Use the updateComplete event instead of createComplete and attach a listener
and do the needful.
RT
--- In flexcoders@yahoogroups.com, criptopus sd_br...@... wrote:
Tried the CREATION event it didn't work, but I managed to get round the
problem. I just set a boolean flag when it changes.
Try invalidating the tile list. Also see if calling validateNow() on the tile
list helps...it is usually required when you change item renderers but it does
not seem like you are changing renderers.
FlexDownloads.com Web Admin
--- In flexcoders@yahoogroups.com, venkat eswar cooler...@...
Hi ,
I am newbie in Flex.In my application when i click gallery1 button image s are
loading in the tilelist container.But when i click the back button and then
click the gallery2 button, previously loaded images are displaying. What i am
missing. Please help me to solve this issue..
Thanks,
Tried the CREATION event it didn't work, but I managed to get round the
problem. I just set a boolean flag when it changes. And when I need to deal
with the change i check the flag. No what I was looking for but gets around the
EVENT problem.
- Stephen
--- In flexcoders@yahoogroups.com,
You do not need a variable thought... the complete event (and not
creationComplete) gets fired correctly whenever an image is loaded...
On Wed, Jan 27, 2010 at 1:29 PM, criptopus sd_br...@ntlworld.com wrote:
Tried the CREATION event it didn't work, but I managed to get round the
problem. I
Again, this was simple to track down.
You need to hone your debugging skills.
The problem is that you have your loadGallery method invoked on the initialize
event. This only happens once so the next time that component loads, the method
is not invoked. This can be seen easily by placing a
The problem is in your Main.mxml file.
You have two LoadImage components but only one is displayed (The MXML
one). You need to remove the MXML component altogether and add the
ActionScript component to the display list.
So, Change these lines:
mx:VBox width=100% height=100%
--- In flexcoders@yahoogroups.com, criptopus sd_br...@... wrote:
Is it possible to find out the dimensions of an image without actually
loading the image?
I am going to use an image inline with a Text() object using the normal img
src='xyz.png' etc and I have discovered it you state the
mx:Image id=img width=80 source=Image.png
complete=img.height = img.content.height / img.content.width * 80/
Got it working, here is the solution in case anybody else has the problem.
- Stephen
But why do images with transparency in them differ from this rule...they seem
to exceed the maximum size earlier than those images that do not have
transparency. I understand that they are bigger because of the alpha channel,
but would like to know the exact rule about their max size if there
Tim,
Thanks for your help on this. I feel like I am getting a little closer, but
would like to get full understanding so that I can make a good decision on how
to proceed.
The 2880 limit seems to be related to the problem, however it is interesting
that this limit only seems to affect
I think this explains it -
From
http://livedocs.adobe.com/flex/gumbo/langref/flash/display/BitmapData.html:
In AIR 1.5 and Flash Player 10, the maximum size for a BitmapData object is
8,191 pixels in width or height, and the total number of pixels cannot exceed
16,777,215 pixels. (So, if a
Hi Gary,
There is a 2880 pixel limit for images. Your image is too wide.
-TH
--- In flexcoders@yahoogroups.com, toofah_gm ga...@... wrote:
I am seeing cases when the image loader COMPLETE event will not fire.
Does anyone know why this is the case? I wonder if there is something
wrong with
TH,
Thanks for the quick response. If the image is too wide, why does
http://www.mangumfamily.org/bar3.jpg; work? It has the same dimensions, just
no transparency.
Gary
--- In flexcoders@yahoogroups.com, Tim Hoff timh...@... wrote:
Hi Gary,
There is a 2880 pixel limit for images.
What happens if you convert the jpg to a png with transparency? I seem
to remember a problem with the alphas for a jpg.
-TH
--- In flexcoders@yahoogroups.com, toofah_gm ga...@... wrote:
TH,
Thanks for the quick response. If the image is too wide, why does
I tried this as well...I think that the original file is actually a PNG and not
a JPG...unfortunately, this does not make a difference either.
