Re: [flexcoders] flashbuilder 4.6 flex sdk 3.6 release build issue

2012-08-07 Thread Nitin Gopi
Hi Alex,
I searched the solution into the flash builder forum and found some good 
answers.
We are not using any RSLs for our project. So I unchecked the option of  Use 
local debug runtime shared libraries when debugging from the debug settings. 
Now the release build was possible. The problem is solved now. The release 
build size is around 9 MB and the normal build size is around 11 MB .Is size 
the only difference between the two?


  


 From: Alex Harui aha...@adobe.com
To: flexcoders@yahoogroups.com flexcoders@yahoogroups.com 
Sent: Tuesday, 7 August 2012 12:25 AM
Subject: Re: [flexcoders] flashbuilder 4.6 flex sdk 3.6 release build issue
  

 
   
 
I would recommend asking on the Adobe Flash Builder forum.


On 8/6/12 9:15 AM, Nitin Gopi nitin.g...@yahoo.co.in wrote:



 
 
   [Attachment(s) #TopText  from Nitin Gopi included below]  

Hi Alex
Thanks for replying back. I did just what you asked. I enabled the show heap 
status and attached the screenshot of the result I found. I noticed that 
sometimes it touched the top limit which is 1016 M but when it showed the 
error it had touched 883M. 
Can you please see the attached screenshot and reply with what according to 
you is the reason for this error.

Thanks
Nitin Gopi

  
 
 
 




 From:Alex Harui aha...@adobe.com
 To: flexcoders@yahoogroups.com flexcoders@yahoogroups.com 
 Sent: Monday, 6 August 2012 9:45 AM
 Subject: Re: [flexcoders] flashbuilder 4.6 flex sdk 3.6 release build issue
 
 
  
   
At least on my mac, in preferences/general, check the “show heap status” and 
see if hitting the top coincides with the error.  It could be your newer 
version of Mate has just enough new symbols and other information to blow out 
the heap.


On 8/5/12 12:04 AM, Nitin Gopi nitin.g...@yahoo.co.in wrote:



 
 
   

Hi Alex
The only new addition is the mate framework. But in Flashbuilder 4.6 mate 
framework works fine with flex 3.6 sdk. I tested it by creating a sample 
application and exported the release build. Here I am giving full details of 
the problem, last time I couldn't give all the information.
 
I am using the flex 3.6 sdk in flashbuilder 4.5. External libraries used are 
alivepdf.swc, autocomplete.swc, flexgrid.swc, fusioncharts.swc and 
mate_09_1.swc. The project is built in flex3 and we use flashbuilder 4.5 as 
IDE. I started my work by taking out a branch from it around 2 months back. I 
did my work, created my module. I used mate framework, flex 3.6 SDK for the 
development.I added my code into the main trunk of the project 2 days back. 
When I try to build the project it takes at least 2-3 minutes and when I do 
the export to release build this error comes one or more errors were found 
while trying to build the release version. Unable to export. On reason might 
be that we have not divided the project into separate modules, nor any 
framework is used. The project was built 4 years back. The application size 
is hindering the export to release build or there is some issue with mate, 
don't know. I had increased the memory size of flashbuilder from
 the flashbuilder.ini file, but it didn't work. 

From: Alex Harui aha...@adobe.com
To: flexcoders@yahoogroups.com flexcoders@yahoogroups.com 
Sent: Saturday, 4 August 2012 10:47 AM
Subject: Re: [flexcoders] flashbuilder 4.6 flex sdk 3.6 release build issue

  
Something usually has changed.  A new version of a SWC, a new version of 
Flash Builder?  If you go back to older versions, in theory the problem 
should go away.


On 8/3/12 4:55 PM, Nitin Gopi nitin.g...@yahoo.co.in wrote:



 
 
   

Hi Alex
I am not an expert in this topic, the problem is my company is using this 
app for last 4 years. They started it without using any modules or any 
framework. Now the app size has grown big. Breaking the app into modules may 
solve the problem, but it will take time. I will definitely suggest this 
solution to my superiors, but to keep things up and running we need some 
quick solution. Any ideas for that? 

