Re: [Flashcoders] Incubator updates

2011-06-06 Thread Kevin Newman
Lots of things, like any Valve game for example, seem to run much slower 
on Mac OS X than on Windows, on the same hardware. I'm not sure this is 
a Flash Player problem specifically, though I do hope they can bridge 
the gap a bit more.


Kevin N.


On 5/22/11 6:32 AM, Karim Beyrouti wrote:

one observation here:

Stage 3d / Molehill runs much much faster on a PC than a Mac. Recently loaded 
XP BootCamp, and some Away3D examples than ran at 2-3 FPS on OsX ran at 30 FPS 
in XP on the same PC, well all examples were an order of magnitude faster in XP 
/ Window.

I know it's early days, but I do hope that this gets ironed out, and we are not 
left with too much disparity/performance differentials between platforms.


- k

On 22 May 2011, at 10:54, Henrik Andersson wrote:


Since nobody else has done this, I might as well do it. It's old news by now, 
but it doesn't hurt to tell people about it.

The flash player incubator have updated and added new features.

http://labs.adobe.com/technologies/flashplatformruntimes/incubator/

Here is the feature list for those who can't be bothered to check the page out.

Media/Real Time Communications

* G.711 audio compression for telephony
* H.264/AVC SW Encode for camera encoding

Language/VM

* JSON (JavaScript Object Notation)
* GC Advice
* Socket Progress Events
* Pause/sleep/resume Events

Security

* Secure random number generator
* TLS (Transport Layer Security) sockets
* TLS socket policy file


Oh and they still got that previous incubator stuff too, like Molehill and 
cubic bezier curves.
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Re: [Flashcoders] Incubator updates

2011-06-06 Thread Karim Beyrouti
Interestingly enough - I installed the latest drivers from NVidia on windows 
(bootcamp/2010 - 13 MBP), and Stage3D performance dropped to 2-3 FPS just like 
on OSX.  

Also, I think some games on OsX use vine/windows emulator - which is why they 
are slower. Not sure if Valve have native code or not for OsX, but - i also 
hope they bridge the gap with OsX a little more.


On 6 Jun 2011, at 21:13, Kevin Newman wrote:

 Lots of things, like any Valve game for example, seem to run much slower on 
 Mac OS X than on Windows, on the same hardware. I'm not sure this is a Flash 
 Player problem specifically, though I do hope they can bridge the gap a bit 
 more.
 
 Kevin N.
 
 
 On 5/22/11 6:32 AM, Karim Beyrouti wrote:
 one observation here:
 
 Stage 3d / Molehill runs much much faster on a PC than a Mac. Recently 
 loaded XP BootCamp, and some Away3D examples than ran at 2-3 FPS on OsX ran 
 at 30 FPS in XP on the same PC, well all examples were an order of magnitude 
 faster in XP / Window.
 
 I know it's early days, but I do hope that this gets ironed out, and we are 
 not left with too much disparity/performance differentials between platforms.
 
 
 - k
 
 On 22 May 2011, at 10:54, Henrik Andersson wrote:
 
 Since nobody else has done this, I might as well do it. It's old news by 
 now, but it doesn't hurt to tell people about it.
 
 The flash player incubator have updated and added new features.
 
 http://labs.adobe.com/technologies/flashplatformruntimes/incubator/
 
 Here is the feature list for those who can't be bothered to check the page 
 out.
 
 Media/Real Time Communications
 
* G.711 audio compression for telephony
* H.264/AVC SW Encode for camera encoding
 
 Language/VM
 
* JSON (JavaScript Object Notation)
* GC Advice
* Socket Progress Events
* Pause/sleep/resume Events
 
 Security
 
* Secure random number generator
* TLS (Transport Layer Security) sockets
* TLS socket policy file
 
 
 Oh and they still got that previous incubator stuff too, like Molehill and 
 cubic bezier curves.
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Re: [Flashcoders] Incubator updates

2011-05-22 Thread Karim Beyrouti
one observation here: 

Stage 3d / Molehill runs much much faster on a PC than a Mac. Recently loaded 
XP BootCamp, and some Away3D examples than ran at 2-3 FPS on OsX ran at 30 FPS 
in XP on the same PC, well all examples were an order of magnitude faster in XP 
/ Window. 
 
I know it's early days, but I do hope that this gets ironed out, and we are not 
left with too much disparity/performance differentials between platforms.


- k

On 22 May 2011, at 10:54, Henrik Andersson wrote:

 Since nobody else has done this, I might as well do it. It's old news by now, 
 but it doesn't hurt to tell people about it.
 
 The flash player incubator have updated and added new features.
 
 http://labs.adobe.com/technologies/flashplatformruntimes/incubator/
 
 Here is the feature list for those who can't be bothered to check the page 
 out.
 
 Media/Real Time Communications
 
* G.711 audio compression for telephony
* H.264/AVC SW Encode for camera encoding
 
 Language/VM
 
* JSON (JavaScript Object Notation)
* GC Advice
* Socket Progress Events
* Pause/sleep/resume Events
 
 Security
 
* Secure random number generator
* TLS (Transport Layer Security) sockets
* TLS socket policy file
 
 
 Oh and they still got that previous incubator stuff too, like Molehill and 
 cubic bezier curves.
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 Flashcoders@chattyfig.figleaf.com
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