Gary
--- In flexcoders@yahoogroups.com, Tim Hoff timh...@... wrote:
What happens if you convert the jpg to a png with transparency? I seem
to
Well, probably a question better answered by Alex. I suspect that the
transparency is adding to the file size and hitting the size limit.
But, at this point, it's just a guess. Try cropping the image down to
see if you get to a point that it works.
-TH
--- In flexcoders@yahoogroups.com,
I don't know about your color issues... however do give the following a
try..
http://clevrlib.riaforge.org/ http://clevrlib.riaforge.org/
It is a nice library which has some extensions for Flex Bitmaps,
allowing for bilinear and bicubic interpolation, for better quality
resizing...
--- In
Err...sorry that was a typo.
I've had trouble sending jpeg images to the server UNLESS they are
base64 encoded.
I'd like to send the data from the bytearray directly to the server,
but for some reason it seems that flash is only allowing the first
four bytes that identify the binary as a
Thanks, Alex :)
I'm a freelance and some of my customers use FlexBuilder to customize
app which I made :(
When they see Security Sandbox Violation in console, it's so hard to
explain.
# Especially the Japanese really minds about these tiny things.
To: flexcoders@yahoogroups.com
Subject: [flexcoders] Re: Image scaleContent=false causes Security Sandbox
Violation in AIR 1.5.x
I'm a freelance and some of my customers use FlexBuilder to customize
app which I made :(
When they see Security Sandbox Violation in console, it's so hard to
explain
Thank you, Alex.
# I don't want to see any ignorable warnings in console.
# Do not FlexBuilder output the warning that developer can ignore?
[mailto:flexcod...@yahoogroups.com] On Behalf
Of Shigeru Nakagaki
Sent: Saturday, February 28, 2009 12:22 AM
To: flexcoders@yahoogroups.com
Subject: [flexcoders] Re: Image scaleContent=false causes Security Sandbox
Violation in AIR 1.5.x
Thank you, Alex.
# I don't want to see any ignorable warnings
i've had a lot of trouble trying to send jpeg to a server with base64
encoding. It seems that flash only allows the first four bytes of the
byte array to be sent when it is a jpeg.
Anyone else come across this issue? I'd like to not base64
encoded/decode if possible.
--- In
I've never had any problems sending base64-encoded images to a server
(PHP). Could it be a server issue that you had?
--
Anggie Bratadinata | www.masputih.com | Indonesia
On Fri, Feb 27, 2009 at 6:44 PM, Rob Kunkle mon...@goodlux.com wrote:
i've had a lot of trouble trying to send jpeg to a
still confused why the images cant show. i have tested the path to my
images folder and it is correct. is there something am missing?
in here and see that the path is indeed
the right one
}
Claudiu
From: johndoematrix johndoemat...@yahoo.com
To: flexcoders@yahoogroups.com
Sent: Wednesday, December 31, 2008 10:33:40 AM
Subject: [flexcoders] Re: image in tilelist not showing
still
You're going to need to extend the Panel class to add the icon to the
header. It's not as difficult as it sounds, check out this example as
a starting point:
http://dougr.net/?p=160
hth
-Rachel
--- In flexcoders@yahoogroups.com, David Pariente [EMAIL PROTECTED] wrote:
Hi all,
I wanna put
Can the data not be passed simply as a ByteArray instead of a base64 string?
This is from
the Adobe documentation for URLRequest:
-
dataproperty
An object containing data to be transmitted with the URL request.
This property is used with the method property.
But it should show on top of them :(
On Wed, May 21, 2008 at 12:08 AM, Tim Hoff [EMAIL PROTECTED] wrote:
So, make sure that the Image is on the lowest layer (added to a Canvas
first); so that all of the other controls are on top of it.