Thanks
Nitin Gopi
  
 
 
 
 From:Alex Harui aha...@adobe.com
 To: flexcoders@yahoogroups.com flexcoders@yahoogroups.com 
 Sent: Saturday, 4 August 2012 1:38 AM
 Subject: Re: [flexcoders] flashbuilder 4.6 flex sdk 3.6 release build issue
 
 
  
   
There’s a way to show available memory to FB.  It sounds like you’re hitting 
the max.  You may need to break up your app into pieces.


On 8/3/12 8:00 AM, Nitin Gopi nitin.g...@yahoo.co.in wrote:



 
 
   

Hi

I am facing a problem while doing the release build. I am using the flex 
3.6 sdk in flashbuilder 4.5. External libraries used are alivepdf.swc, 
autocomplete.swc, flexgrid.swc, fusioncharts.swc and mate_09_1.swc. Normal 
build is taking too much time and when I do the export to release build 
this error comes **one or more errors were found while trying to build the 
release version. Unable to export**.
Thanks
Nitin Gopi

   



-- 
Alex Harui
Flex SDK Team
Adobe Systems, Inc

Re: [flexcoders] flashbuilder 4.6 flex sdk 3.6 release build issue

2012-08-07 Thread Alex Harui
I’m not sure I understand your question, but again, you might want to ask on 
the Flash Builder forum about what those settings do.


On 8/7/12 12:43 AM, Nitin Gopi nitin.g...@yahoo.co.in wrote:






Hi Alex,
I searched the solution into the flash builder forum and found some good 
answers.
We are not using any RSLs for our project. So I unchecked the option of  Use 
local debug runtime shared libraries when debugging from the debug settings. 
Now the release build was possible. The problem is solved now. The release 
build size is around 9 MB and the normal build size is around 11 MB .Is size 
the only difference between the two?






 From: Alex Harui aha...@adobe.com
 To: flexcoders@yahoogroups.com flexcoders@yahoogroups.com
 Sent: Tuesday, 7 August 2012 12:25 AM
 Subject: Re: [flexcoders] flashbuilder 4.6 flex sdk 3.6 release build issue




I would recommend asking on the Adobe Flash Builder forum.


On 8/6/12 9:15 AM, Nitin Gopi nitin.g...@yahoo.co.in wrote:




   [Attachment(s) #TopText from Nitin Gopi included below]

Hi Alex
Thanks for replying back. I did just what you asked. I enabled the show heap 
status and attached the screenshot of the result I found. I noticed that 
sometimes it touched the top limit which is 1016 M but when it showed the error 
it had touched 883M.
Can you please see the attached screenshot and reply with what according to you 
is the reason for this error.

Thanks
Nitin Gopi





  From: Alex Harui aha...@adobe.com
 To: flexcoders@yahoogroups.com flexcoders@yahoogroups.com
 Sent: Monday, 6 August 2012 9:45 AM
 Subject: Re: [flexcoders] flashbuilder 4.6 flex sdk 3.6 release build issue




At least on my mac, in preferences/general, check the “show heap status” and 
see if hitting the top coincides with the error.  It could be your newer 
version of Mate has just enough new symbols and other information to blow out 
the heap.


On 8/5/12 12:04 AM, Nitin Gopi nitin.g...@yahoo.co.in wrote:






Hi Alex
The only new addition is the mate framework. But in Flashbuilder 4.6 mate 
framework works fine with flex 3.6 sdk. I tested it by creating a sample 
application and exported the release build. Here I am giving full details of 
the problem, last time I couldn't give all the information.

I am using the flex 3.6 sdk in flashbuilder 4.5. External libraries used are 
alivepdf.swc, autocomplete.swc, flexgrid.swc, fusioncharts.swc and 
mate_09_1.swc. The project is built in flex3 and we use flashbuilder 4.5 as 
IDE. I started my work by taking out a branch from it around 2 months back. I 
did my work, created my module. I used mate framework, flex 3.6 SDK for the 
development.I added my code into the main trunk of the project 2 days back. 
When I try to build the project it takes at least 2-3 minutes and when I do the 
export to release build this error comes one or more errors were found while 
trying to build the release version. Unable to export. On reason might be that 
we have not divided the project into separate modules, nor any framework is 
used. The project was built 4 years back. The application size is hindering the 
export to release build or there is some issue with mate, don't know. I had 
increased the memory size of flashbuilder from the flashbuilder.ini file, but 
it didn't work.

