RE: [Flashcoders] Preloading locally

2005-11-03 Thread lieven.cardoen
Do I need to reply to myself?
cheers

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Lieven
Cardoen
Sent: donderdag 3 november 2005 9:25
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] Preloading locally

I make lots of cd's (sometimes with frustration as result :-() and I was
wondering if it makes sense to preload swf's. I have like 14 swf-modules
that are used throughout the cd. Each module is an exercise-type.

 

Online it certainly makes sense to preload, but when all of the content
is on the user's harddisk (full installation), does it make sense then?
Flash will probably load the swf in the memory when needed, but if after
that another swf is loaded into the same movieclip, does the previous
swf stay in the memory or is it cleaned up (and is this the
responsibility of Flash or OS?).

 

Thx, Lieven Cardoen

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Re: [Flashcoders] Preloading locally

2005-11-03 Thread Helen Triolo
Yes, apparently :)  Couldn't you test about the memory (I don't know the 
answer) by loading some big swfs sequentially into a movieclip and 
checking the memory usage to see if it goes up after each load or stays 
the same?  Maybe someone else can give you a definitive answer.  About 
preloading, I can't think that would make any sense to do since 
preloading = load from web server to hard drive (cache) only, not hard 
drive to memory.


Helen

[EMAIL PROTECTED] wrote:


Do I need to reply to myself?
cheers

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Lieven
Cardoen
Sent: donderdag 3 november 2005 9:25
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] Preloading locally

I make lots of cd's (sometimes with frustration as result :-() and I was
wondering if it makes sense to preload swf's. I have like 14 swf-modules
that are used throughout the cd. Each module is an exercise-type.



Online it certainly makes sense to preload, but when all of the content
is on the user's harddisk (full installation), does it make sense then?
Flash will probably load the swf in the memory when needed, but if after
that another swf is loaded into the same movieclip, does the previous
swf stay in the memory or is it cleaned up (and is this the
responsibility of Flash or OS?).





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Re: [Flashcoders] Preloading locally

2005-11-03 Thread Maximilian Reuss
As far as i know, local preloading doesn't work.

You have to check the memory usage of your flash projector if it
climbs up after each load. From my cd projects, it goes up.
Before each load you need to unload your previous loaded swf each time to be 
safe.

regards,
max





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Re: [Flashcoders] Preloading locally

2005-11-03 Thread Count Schemula
I would think for CD or Hard Drive, you could just stuff everything
into the main movie, within reason of course. Then when the Flash
movie is opened, all assets are loaded.

If you have a lot of video, just load it from the CD or Hard Drive,
there should be plenty of bandwidth.

The only real reason to load things as needed is bandwidth and loading concerns.

I still try to do good designs, but part of me feels that if you have
a 800x600 computer with 128MB of RAM... you are used to things not
working.

On 11/3/05, Maximilian Reuss [EMAIL PROTECTED] wrote:
 As far as i know, local preloading doesn't work.

 You have to check the memory usage of your flash projector if it
 climbs up after each load. From my cd projects, it goes up.
 Before each load you need to unload your previous loaded swf each time to be 
 safe.

 regards,
 max





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 No virus found in this outgoing message.
 Checked by AVG Free Edition.
 Version: 7.1.362 / Virus Database: 267.12.7/159 - Release Date: 02.11.2005

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