-TH
--- In flexcoders@yahoogroups.com
Actually I am using BlazeDS with messaging. The problem is getting multiple
images to
snapshot. In practice when I send multiple charts to the client one after the
other, only
the last one gets drawn and the other messages seem to get overwritten before
ever
completing the snapshot
Hi Laith,
Take a look at the backgroundImage property. You can also add an Image
control to your application and set mouseEnabled=false.
-TH
--- In flexcoders@yahoogroups.com, Laith Juwaidah [EMAIL PROTECTED]
wrote:
Hi,
I'm having a problem, I want to put an image on the application
The first method won't work because there'll be a lot of pictures, and
they'll be moved and resized quite often.
I tried the second one already, it shows the menu of the container but if
there's a component under it and I hover the mouse on it the component won't
change its style like it should.
So, make sure that the Image is on the lowest layer (added to a Canvas
first); so that all of the other controls are on top of it.
-TH
--- In flexcoders@yahoogroups.com, Laith Juwaidah [EMAIL PROTECTED]
wrote:
The first method won't work because there'll be a lot of pictures, and
they'll be
Dude you rock! Thanks!
Once the image complete loading I create a scale matrix, maintaining
the aspect ratio and then draw it to a new bitmap, then dispose of the
old data. Saves a ton of memory!
/** CODE /
//When image loaded, create scaled bitmap
private function
Hi All,
We are also getting the same Error ( The same Upload feature worked
fine when we used the Flex2, Flex3 Beta 1 and 2 versions..)
[ERROR]
Error #2044: Unhandled IOErrorEvent:. text=Error #2038: File I/O Error.
at MyUpload/browseAndUpload()
at MyUpload/___Button1_click()
I have noticed what I think may be a bug in the SuperImage component.
When I load a large collection of images that need to be resized
before they are displayed, the component first shows the image at full
size and then shrinks it down. In some cases the image actually gets
stuck at full size.
Thank you. This is exactly what I need. I put the following method in
my objects and can now get the DisplayObject if it exists:
public function getImageFromCache():DisplayObject{
//check to see if this image is loaded in the cache
if(
, 2007 12:12 AM
To: flexcoders@yahoogroups.com
Subject: [flexcoders] Re: Image with rounded corners
I try to display a image with a corner radius like here :
http://gallery.mac.com/emily_parker
http://gallery.mac.com/emily_parker
Maybe to apply a mask ?? But i don't know do
I try to display a image with a corner radius like here :
http://gallery.mac.com/emily_parker
Maybe to apply a mask ?? But i don't know do this
Thanks
Brice
--- In flexcoders@yahoogroups.com, Alex Harui [EMAIL PROTECTED] wrote:
what did you try? What does the image look like?
To: flexcoders@yahoogroups.com
Subject: [flexcoders] Re: Image with rounded corners
I try to display a image with a corner radius like here :
http://gallery.mac.com/emily_parker
http://gallery.mac.com/emily_parker
Maybe to apply a mask ?? But i don't know do this
Thanks
Brice
--- In flexcoders
I handled it this way:
?xml version=1.0 encoding=utf-8? mx:Application
xmlns:mx=http://www.adobe.com/2006/mxml; layout=vertical
mx:Script ![CDATA[ import mx.events.ResizeEvent;
[Bindable] [Embed(source=assets/someimage.png)]
private var stretchy:Class;
I think you'll want to set the scaleX and scaleY of the image based on
the difference between the VBox's base size and its current size.
Image has a facility to scale images down to fit, but not up, so this
might be your best bet.
--- In flexcoders@yahoogroups.com, Charu [EMAIL PROTECTED]
You hitting the max defaults of 1?
--- In flexcoders@yahoogroups.com, Charles Galpin [EMAIL PROTECTED] wrote:
I have found that at some point while zooming in on an image
(scaling), the image mysteriously no longer displays portions of the
image, almost like it's getting truncated at
On Jun 9, 2007, at 11:40 AM, esaltelli wrote:
You hitting the max defaults of 1?