From: Alex Harui aha...@adobe.com
To: flexcoders@yahoogroups.com flexcoders@yahoogroups.com
Sent: Saturday, 4 August 2012 10:47 AM
Subject: Re: [flexcoders] flashbuilder 4.6 flex sdk 3.6 release build issue


Something usually has changed.  A new version of a SWC, a new version of Flash 
Builder?  If you go back to older versions, in theory the problem should go 
away.


On 8/3/12 4:55 PM, Nitin Gopi nitin.g...@yahoo.co.in wrote:






Hi Alex
I am not an expert in this topic, the problem is my company is using this app 
for last 4 years. They started it without using any modules or any framework. 
Now the app size has grown big. Breaking the app into modules may solve the 
problem, but it will take time. I will definitely suggest this solution to my 
superiors, but to keep things up and running we need some quick solution. Any 
ideas for that?

Thanks
Nitin Gopi




 From: Alex Harui aha...@adobe.com
 To: flexcoders@yahoogroups.com flexcoders@yahoogroups.com
 Sent: Saturday, 4 August 2012 1:38 AM
 Subject: Re: [flexcoders] flashbuilder 4.6 flex sdk 3.6 release build issue




There’s a way to show available memory to FB.  It sounds like you’re hitting 
the max.  You may need to break up your app into pieces.


On 8/3/12 8:00 AM, Nitin Gopi nitin.g...@yahoo.co.in wrote:






Hi

I am facing a problem while doing the release build. I am using the flex 3.6 
sdk in flashbuilder 4.5. External libraries used are alivepdf.swc, 
autocomplete.swc, flexgrid.swc, fusioncharts.swc and mate_09_1.swc. Normal 
build is taking too much time and when I do the export to release build this 
error comes **one or more errors were found while trying to build the release 
version. Unable to export

Re: [flexcoders] flashbuilder 4.6 flex sdk 3.6 release build issue [1 Attachment]

2012-08-06 Thread Nitin Gopi
Hi Alex
Thanks for replying back. I did just what you asked. I enabled the show heap 
status and attached the screenshot of the result I found. I noticed that 
sometimes it touched the top limit which is 1016 M but when it showed the error 
it had touched 883M. 
Can you please see the attached screenshot and reply with what according to you 
is the reason for this error.

Thanks
Nitin Gopi



 From: Alex Harui aha...@adobe.com
To: flexcoders@yahoogroups.com flexcoders@yahoogroups.com 
Sent: Monday, 6 August 2012 9:45 AM
Subject: Re: [flexcoders] flashbuilder 4.6 flex sdk 3.6 release build issue
 

  
At least on my mac, in preferences/general, check the “show heap status” and 
see if hitting the top coincides with the error.  It could be your newer 
version of Mate has just enough new symbols and other information to blow out 
the heap.


On 8/5/12 12:04 AM, Nitin Gopi nitin.g...@yahoo.co.in wrote:



 
 
   

Hi Alex
The only new addition is the mate framework. But in Flashbuilder 4.6 mate 
framework works fine with flex 3.6 sdk. I tested it by creating a sample 
application and exported the release build. Here I am giving full details of 
the problem, last time I couldn't give all the information.
 
I am using the flex 3.6 sdk in flashbuilder 4.5. External libraries used are 
alivepdf.swc, autocomplete.swc, flexgrid.swc, fusioncharts.swc and 
mate_09_1.swc. The project is built in flex3 and we use flashbuilder 4.5 as 
IDE. I started my work by taking out a branch from it around 2 months back. I 
did my work, created my module. I used mate framework, flex 3.6 SDK for the 
development.I added my code into the main trunk of the project 2 days back. 
When I try to build the project it takes at least 2-3 minutes and when I do 
the export to release build this error comes one or more errors were found 
while trying to build the release version. Unable to export. On reason might 
be that we have not divided the project into separate modules, nor any 
framework is used. The project was built 4 years back. The application size is 
hindering the export to release build or there is some issue with mate, don't 
know. I had increased the memory size of flashbuilder from
 the flashbuilder.ini file, but it didn't work. 

From: Alex Harui aha...@adobe.com
To: flexcoders@yahoogroups.com flexcoders@yahoogroups.com 
Sent: Saturday, 4 August 2012 10:47 AM
Subject: Re: [flexcoders] flashbuilder 4.6 flex sdk 3.6 release build issue

  
Something usually has changed.  A new version of a SWC, a new version of Flash 
Builder?  If you go back to older versions, in theory the problem should go 
away.


