RE: [flexcoders] Original application files lost

2014-02-19 Thread Alex Harui
I assume this was a Flex app with MXML files?


BTW, I don't think the de-compilers will resurrect local variable names.


I would suggest starting from both ends and working towards the middle.  If you 
use the -keep-generated-actionscript option in the MXMLC compiler, it should 
create a folder called generated in the output folder.  Comparing that to 
what the decompiler found for those same files might help you figure out what 
modifications need to go into whatever versions of the source you currently 
have.


HTH,

-Alex



From: flexcoders@yahoogroups.com flexcoders@yahoogroups.com on behalf of Tom 
McNeer tmcn...@gmail.com
Sent: Wednesday, February 19, 2014 7:55 AM
To: flexcoders@yahoogroups.com
Subject: [flexcoders] Original application files lost



Hi,

I won't go into the gory details, but despite backups and version control 
systems, the source files for a very important application were trashed. The 
files are not recoverable from version control.

After much work with file recovery tools, most of the original files were 
restored. But many of them are versions that are several generations back in 
terms of revisions.

Obviously, this is a bit of a disaster.

I have attempted to decompile the current application with the tools from 
SoThink and Trellix. In both cases, the decompiler crashed, using both Windows 
and Mac versions of both applications. Trellix development has reproduced the 
problem and say they will out it on a bug list.

Which doesn't help much right now, obviously.

I have also attempted decompiling the application with the open source JPEXS 
Free Flash Compiler. This appeared to work, in that nothing crashed and I was 
able to export lots of files.

These files - even if they're correct - are all ActionScript, I assume the 
intermediate AS files that the compiler creates as it works.

I have created an ActionScript project from those files and attempted 
compilation. But evidently the relationships of the classes are somehow lost. 
The compiler appears to only look at the file which represents the core of the 
original Flex application file, and errors out immediately.

Thus, short of trying to reproduce lots of code, with lots of logic, from 
documentation and the running application, I don't know what to try next.

Obviously, any advice would be greatly appreciated.

--
Thanks,

Tom

Tom McNeer
MediumCool
http://www.mediumcool.comhttp://www.mediumcool.com/
1735 Johnson Road NE
Atlanta, GA 30306
404.589.0560




Re: [flexcoders] Original application files lost

2014-02-19 Thread Tom McNeer
Hi Alex,

Yes, it was a fairly standard, though large, Flex 3.6 application. Some of
the decompilers seem able to resurrect .mxml files (but not mine, clearly);
I understand there's a problem with local variable names.

I never kept the generated actionscript files because (obviously
incorrectly) I thought my version control and backup routines were solid.
So there's nothing there to compare. And if there had been, they'd be gone,
too, unless I had placed them somewhere completely different.

So unless there's a way to resurrect the project from the current .as files
produced the the JPEXS Free Flash Compiler, a better working decompiler is
my only hope short of rebuilding things from docs and observation.


On Wed, Feb 19, 2014 at 1:59 PM, Alex Harui aha...@adobe.com wrote:



  I assume this was a Flex app with MXML files?


  BTW, I don't think the de-compilers will resurrect local variable names.


  I would suggest starting from both ends and working towards the middle.
  If you use the -keep-generated-actionscript option in the MXMLC compiler,
 it should create a folder called generated in the output folder.
  Comparing that to what the decompiler found for those same files might
 help you figure out what modifications need to go into whatever versions of
 the source you currently have.


  HTH,

 -Alex


  --
 *From:* flexcoders@yahoogroups.com flexcoders@yahoogroups.com on behalf
 of Tom McNeer tmcn...@gmail.com
 *Sent:* Wednesday, February 19, 2014 7:55 AM
 *To:* flexcoders@yahoogroups.com
 *Subject:* [flexcoders] Original application files lost



 Hi,

  I won't go into the gory details, but despite backups and version
 control systems, the source files for a very important application were
 trashed. The files are not recoverable from version control.

  After much work with file recovery tools, most of the original files
 were restored. But many of them are versions that are several generations
 back in terms of revisions.

  Obviously, this is a bit of a disaster.

