Re: [flexcoders] Debugging outside browser

2007-12-16 Thread Adam Pasztory
In your project properties, go to Flex Compiler, and uncheck the box that says Generate HTML wrapper file. Now when you run your project from Flex, it will launch the standalone player instead of the browser. You can also debug right into the standalone player. It took me a long time to figure

[flexcoders] Preview in Standalone Player

2007-05-25 Thread Adam Pasztory
How do I configure Flexbuilder to preview an application in the standalone Flash debug player instead of a web browser? thanks, Adam

Re: [flexcoders] star (*) data type vs. Object

2007-05-25 Thread Adam Pasztory
@yahoogroups.comflexcoders%40yahoogroups.com] On Behalf Of Adam Pasztory Sent: Friday, May 18, 2007 2:42 PM To: flexcoders Subject: [flexcoders] star (*) data type vs. Object Can anyone tell me what the difference is between setting a generic variable's data type to Object

[flexcoders] star (*) data type vs. Object

2007-05-18 Thread Adam Pasztory
Can anyone tell me what the difference is between setting a generic variable's data type to Object and setting it to *. Are they equivalent? I tried to search for the answer, but it's hard to do a search for *. :) thanks, Adam

Re: [flexcoders] Flash rendering mechanism

2007-05-17 Thread Adam Pasztory
You might want to read about CacheAsBitmap as well. -Adam On 5/17/07, Alex Harui [EMAIL PROTECTED] wrote: Stage.invalidate() requests a redraw, but does not redraw until all other actionscript has run. -Original Message- From: flexcoders@yahoogroups.com

Re: [flexcoders] Coding a game engine using flex?

2007-05-15 Thread Adam Pasztory
I expect there would be some overhead for using features like data binding, and you could probably set up some simple tests to verify that. When it comes to performance, remember that only certain parts of your code need to run ultra-fast. For example, your collision detection routine should be

Re: [flexcoders] Flex on Mac

2007-05-13 Thread Adam Pasztory
I agree with Nick, who said the Mac version feels slightly slower. My Mac is faster and has more RAM than my PC, but still, the PC feels faster when I'm typing. Compile time is about the same, though. Regardless, Mac is my primary development platform at the moment, and overall it's performed

[flexcoders] Interfaces in Library Projects

2007-03-31 Thread Adam Pasztory
I have a library project that gets compiled into an SWC file, and includes shared code for several Flex Apps I'm working on. While I can access all the Classes within the library from Classes in my applications, Interfaces are only accessible by other Classes within the library. I was wondering

[flexcoders] FlexBuilder Keyboard Not Responsive on the Mac

2007-03-31 Thread Adam Pasztory
I've been thinking about switching a lot of my development work over to the Mac, but the performance of FlexBuilder has been disappointing. I'm comparing FB on my new Mac Mini (1.83ghz core duo, 1 gig RAM) against a more than 3-year-old PC (3.1 ghz P4, 1 gig RAM). Startup and compile times are

Re: [flexcoders] Re: Quick Flex 2.0 questions

2007-02-26 Thread Adam Pasztory
I just took the plunge and purchased FlexBuilder after spending a lot of time exploring other options (OK, you can call me stingy). The existing FlashDevelop solution was too problematic in my opinion, and there's no indication about when FD3 will be out. And unless you're a big fan of command