On 8/3/12 4:55 PM, Nitin Gopi nitin.g...@yahoo.co.in wrote:



 
 
   

Hi Alex
I am not an expert in this topic, the problem is my company is using this app 
for last 4 years. They started it without using any modules or any framework. 
Now the app size has grown big. Breaking the app into modules may solve the 
problem, but it will take time. I will definitely suggest this solution to my 
superiors, but to keep things up and running we need some quick solution. Any 
ideas for that? 

Thanks
Nitin Gopi
  
 
 
 
 From:Alex Harui aha...@adobe.com
 To: flexcoders@yahoogroups.com flexcoders@yahoogroups.com 
 Sent: Saturday, 4 August 2012 1:38 AM
 Subject: Re: [flexcoders] flashbuilder 4.6 flex sdk 3.6 release build issue
 
 
  
   
There’s a way to show available memory to FB.  It sounds like you’re hitting 
the max.  You may need to break up your app into pieces.


On 8/3/12 8:00 AM, Nitin Gopi nitin.g...@yahoo.co.in wrote:



 
 
   

Hi

I am facing a problem while doing the release build. I am using the flex 3.6 
sdk in flashbuilder 4.5. External libraries used are alivepdf.swc, 
autocomplete.swc, flexgrid.swc, fusioncharts.swc and mate_09_1.swc. Normal 
build is taking too much time and when I do the export to release build this 
error comes **one or more errors were found while trying to build the 
release version. Unable to export**.
Thanks
Nitin Gopi

   



-- 
Alex Harui
Flex SDK Team
Adobe Systems, Inc.
http://blogs.adobe.com/aharui
 
 

Re: [flexcoders] flashbuilder 4.6 flex sdk 3.6 release build issue

2012-08-06 Thread Alex Harui
I would recommend asking on the Adobe Flash Builder forum.


On 8/6/12 9:15 AM, Nitin Gopi nitin.g...@yahoo.co.in wrote:




   [Attachment(s) #TopText from Nitin Gopi included below]

Hi Alex
Thanks for replying back. I did just what you asked. I enabled the show heap 
status and attached the screenshot of the result I found. I noticed that 
sometimes it touched the top limit which is 1016 M but when it showed the error 
it had touched 883M.
Can you please see the attached screenshot and reply with what according to you 
is the reason for this error.

Thanks
Nitin Gopi






 From: Alex Harui aha...@adobe.com
 To: flexcoders@yahoogroups.com flexcoders@yahoogroups.com
 Sent: Monday, 6 August 2012 9:45 AM
 Subject: Re: [flexcoders] flashbuilder 4.6 flex sdk 3.6 release build issue




At least on my mac, in preferences/general, check the “show heap status” and 
see if hitting the top coincides with the error.  It could be your newer 
version of Mate has just enough new symbols and other information to blow out 
the heap.


On 8/5/12 12:04 AM, Nitin Gopi nitin.g...@yahoo.co.in wrote:






Hi Alex
The only new addition is the mate framework. But in Flashbuilder 4.6 mate 
framework works fine with flex 3.6 sdk. I tested it by creating a sample 
application and exported the release build. Here I am giving full details of 
the problem, last time I couldn't give all the information.

I am using the flex 3.6 sdk in flashbuilder 4.5. External libraries used are 
alivepdf.swc, autocomplete.swc, flexgrid.swc, fusioncharts.swc and 
mate_09_1.swc. The project is built in flex3 and we use flashbuilder 4.5 as 
IDE. I started my work by taking out a branch from it around 2 months back. I 
did my work, created my module. I used mate framework, flex 3.6 SDK for the 
development.I added my code into the main trunk of the project 2 days back. 
When I try to build the project it takes at least 2-3 minutes and when I do the 
export to release build this error comes one or more errors were found while 
trying to build the release version. Unable to export. On reason might be that 
we have not divided the project into separate modules, nor any framework is 
used. The project was built 4 years back. The application size is hindering the 
export to release build or there is some issue with mate, don't know. I had 
increased the memory size of flashbuilder from the flashbuilder.ini file, but 
it didn't work.