It appears to be lower than that. What max default are you referring
to, and can it be increased?
I made a similar test in which I scaled the image directly and the
image displays ok at 7680x4969 but then
Set horizontalScrollPolicy=off verticalScrollPolicy=off on your
component.
Hello,
Em.. this works fine for me .. problem solved. Thank you.
Regards,
Joe
- Original Message -
From: helix206
To: flexcoders@yahoogroups.com
Sent: Friday, May 11, 2007 6:18 PM
Subject: [flexcoders] Re: image out of frame
Set horizontalScrollPolicy=off
the explicit width/height, _and_ set the scaleX/scaleY of
the image.
Ely.
From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On
Behalf Of vitcheff
Sent: Tuesday, May 08, 2007 7:06 AM
To: flexcoders@yahoogroups.com
Subject: [flexcoders] Re: Image Component Nightmare
Thanks
Thanks for your replay. Had a look on it, maybe will take another one,
but as I was trying to do the same with a Loader component, issues
were the same. Event.INIT event is fired by the Loader and it's width
and height remain 0, and I have to use loader.content too. That's just
something I don't
I think this will help you in your quest. It may not be perfect, but it's
what I've been using.
http://www.tricedesigns.com/tricedesigns_home/blog/2007/03/free-imagezoomer-flex-component.html
I've had the same problems as you of dealing with the width and height = 0.
I really have no idea why,
Rectangle has contains(x:Number, y:Number):Boolean
All you need to do is create an array of Rectangles and iterate
through them until one matches.
Here is an example of where I do this kind of thing:
private function whereMouse(x:int, y:int):void {
Great that works,
any suggestions on how to get the scalled size of the image if I place
it in the top frame of a VDividedBox, and set the image w and h to 100%
So the image will scale to fit into the pane when the dividerBar is dragged.
lar.drolet wrote:
Try this:
trace(iw
Not sure if this will work but what if you placed your image inside of
a Canvas (100% x 100%), which is inside if your VDividedBox. Create a
listener on the Canvas for a ResizeEvent.RESIZE and call a new
function on the event. This call out may be able to stretch your
image to the proper size.
thanks for the tip LD. here is the function I set up for resize
private function onResize(evt:ResizeEvent):void{
var scaleF:Number = this.height/bImage.contentHeight;
if(this.heightbImage.contentHeight){
bImage.scaleY = bImage.scaleX = scaleF;
I've had a little experience trying to do this, ie zooming into a
specific point of an image. My only piece of advice is to be aware of
using validateNow() and possibly callLater(). When you change scaleX or
scaleY, it updates the width and height, which you then use for
positioning. It's
Try this:
trace(iw +bImage.contentWidth);
trace(ih +bImage.contentHeight);
LD
--- In flexcoders@yahoogroups.com, Russell Sprague [EMAIL PROTECTED] wrote:
It seems that if an image is loaded into an Image tag at runtime, the
size is w=0 h=0, ex.
private var imgsrc:String;
public
No the image does not exist in some cases.
So I would nee some kind of http-return-status to check what's
happening. And replace the image source to notfound.jpg for instance.
--- In flexcoders@yahoogroups.com, Jim Robson [EMAIL PROTECTED] wrote:
Hey,
Do the images exist in your file
Hey,
Do the images exist in your file system? In other words, is Flex
failing to find images that actually exist? If so, could the problem
be that LoadImage() is sometimes invoked before the data is loaded?
-Jim
--- In flexcoders@yahoogroups.com, amigo_fd [EMAIL PROTECTED] wrote:
Hello,
From: flexcoders@yahoogroups.com
[mailto:[EMAIL PROTECTED] On
Behalf Of bhaq1972
Sent: Tuesday, November 07, 2006 9:48 PM
To: flexcoders@yahoogroups.com
Subject: [flexcoders] Re: Image in tab
check out the archives. Jeremy Lu did something special.