  I have attempted to decompile the current application with the tools
 from SoThink and Trellix. In both cases, the decompiler crashed, using both
 Windows and Mac versions of both applications. Trellix development has
 reproduced the problem and say they will out it on a bug list.

  Which doesn't help much right now, obviously.

 I have also attempted decompiling the application with the open source
 JPEXS Free Flash Compiler. This appeared to work, in that nothing crashed
 and I was able to export lots of files.

  These files - even if they're correct - are all ActionScript, I assume
 the intermediate AS files that the compiler creates as it works.

  I have created an ActionScript project from those files and attempted
 compilation. But evidently the relationships of the classes are somehow
 lost. The compiler appears to only look at the file which represents the
 core of the original Flex application file, and errors out immediately.

  Thus, short of trying to reproduce lots of code, with lots of logic,
 from documentation and the running application, I don't know what to try
 next.

  Obviously, any advice would be greatly appreciated.

  --
 Thanks,

 Tom

 Tom McNeer
 MediumCool
 http://www.mediumcool.com
 1735 Johnson Road NE
 Atlanta, GA 30306
 404.589.0560

 




-- 
Thanks,

Tom

Tom McNeer
MediumCool
http://www.mediumcool.com
1735 Johnson Road NE
Atlanta, GA 30306
404.589.0560


Re: [flexcoders] Original application files lost

2014-02-19 Thread Barry Gold
On 2/19/2014 10:59 AM, Alex Harui wrote:
 I would suggest starting from both ends and working towards the middle.
 If you use the -keep-generated-actionscript option in the MXMLC
 compiler, it should create a folder called generated in the output
 folder. Comparing that to what the decompiler found for those same files
 might help you figure out what modifications need to go into whatever
 versions of the source you currently have.

How do you turn on  -keep-generated-actionscript using ant?  I think 
that would help me a lot in debugging my output -- once I get it to 
compile, that is.


Re: [flexcoders] Original application files lost

2014-02-19 Thread Alex Harui
Check the doc.  There is either a keep=true flag or you can add

{code}
arg line=-keep-generated-actionscript /
{code}

From: Barry Gold barrydg...@ca.rr.commailto:barrydg...@ca.rr.com
Reply-To: flexcoders@yahoogroups.commailto:flexcoders@yahoogroups.com 
flexcoders@yahoogroups.commailto:flexcoders@yahoogroups.com
Date: Wednesday, February 19, 2014 11:55 AM
To: flexcoders@yahoogroups.commailto:flexcoders@yahoogroups.com 
flexcoders@yahoogroups.commailto:flexcoders@yahoogroups.com
Subject: Re: [flexcoders] Original application files lost



On 2/19/2014 10:59 AM, Alex Harui wrote:
 I would suggest starting from both ends and working towards the middle.
 If you use the -keep-generated-actionscript option in the MXMLC
 compiler, it should create a folder called generated in the output
 folder. Comparing that to what the decompiler found for those same files
 might help you figure out what modifications need to go into whatever
 versions of the source you currently have.

How do you turn on -keep-generated-actionscript using ant? I think
that would help me a lot in debugging my output -- once I get it to
compile, that is.




Re: [flexcoders] Original application files lost

2014-02-19 Thread Alex Harui
It is painful but theoretically possible to reconstruct MXML from the generated 
AS.

It is also possible to get MXMLC to build a SWF from the generated AS, but 
there are some downstream issues:  If you ever change this code and it requires 
changes to generated code like CSS, the compiler will not do the right thing.  
Therefore it is best to try to get back to MXML.

In your original post, you said that file recovery tools found older versions 
of files.  I'm suggesting running these older files through MXMLC with 
-keep–generated-actionscript and comparing the results with what the decompiler 
saw in the final version.  The differences should show you what you need to 
modify in the older versions to bring them up to current.