From: Alex Harui aha...@adobe.com
To: flexcoders@yahoogroups.com flexcoders@yahoogroups.com
Sent: Saturday, 4 August 2012 10:47 AM
Subject: Re: [flexcoders] flashbuilder 4.6 flex sdk 3.6 release build issue


Something usually has changed.  A new version of a SWC, a new version of Flash 
Builder?  If you go back to older versions, in theory the problem should go 
away.


On 8/3/12 4:55 PM, Nitin Gopi nitin.g...@yahoo.co.in wrote:






Hi Alex
I am not an expert in this topic, the problem is my company is using this app 
for last 4 years. They started it without using any modules or any framework. 
Now the app size has grown big. Breaking the app into modules may solve the 
problem, but it will take time. I will definitely suggest this solution to my 
superiors, but to keep things up and running we need some quick solution. Any 
ideas for that?

Thanks
Nitin Gopi




 From: Alex Harui aha...@adobe.com
 To: flexcoders@yahoogroups.com flexcoders@yahoogroups.com
 Sent: Saturday, 4 August 2012 1:38 AM
 Subject: Re: [flexcoders] flashbuilder 4.6 flex sdk 3.6 release build issue




There’s a way to show available memory to FB.  It sounds like you’re hitting 
the max.  You may need to break up your app into pieces.


On 8/3/12 8:00 AM, Nitin Gopi nitin.g...@yahoo.co.in wrote:






Hi

I am facing a problem while doing the release build. I am using the flex 3.6 
sdk in flashbuilder 4.5. External libraries used are alivepdf.swc, 
autocomplete.swc, flexgrid.swc, fusioncharts.swc and mate_09_1.swc. Normal 
build is taking too much time and when I do the export to release build this 
error comes **one or more errors were found while trying to build the release 
version. Unable to export**.
Thanks
Nitin Gopi





--
Alex Harui
Flex SDK Team
Adobe Systems, Inc.
http://blogs.adobe.com/aharui


Re: [flexcoders] flashbuilder 4.6 flex sdk 3.6 release build issue

2012-08-05 Thread Nitin Gopi
Hi Alex
The only new addition is the mate framework. But in Flashbuilder 4.6 mate 
framework works fine with flex 3.6 sdk. I tested it by creating a sample 
application and exported the release build. Here I am giving full details of 
the problem, last time I couldn't give all the information.
 
I am using the flex 3.6 sdk in flashbuilder 4.5. External libraries used are 
alivepdf.swc, autocomplete.swc, flexgrid.swc, fusioncharts.swc and 
mate_09_1.swc. The project is built in flex3 and we use flashbuilder 4.5 as 
IDE. I started my work by taking out a branch from it around 2 months back. I 
did my work, created my module. I used mate framework, flex 3.6 SDK for the 
development.I added my code into the main trunk of the project 2 days back. 
When I try to build the project it takes at least 2-3 minutes and when I do the 
export to release build this error comes one or more errors were found while 
trying to build the release version. Unable to export. On reason might be that 
we have not divided the project into separate modules, nor any framework is 
used. The project was built 4 years back. The application size is hindering the 
export to release build or there is some issue with mate, don't know. I had 
increased the memory size of flashbuilder from the
 flashbuilder.ini file, but it didn't work. 

From: Alex Harui aha...@adobe.com
To: flexcoders@yahoogroups.com flexcoders@yahoogroups.com 
Sent: Saturday, 4 August 2012 10:47 AM
Subject: Re: [flexcoders] flashbuilder 4.6 flex sdk 3.6 release build issue


  
Something usually has changed.  A new version of a SWC, a new version of Flash 
Builder?  If you go back to older versions, in theory the problem should go 
away.


On 8/3/12 4:55 PM, Nitin Gopi nitin.g...@yahoo.co.in wrote:



 
 
   

Hi Alex
I am not an expert in this topic, the problem is my company is using this app 
for last 4 years. They started it without using any modules or any framework. 
Now the app size has grown big. Breaking the app into modules may solve the 
problem, but it will take time. I will definitely suggest this solution to my 
superiors, but to keep things up and running we need some quick solution. Any 
ideas for that? 

Thanks
Nitin Gopi
  
 
 
 
 From:Alex Harui aha...@adobe.com
 To: flexcoders@yahoogroups.com flexcoders@yahoogroups.com 
 Sent: Saturday, 4 August 2012 1:38 AM
 Subject: Re: [flexcoders] flashbuilder 4.6 flex sdk 3.6 release build issue
 
 
  
   
There’s a way to show available memory to FB.  It sounds like you’re hitting 
the max.  You may need to break up your app into pieces.