I was unable to find
check out the archives. Jeremy Lu did something special.
--- In flexcoders@yahoogroups.com, k4rth4l [EMAIL PROTECTED]
wrote:
I want to put an image on the left of the title in each tab of a tab
naviguator. Anybody know how I can do that ?
This is what I try to do :
[Tab Navigator]
Have you tried setting the icon field on the children of the
tabNavigator? This should do what you want.
--- In flexcoders@yahoogroups.com, k4rth4l [EMAIL PROTECTED] wrote:
I want to put an image on the left of the title in each tab of a tab
naviguator. Anybody know how I can do that ?
I was unable to find that can u please
reply here only It will be help fi\ul for others also..
From: flexcoders@yahoogroups.com
[mailto:[EMAIL PROTECTED] On Behalf
Of bhaq1972
Sent: Tuesday, November 07, 2006
9:48 PM
To: flexcoders@yahoogroups.com
Subject: [flexcoders] Re
Yeah ! I did it with the icone field for now. But, I have to find a
way to remove an element in a database when the user click the icone.
Do you think this would work if I my icone is an SWF with to
appropriate code inside to remove an element in a database ?
--
Flexcoders Mailing List
Have a look here, maybe the source code is still available:
http://tech.groups.yahoo.com/group/flexcoders/message/45795
--- In flexcoders@yahoogroups.com, "k4rth4l" [EMAIL PROTECTED] wrote: Yeah ! I did it with the "icone" field for now. But, I have to find a way to remove an element in a
Thank you ! This is right what i'm looking for !
--
Flexcoders Mailing List
FAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txt
Search Archives: http://www.mail-archive.com/flexcoders%40yahoogroups.com
Yahoo! Groups Links
* To visit your group on the web, go to:
Did you try using the scaleContent property of the image? I guess that should solve your problem directlyThanksHarishOn 10/7/06, Willy Ci
[EMAIL PROTECTED] wrote:
thanks, I will try your way over the long weekend!WillyOn 10/6/06, Tim Hoff
[EMAIL PROTECTED]
Hi Willy,
If this was Flash, you would just place a mask over the image. In
Flex, you can emulate this by placing the image inside a container
that uses absolute positioning.
mx:Canvas width=100 height=100
verticalScrollPolicy=off
horizontalScrollPolicy=off
mx:Image x=-200 y=-300
thanks, I will try your way over the long weekend!WillyOn 10/6/06, Tim Hoff [EMAIL PROTECTED] wrote:
Hi Willy,
If this was Flash, you would just place a mask over the image. In
Flex, you can emulate this by placing the image inside a container
that uses
That is exactly how we have done it. Writing a Servlet to return the
stream of the image is dead simple and then as you said you set it as
the source URL.
Its also very handy when you want one static URL in the MXML but
variable images based on some setting or environment.
--
Dave Wolf
Cynergy
Awesome, thanks... Now how would I embed an image in htmlText?
- Doug
On 8/7/06, Tim Hoff [EMAIL PROTECTED] wrote:
Hi Doug,To do this, you are probably going to have to create your own component that extends the Alert class. Instead of text, use htmlText.-TH--- In
can anyone point me in the right direction on this?
Thanks!
On 8/7/06, Doug Arthur [EMAIL PROTECTED] wrote:
I'm also realizing I'm not to sure on how I'd do that? The show does a lot more than just text...
On 8/7/06, Tim Hoff [EMAIL PROTECTED]
wrote:
Hi Doug,To do this, you are
I wanted to extend the Alert Class to create a prompt class few weeks ago. It wasn't worth it. Too many things were marked private or mx_internal. If you really want to try you can, but I would just make your own using a Panel or TitleWindow and some layout containers (Forms or Vbox).