HTH,
-Alex

From: Tom McNeer tmcn...@gmail.commailto:tmcn...@gmail.com
Reply-To: flexcoders@yahoogroups.commailto:flexcoders@yahoogroups.com 
flexcoders@yahoogroups.commailto:flexcoders@yahoogroups.com
Date: Wednesday, February 19, 2014 1:24 PM
To: flexcoders@yahoogroups.commailto:flexcoders@yahoogroups.com 
flexcoders@yahoogroups.commailto:flexcoders@yahoogroups.com
Subject: Re: [flexcoders] Original application files lost



Hi Alex,

Yes, it was a fairly standard, though large, Flex 3.6 application. Some of the 
decompilers seem able to resurrect .mxml files (but not mine, clearly); I 
understand there's a problem with local variable names.

I never kept the generated actionscript files because (obviously incorrectly) I 
thought my version control and backup routines were solid. So there's nothing 
there to compare. And if there had been, they'd be gone, too, unless I had 
placed them somewhere completely different.

So unless there's a way to resurrect the project from the current .as files 
produced the the JPEXS Free Flash Compiler, a better working decompiler is my 
only hope short of rebuilding things from docs and observation.


On Wed, Feb 19, 2014 at 1:59 PM, Alex Harui 
aha...@adobe.commailto:aha...@adobe.com wrote:


I assume this was a Flex app with MXML files?


BTW, I don't think the de-compilers will resurrect local variable names.


I would suggest starting from both ends and working towards the middle.  If you 
use the -keep-generated-actionscript option in the MXMLC compiler, it should 
create a folder called generated in the output folder.  Comparing that to 
what the decompiler found for those same files might help you figure out what 
modifications need to go into whatever versions of the source you currently 
have.


HTH,

-Alex



From:flexcoders@yahoogroups.commailto:flexcoders@yahoogroups.com 
flexcoders@yahoogroups.commailto:flexcoders@yahoogroups.com on behalf of 
Tom McNeer tmcn...@gmail.commailto:tmcn...@gmail.com
Sent: Wednesday, February 19, 2014 7:55 AM
To: flexcoders@yahoogroups.commailto:flexcoders@yahoogroups.com
Subject: [flexcoders] Original application files lost



Hi,

I won't go into the gory details, but despite backups and version control 
systems, the source files for a very important application were trashed. The 
files are not recoverable from version control.

After much work with file recovery tools, most of the original files were 
restored. But many of them are versions that are several generations back in 
terms of revisions.

Obviously, this is a bit of a disaster.

I have attempted to decompile the current application with the tools from 
SoThink and Trellix. In both cases, the decompiler crashed, using both Windows 
and Mac versions of both applications. Trellix development has reproduced the 
problem and say they will out it on a bug list.

Which doesn't help much right now, obviously.

I have also attempted decompiling the application with the open source JPEXS 
Free Flash Compiler. This appeared to work, in that nothing crashed and I was 
able to export lots of files.

These files - even if they're correct - are all ActionScript, I assume the 
intermediate AS files that the compiler creates as it works.

I have created an ActionScript project from those files and attempted 
compilation. But evidently the relationships of the classes are somehow lost. 
The compiler appears to only look at the file which represents the core of the 
original Flex application file, and errors out immediately.

Thus, short of trying to reproduce lots of code, with lots of logic, from 
documentation and the running application, I don't know what to try next.

Obviously, any advice would be greatly appreciated.

--
Thanks,

Tom

Tom McNeer
MediumCool
http://www.mediumcool.comhttp://www.mediumcool.com/
1735 Johnson Road NE
Atlanta, GA 30306
404.589.0560tel:404.589.0560



--
Thanks,

Tom

Tom McNeer
MediumCool
http://www.mediumcool.com
1735 Johnson Road NE
Atlanta, GA 30306
404.589.0560




Re: [flexcoders] Original application files lost

2014-02-19 Thread Tom McNeer
Hi Alex,

Yes, I think you're right. Not a pretty process, but most likely the best
bet. Thanks for the suggestion.


On Wed, Feb 19, 2014 at 6:47 PM, Alex Harui aha...@adobe.com wrote:



 It is painful but theoretically possible to reconstruct MXML from the
 generated AS.