On 8/3/12 8:00 AM, Nitin Gopi nitin.g...@yahoo.co.in wrote:



 
 
   

Hi

I am facing a problem while doing the release build. I am using the flex 3.6 
sdk in flashbuilder 4.5. External libraries used are alivepdf.swc, 
autocomplete.swc, flexgrid.swc, fusioncharts.swc and mate_09_1.swc. Normal 
build is taking too much time and when I do the export to release build this 
error comes **one or more errors were found while trying to build the release 
version. Unable to export**.
Thanks
Nitin Gopi

   



-- 
Alex Harui
Flex SDK Team
Adobe Systems, Inc.
http://blogs.adobe.com/aharui



Re: [flexcoders] flashbuilder 4.6 flex sdk 3.6 release build issue

2012-08-05 Thread Alex Harui
At least on my mac, in preferences/general, check the “show heap status” and 
see if hitting the top coincides with the error.  It could be your newer 
version of Mate has just enough new symbols and other information to blow out 
the heap.


On 8/5/12 12:04 AM, Nitin Gopi nitin.g...@yahoo.co.in wrote:






Hi Alex
The only new addition is the mate framework. But in Flashbuilder 4.6 mate 
framework works fine with flex 3.6 sdk. I tested it by creating a sample 
application and exported the release build. Here I am giving full details of 
the problem, last time I couldn't give all the information.

I am using the flex 3.6 sdk in flashbuilder 4.5. External libraries used are 
alivepdf.swc, autocomplete.swc, flexgrid.swc, fusioncharts.swc and 
mate_09_1.swc. The project is built in flex3 and we use flashbuilder 4.5 as 
IDE. I started my work by taking out a branch from it around 2 months back. I 
did my work, created my module. I used mate framework, flex 3.6 SDK for the 
development.I added my code into the main trunk of the project 2 days back. 
When I try to build the project it takes at least 2-3 minutes and when I do the 
export to release build this error comes one or more errors were found while 
trying to build the release version. Unable to export. On reason might be that 
we have not divided the project into separate modules, nor any framework is 
used. The project was built 4 years back. The application size is hindering the 
export to release build or there is some issue with mate, don't know. I had 
increased the memory size of flashbuilder from the flashbuilder.ini file, but 
it didn't work.

From: Alex Harui aha...@adobe.com
To: flexcoders@yahoogroups.com flexcoders@yahoogroups.com
Sent: Saturday, 4 August 2012 10:47 AM
Subject: Re: [flexcoders] flashbuilder 4.6 flex sdk 3.6 release build issue


Something usually has changed.  A new version of a SWC, a new version of Flash 
Builder?  If you go back to older versions, in theory the problem should go 
away.


On 8/3/12 4:55 PM, Nitin Gopi nitin.g...@yahoo.co.in wrote:






Hi Alex
I am not an expert in this topic, the problem is my company is using this app 
for last 4 years. They started it without using any modules or any framework. 
Now the app size has grown big. Breaking the app into modules may solve the 
problem, but it will take time. I will definitely suggest this solution to my 
superiors, but to keep things up and running we need some quick solution. Any 
ideas for that?

Thanks
Nitin Gopi




 From: Alex Harui aha...@adobe.com
 To: flexcoders@yahoogroups.com flexcoders@yahoogroups.com
 Sent: Saturday, 4 August 2012 1:38 AM
 Subject: Re: [flexcoders] flashbuilder 4.6 flex sdk 3.6 release build issue




There’s a way to show available memory to FB.  It sounds like you’re hitting 
the max.  You may need to break up your app into pieces.


On 8/3/12 8:00 AM, Nitin Gopi nitin.g...@yahoo.co.in wrote:






Hi

I am facing a problem while doing the release build. I am using the flex 3.6 
sdk in flashbuilder 4.5. External libraries used are alivepdf.swc, 
autocomplete.swc, flexgrid.swc, fusioncharts.swc and mate_09_1.swc. Normal 
build is taking too much time and when I do the export to release build this 
error comes **one or more errors were found while trying to build the release 
version. Unable to export**.
Thanks
Nitin Gopi





--
Alex Harui
Flex SDK Team
Adobe Systems, Inc.
http://blogs.adobe.com/aharui


Re: [flexcoders] flashbuilder 4.6 flex sdk 3.6 release build issue

2012-08-03 Thread Alex Harui
There’s a way to show available memory to FB.  It sounds like you’re hitting 
the max.  You may need to break up your app into pieces.


