I assume this was a Flex app with MXML files?
BTW, I don't think the de-compilers will resurrect local variable names.
I would suggest starting from both ends and working towards the middle. If you
use the -keep-generated-actionscript option in the MXMLC compiler, it should
create a folder
Hi Alex,
Yes, it was a fairly standard, though large, Flex 3.6 application. Some of
the decompilers seem able to resurrect .mxml files (but not mine, clearly);
I understand there's a problem with local variable names.
I never kept the generated actionscript files because (obviously
incorrectly)
On 2/19/2014 10:59 AM, Alex Harui wrote:
I would suggest starting from both ends and working towards the middle.
If you use the -keep-generated-actionscript option in the MXMLC
compiler, it should create a folder called generated in the output
folder. Comparing that to what the decompiler
@yahoogroups.commailto:flexcoders@yahoogroups.com
Date: Wednesday, February 19, 2014 11:55 AM
To: flexcoders@yahoogroups.commailto:flexcoders@yahoogroups.com
flexcoders@yahoogroups.commailto:flexcoders@yahoogroups.com
Subject: Re: [flexcoders] Original application files lost
On 2/19/2014 10:59 AM, Alex Harui wrote:
I would
@yahoogroups.commailto:flexcoders@yahoogroups.com
Date: Wednesday, February 19, 2014 1:24 PM
To: flexcoders@yahoogroups.commailto:flexcoders@yahoogroups.com
flexcoders@yahoogroups.commailto:flexcoders@yahoogroups.com
Subject: Re: [flexcoders] Original application files lost
Hi Alex,
Yes
versions to bring them up to current.
HTH,
-Alex
From: Tom McNeer tmcn...@gmail.com
Reply-To: flexcoders@yahoogroups.com flexcoders@yahoogroups.com
Date: Wednesday, February 19, 2014 1:24 PM
To: flexcoders@yahoogroups.com flexcoders@yahoogroups.com
Subject: Re: [flexcoders] Original
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