  It is also possible to get MXMLC to build a SWF from the generated AS,
 but there are some downstream issues:  If you ever change this code and it
 requires changes to generated code like CSS, the compiler will not do the
 right thing.  Therefore it is best to try to get back to MXML.

  In your original post, you said that file recovery tools found older
 versions of files.  I'm suggesting running these older files through MXMLC
 with -keep-generated-actionscript and comparing the results with what the
 decompiler saw in the final version.  The differences should show you what
 you need to modify in the older versions to bring them up to current.

  HTH,
 -Alex

   From: Tom McNeer tmcn...@gmail.com
 Reply-To: flexcoders@yahoogroups.com flexcoders@yahoogroups.com
 Date: Wednesday, February 19, 2014 1:24 PM
 To: flexcoders@yahoogroups.com flexcoders@yahoogroups.com
 Subject: Re: [flexcoders] Original application files lost



 Hi Alex,

  Yes, it was a fairly standard, though large, Flex 3.6 application. Some
 of the decompilers seem able to resurrect .mxml files (but not mine,
 clearly); I understand there's a problem with local variable names.

  I never kept the generated actionscript files because (obviously
 incorrectly) I thought my version control and backup routines were solid.
 So there's nothing there to compare. And if there had been, they'd be gone,
 too, unless I had placed them somewhere completely different.

  So unless there's a way to resurrect the project from the current .as
 files produced the the JPEXS Free Flash Compiler, a better working
 decompiler is my only hope short of rebuilding things from docs and
 observation.


 On Wed, Feb 19, 2014 at 1:59 PM, Alex Harui aha...@adobe.com wrote:



  I assume this was a Flex app with MXML files?


  BTW, I don't think the de-compilers will resurrect local variable names.


  I would suggest starting from both ends and working towards the middle.
  If you use the -keep-generated-actionscript option in the MXMLC compiler,
 it should create a folder called generated in the output folder.
  Comparing that to what the decompiler found for those same files might
 help you figure out what modifications need to go into whatever versions of
 the source you currently have.


  HTH,

 -Alex


  --
 *From:*flexcoders@yahoogroups.com flexcoders@yahoogroups.com on behalf
 of Tom McNeer tmcn...@gmail.com
 *Sent:* Wednesday, February 19, 2014 7:55 AM
 *To:* flexcoders@yahoogroups.com
 *Subject:* [flexcoders] Original application files lost



 Hi,

  I won't go into the gory details, but despite backups and version
 control systems, the source files for a very important application were
 trashed. The files are not recoverable from version control.

  After much work with file recovery tools, most of the original files
 were restored. But many of them are versions that are several generations
 back in terms of revisions.

  Obviously, this is a bit of a disaster.

  I have attempted to decompile the current application with the tools
 from SoThink and Trellix. In both cases, the decompiler crashed, using both
 Windows and Mac versions of both applications. Trellix development has
 reproduced the problem and say they will out it on a bug list.

  Which doesn't help much right now, obviously.

 I have also attempted decompiling the application with the open source
 JPEXS Free Flash Compiler. This appeared to work, in that nothing crashed
 and I was able to export lots of files.

  These files - even if they're correct - are all ActionScript, I assume
 the intermediate AS files that the compiler creates as it works.

  I have created an ActionScript project from those files and attempted
 compilation. But evidently the relationships of the classes are somehow
 lost. The compiler appears to only look at the file which represents the
 core of the original Flex application file, and errors out immediately.

  Thus, short of trying to reproduce lots of code, with lots of logic,
 from documentation and the running application, I don't know what to try
 next.

  Obviously, any advice would be greatly appreciated.

  --
 Thanks,

 Tom

 Tom McNeer
 MediumCool
 http://www.mediumcool.com
 1735 Johnson Road NE
 Atlanta, GA 30306
 404.589.0560




  --
 Thanks,

 Tom

 Tom McNeer
 MediumCool
 http://www.mediumcool.com
 1735 Johnson Road NE
 Atlanta, GA 30306
 404.589.0560






-- 
Thanks,

Tom

Tom McNeer
MediumCool
http://www.mediumcool.com
1735 Johnson Road NE
Atlanta, GA 30306
404.589.0560