On
[EMAIL PROTECTED]cc:
Sent by: Subject: Re: [flexcoders] Re:
image in text within
flexcoders@yahoogroups.com Alert.show
alertSymbol:Class;Alert.show(Text entered in the comments box will be lost! Do you want tocontinue?,Alert,
Alert.YES|Alert.NO,null,alertListener,alertSymbol,Alert.NO);Doug Arthur To: flexcoders@yahoogroups.com
[EMAIL PROTECTED] cc: Sent by: Subject: Re: [flexcoders] Re: image in text within
flexcoders
Hi Doug,
After looking at the Alert.as and AlertForm.as classes, I agree with Daniel. Subclassing this component, just to get html bullets, is probably not worth it. You would first have to extend AlertForm.as and override the createChildren function. Instead of textField.text =
Short answer is it doesn't matter how we load the images as long as
they are remote. We can bind to the image's source property or do an
explicit load.
If the images are embedded, the problem goes away (presumably because
there is no load required).
We don't currently have a small test case ...
OK,
I have the slider demo working in flex2. I do still have one problem
with that. The image only loads part of the image and sizes wierd
inside of the Canvas. I can't really zoom, if I do, it just moves the
image and makes it bigger inside of the canvas, the part I started
with. I can never
Figured out the partial image thing. If the Image component is inside
of anything but a canvas and I set the height and width of the
component to 100% it resizes the image and crops the rest of it.
Rich
--- In flexcoders@yahoogroups.com, richmcgillicuddy [EMAIL PROTECTED] wrote:
Hello,
Subject: [flexcoders] Re: Image Pan - Step 1
OK, just needed the right terms to search on. Found this in the help:
import flash.display.Sprite;
import flash.events.MouseEvent;
var container:Sprite = new Sprite();
container.name = container;
var circle:Sprite = new Sprite
(myContainer);
myMap.x += 100;
Don't know 3.
- Original Message -
From: richmcgillicuddy [EMAIL PROTECTED]
To: flexcoders@yahoogroups.com
Sent: Wednesday, July 26, 2006 9:13 AM
Subject: [flexcoders] Re: Image Pan - Step 1
Last night, I was able to find a demo called SpriteArranger
.
- Original Message -
From: richmcgillicuddy [EMAIL PROTECTED]
To: flexcoders@yahoogroups.com
Sent: Wednesday, July 26, 2006 9:13 AM
Subject: [flexcoders] Re: Image Pan - Step 1
Last night, I was able to find a demo called SpriteArranger that
showed addng different types of objects
, but there
isn't a point, and Sprite MovieClip have most of the same required
properties methods you need.
- Original Message -
From: richmcgillicuddy [EMAIL PROTECTED]
To: flexcoders@yahoogroups.com
Sent: Wednesday, July 26, 2006 10:55 AM
Subject: [flexcoders] Re: Image Pan - Step 1
Thanks
Thanks for the pointers. I replaced myMap.scrollRect.Top with myMap.X
and myMap.scrollRect.X, both had no effect. What should be my base
container object? Right now I just have an image as the base
container, is there a better choice. In our Flash 8 code, we have 3
different movie clips.
On the
OK, just needed the right terms to search on. Found this in the help:
import flash.display.Sprite;
import flash.events.MouseEvent;
var container:Sprite = new Sprite();
container.name = container;
var circle:Sprite = new Sprite();
circle.name = circle;
circle.graphics.beginFill(0xFFCC00);
and the DisplayObject really nice, so.
- Original Message -
From: richmcgillicuddy [EMAIL PROTECTED]
To: flexcoders@yahoogroups.com
Sent: Tuesday, July 25, 2006 8:29 PM
Subject: [flexcoders] Re: Image Pan - Step 1
OK, just needed the right terms to search on. Found this in the help:
import
The value for myData.poste.icon is just a string, not the reference to
the image. I believe you'd need to do something like the following:
mx:Image id=iconImg
source={rep.currentItem.icon=='poste1'? poste1 : poste2} /
A function returning the proper icon class reference would probably be
How would you suggest positioning the button in the header?