On 8/3/12 8:00 AM, Nitin Gopi nitin.g...@yahoo.co.in wrote:






Hi

I am facing a problem while doing the release build. I am using the flex 3.6 
sdk in flashbuilder 4.5. External libraries used are alivepdf.swc, 
autocomplete.swc, flexgrid.swc, fusioncharts.swc and mate_09_1.swc. Normal 
build is taking too much time and when I do the export to release build this 
error comes **one or more errors were found while trying to build the release 
version. Unable to export**.
Thanks
Nitin Gopi





--
Alex Harui
Flex SDK Team
Adobe Systems, Inc.
http://blogs.adobe.com/aharui


Re: [flexcoders] flashbuilder 4.6 flex sdk 3.6 release build issue

2012-08-03 Thread Nitin Gopi
Hi Alex
I am not an expert in this topic, the problem is my company is using this app 
for last 4 years. They started it without using any modules or any framework. 
Now the app size has grown big. Breaking the app into modules may solve the 
problem, but it will take time. I will definitely suggest this solution to my 
superiors, but to keep things up and running we need some quick solution. Any 
ideas for that? 

Thanks
Nitin Gopi


 From: Alex Harui aha...@adobe.com
To: flexcoders@yahoogroups.com flexcoders@yahoogroups.com 
Sent: Saturday, 4 August 2012 1:38 AM
Subject: Re: [flexcoders] flashbuilder 4.6 flex sdk 3.6 release build issue
 

  
There’s a way to show available memory to FB.  It sounds like you’re hitting 
the max.  You may need to break up your app into pieces.


On 8/3/12 8:00 AM, Nitin Gopi nitin.g...@yahoo.co.in wrote:



 
 
   

Hi

I am facing a problem while doing the release build. I am using the flex 3.6 
sdk in flashbuilder 4.5. External libraries used are alivepdf.swc, 
autocomplete.swc, flexgrid.swc, fusioncharts.swc and mate_09_1.swc. Normal 
build is taking too much time and when I do the export to release build this 
error comes **one or more errors were found while trying to build the release 
version. Unable to export**.
Thanks
Nitin Gopi

   



-- 
Alex Harui
Flex SDK Team
Adobe Systems, Inc.
http://blogs.adobe.com/aharui
 
 

Re: [flexcoders] flashbuilder 4.6 flex sdk 3.6 release build issue

2012-08-03 Thread Alex Harui
Something usually has changed.  A new version of a SWC, a new version of Flash 
Builder?  If you go back to older versions, in theory the problem should go 
away.


On 8/3/12 4:55 PM, Nitin Gopi nitin.g...@yahoo.co.in wrote:






Hi Alex
I am not an expert in this topic, the problem is my company is using this app 
for last 4 years. They started it without using any modules or any framework. 
Now the app size has grown big. Breaking the app into modules may solve the 
problem, but it will take time. I will definitely suggest this solution to my 
superiors, but to keep things up and running we need some quick solution. Any 
ideas for that?

Thanks
Nitin Gopi





 From: Alex Harui aha...@adobe.com
 To: flexcoders@yahoogroups.com flexcoders@yahoogroups.com
 Sent: Saturday, 4 August 2012 1:38 AM
 Subject: Re: [flexcoders] flashbuilder 4.6 flex sdk 3.6 release build issue




There’s a way to show available memory to FB.  It sounds like you’re hitting 
the max.  You may need to break up your app into pieces.


On 8/3/12 8:00 AM, Nitin Gopi nitin.g...@yahoo.co.in wrote:






Hi

I am facing a problem while doing the release build. I am using the flex 3.6 
sdk in flashbuilder 4.5. External libraries used are alivepdf.swc, 
autocomplete.swc, flexgrid.swc, fusioncharts.swc and mate_09_1.swc. Normal 
build is taking too much time and when I do the export to release build this 
error comes **one or more errors were found while trying to build the release 
version. Unable to export**.
Thanks
Nitin Gopi





--
Alex Harui
Flex SDK Team
Adobe Systems, Inc.
http://blogs.adobe.com/aharui