank of America  
GTO LLD Solutions Design  Development 
eTools  Multimedia 

Bank of America Flash Platform Developer Community


Are you a Bank of America associate interested in innovative learning
ideas and technologies? 
Check out our internal  GTO Innovative Learning Blog and  subscribe.




 

-Original Message-
From: [EMAIL PROTECTED] 
[mailto:[EMAIL PROTECTED] On Behalf Of Muzak
Sent: Friday, February 22, 2008 1:48 PM
To: Flash Coders List
Subject: Re: [Flashcoders] Dynamically drawing gloss

This might help:
http://livedocs.adobe.com/flash/9.0/main/0180.html


- Original Message -
From: Merrill, Jason [EMAIL PROTECTED]
To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Friday, February 22, 2008 7:03 PM
Subject: [Flashcoders] Dynamically drawing gloss


 How would you approach drawing a shape dynamically which 
fades from .5
 alpha at the top, to 0 alpha in the middle, so that when 
overlaid over a
 filled circle in the middle , the sprite has that 
glassy/glossy look?
 I know how to use the sprite.graphics methods, including 
circle, but not
 sure how to approach a faded graphic like that with code.  
Definitely
 needs to be drawn with code. Thanks.
 
 Jason Merrill

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RE: [Flashcoders] Dynamically drawing gloss

2008-02-22 Thread Merrill, Jason
Thanks Eric.

Jason Merrill
Bank of America  
GTO LLD Solutions Design  Development 
eTools  Multimedia 

Bank of America Flash Platform Developer Community


Are you a Bank of America associate interested in innovative learning
ideas and technologies? 
Check out our internal  GTO Innovative Learning Blog and  subscribe.




 

-Original Message-
From: [EMAIL PROTECTED] 
[mailto:[EMAIL PROTECTED] On Behalf 
Of eric e. dolecki
Sent: Friday, February 22, 2008 2:11 PM
To: Flash Coders List
Subject: Re: [Flashcoders] Dynamically drawing gloss

import flash.display.BlendMode;
...
myMCorSpriteGradientObject.blendMode = BlendMode.ADD;

I think that's all there is to it.



On Fri, Feb 22, 2008 at 1:40 PM, Merrill, Jason  
[EMAIL PROTECTED] wrote:

 Right, I guess I should have added I figured adding a gradient fill 
 would be involved (though I didn't think  of blendmode), so 
I'm really 
 asking for a some simple sample code.

 Jason Merrill
 Bank of America
 GTO LLD Solutions Design  Development eTools  Multimedia

 Bank of America Flash Platform Developer Community


 Are you a Bank of America associate interested in 
innovative learning 
 ideas and technologies?
 Check out our internal  GTO Innovative Learning Blog and  
subscribe.






 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On 
Behalf Of eric 
 e. dolecki
 Sent: Friday, February 22, 2008 1:36 PM
 To: Flash Coders List
 Subject: Re: [Flashcoders] Dynamically drawing gloss
 
 You could make a duplicate of the shape, gradient fill it 
with white 
 from .5 to 0 in the middle like you want, and apply 
blendmode of add 
 to it.
 
 On Fri, Feb 22, 2008 at 1:03 PM, Merrill, Jason  
 [EMAIL PROTECTED] wrote:
 
  How would you approach drawing a shape dynamically which
 fades from .5
  alpha at the top, to 0 alpha in the middle, so that when
 overlaid over
  a filled circle in the middle , the sprite has that
 glassy/glossy look?
  I know how to use the sprite.graphics methods, including
 circle, but
  not sure how to approach a faded graphic like that with code.
  Definitely needs to be drawn with code. Thanks.
 
  Jason Merrill
  Bank of America
  GTO LLD Solutions Design  Development eTools  Multimedia
 
  Bank of America Flash Platform Developer Community
 
 
  Are you a Bank of America associate interested in
 innovative learning
  ideas and technologies?
  Check out our internal  GTO Innovative Learning Blog and 
 subscribe.
 
 
  ___
  Flashcoders mailing list
  Flashcoders@chattyfig.figleaf.com
  http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 
 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 
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 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

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RE: [Flashcoders] Dynamically drawing gloss

2008-02-22 Thread Dwayne Neckles
Don't be so hard on yourse;f.. that happens to all of us :) 



 Date: Fri, 22 Feb 2008 14:15:14 -0500
 From: [EMAIL PROTECTED]
 Subject: RE: [Flashcoders] Dynamically drawing gloss
 To: flashcoders@chattyfig.figleaf.com
 
 @%$!*!, I knew someone would send me to the help docs. :) Thanks Muzak -
 I'm feeling lazy today.
 
 Jason Merrill
 Bank of America  
 GTO LLD Solutions Design  Development 
 eTools  Multimedia 
 
 Bank of America Flash Platform Developer Community
 
 
 Are you a Bank of America associate interested in innovative learning
 ideas and technologies? 
 Check out our internal  GTO Innovative Learning Blog and  subscribe.
 
 
 
 
  
 
 -Original Message-
 From: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED] On Behalf Of Muzak
 Sent: Friday, February 22, 2008 1:48 PM
 To: Flash Coders List
 Subject: Re: [Flashcoders] Dynamically drawing gloss
 
 This might help:
 http://livedocs.adobe.com/flash/9.0/main/0180.html
 
 
 - Original Message -
 From: Merrill, Jason [EMAIL PROTECTED]
 To: Flash Coders List flashcoders@chattyfig.figleaf.com
 Sent: Friday, February 22, 2008 7:03 PM
 Subject: [Flashcoders] Dynamically drawing gloss
 
 
  How would you approach drawing a shape dynamically which 
 fades from .5
  alpha at the top, to 0 alpha in the middle, so that when 
 overlaid over a
  filled circle in the middle , the sprite has that 
 glassy/glossy look?
  I know how to use the sprite.graphics methods, including 
 circle, but not
  sure how to approach a faded graphic like that with code.  
 Definitely
  needs to be drawn with code. Thanks.
  
  Jason Merrill
 
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 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 
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