: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On
Behalf Of Josh McDonald
Sent: Saturday, June 21, 2008 2:51 AM
To: flexcoders@yahoogroups.com
Subject: Re: [flexcoders] Flex Efficiency
It's possible that your background SWFs are doing something that makes the
player's filter code nervous, and so
Yes, I will definitely look into it, but if there is already an article
addressing this particular problem it would be better to check that first to
see if I can even apply it in this case. Thanks
On Mon, Jun 23, 2008 at 9:13 AM, Alex Harui [EMAIL PROTECTED] wrote:
I suggest you look at
I basically have the list of SWF paths available in xml and then call them
in the SWFLoader. Hundreds of SWF's can be added through admin CMS and
become available without the need of recompiling the app. Adding instances
of classes is a better alternative to that? Can you please post a quick
: Re: [flexcoders] Flex Efficiency
I basically have the list of SWF paths available in xml and then call
them in the SWFLoader. Hundreds of SWF's can be added through admin CMS
and become available without the need of recompiling the app. Adding
instances of classes is a better alternative
@yahoogroups.com [mailto:[EMAIL PROTECTED] *On
Behalf Of *kenny14390
*Sent:* Friday, June 20, 2008 9:44 PM
*To:* flexcoders@yahoogroups.com
*Subject:* [flexcoders] Flex Efficiency
I'm making a simple game in Flex and I'm noticing a lot of performance
issues. The game is very easy and simple: you have
Alex, do you have any more info on the subject, especially what are the
workarounds? I too am using lots of really tiny and simple external swf
animations and performance is really really bad. If I remember correctly
it's much worse than Flash Player 7.
The profiler will help you find
that.
From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On
Behalf Of Alen Balja
Sent: Saturday, June 21, 2008 3:57 AM
To: flexcoders@yahoogroups.com
Subject: Re: [flexcoders] Flex Efficiency
Alex, do you have any more info on the subject, especially what are the
workarounds? I too am
] On
Behalf Of Alen Balja
Sent: Saturday, June 21, 2008 3:57 AM
To: flexcoders@yahoogroups.com
Subject: Re: [flexcoders] Flex Efficiency
Alex, do you have any more info on the subject, especially what are the
workarounds? I too am using lots of really tiny and simple external swf
, and the profiler can help you determine that.
--
*From:* flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] *On
Behalf Of *Alen Balja
*Sent:* Saturday, June 21, 2008 3:57 AM
*To:* flexcoders@yahoogroups.com
*Subject:* Re: [flexcoders] Flex Efficiency
Alex, do
instances of classes, not whole SWFs. Look into how
modules work.
From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On
Behalf Of Alen Balja
Sent: Saturday, June 21, 2008 9:13 PM
To: flexcoders@yahoogroups.com
Subject: Re: [flexcoders] Flex Efficiency
I'm making a simple game in Flex and I'm noticing a lot of performance
issues. The game is very easy and simple: you have 25 tiles and you
need to click them one at a time to reveal the prize (or no prize)
behind them - match three like prizes and win. Getting everything on
the screen and coding
@yahoogroups.com
Subject: [flexcoders] Flex Efficiency
I'm making a simple game in Flex and I'm noticing a lot of performance
issues. The game is very easy and simple: you have 25 tiles and you
need to click them one at a time to reveal the prize (or no prize)
behind them - match three like prizes
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