--- In flexcoders@yahoogroups.com, Daniel Cascais
[EMAIL PROTECTED] wrote:
Hi, I'm not Michael, but I can still give it a try ;)
In a class where you extend the Panel, you could add something like
this rough example:
Blah blah
Hi Tim,
Jeff Tapper's MaxRestorePanel could probably be easily modified for
this.
http://jeff.mxdj.com/flex_2_maxrestorepanel_class.htm
Doug
--- In flexcoders@yahoogroups.com, Tim Hoff [EMAIL PROTECTED] wrote:
How would you suggest positioning the button in the header?
--- In
I sen't my reply to early...
It would be something like this:
private function resizeHandler( event : ResizeEvent ) : void
{
myButton.x = this.width - myButton - 6;
myButton.y = 6;
}
On 6/15/06, Tim Hoff [EMAIL PROTECTED] wrote:
How would you suggest positioning the button in the header?
add the button to the titlebar would be a good choice (better than
rawChildren, since you don't have to worry about positioning it).
On 6/16/06, Daniel Cascais [EMAIL PROTECTED] wrote:
I sen't my reply to early...It would be something like this:private function resizeHandler( event :
Thanks guys,
That gives me enough to start with.
Best Regards,
Tim
--- In flexcoders@yahoogroups.com, Jeremy Lu [EMAIL PROTECTED] wrote:
add the button to the titlebar would be a good choice (better than
rawChildren, since you don't have to worry about positioning it).
On 6/16/06,
Hi,
I get shoots fired at me every day ;-)
Jeremy is right put it in the title bar. I know I posted this last week or so but, here goes again.
I made my own widow but, if I remember correctly the 'titleBar' is a UIComponent.
1) In creatChildre() override
if (!minimizeButton )
{
Cool, thanks man. And really, no shots. :)
-TH
--- In flexcoders@yahoogroups.com, Michael Schmalle
[EMAIL PROTECTED] wrote:
Hi,
I get shoots fired at me every day ;-)
Jeremy is right put it in the title bar. I know I posted this last
week or
so but, here goes again.
I made my
Yep, that looks better ;)
On 6/15/06, Michael Schmalle [EMAIL PROTECTED] wrote:
Hi,
I get shoots fired at me every day ;-)
Jeremy is right put it in the title bar. I know I posted this last week or
so but, here goes again.
I made my own widow but, if I remember correctly the
hey Michael,Please don't take it personally, don't mean to shoot anyone :-)Btw, what's the adobe component developer summit all about ? never heard it anywhere.Is it for designers or for developer ? focuing on Flex 2 or Flash 8 ?
thanks.Jeremy.On 6/16/06, Daniel Cascais [EMAIL PROTECTED] wrote:
Hi Michael,
to embed images in custom mxml component in: {PROJECT}/com/
peterblazejewicz/youtube/view/renderers/
i've used:
[Embed(source=/assets/images/star_sm_bg.gif)]
private var backgroundIcon:Class;
[Embed(source=/assets/images/star_sm_half.gif)]
private var halfIcon:Class;
I think you'll need to add maintainAspectRatio=false to your
mx:Image tag.
--- In flexcoders@yahoogroups.com, Stacey Mulcahy [EMAIL PROTECTED]
wrote:
Alrighty, I'll take one for the team and post the stupidest
question of the
day, in fact its Stacey++ since I accidentally posted this to
Love you.
Dont take it personally ;) But that
did it. Damn.
From:
flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On Behalf Of Doug Lowder
Sent: Thursday, May 25, 2006 6:26
PM
To: flexcoders@yahoogroups.com
Subject: [flexcoders] Re: Image
scale 9 having fun
I think
I sort of found the cause, but the
solution is not satisfactory.
I tried swapping a PNG for the SWF, and
the code worked. So I decided to see if I could make the SWF work. The original
file consisted of a button with nice rollover and down effects (i.e. a typical
Flash button). I
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