Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main renderer.cxx, 1.27, 1.28

2005-10-05 Thread Erik Hofman
Melchior FRANZ wrote: * Curtis L. Olson -- Tuesday 04 October 2005 22:22: Somewhere since the last release, that got broke and it must get fixed. If that was fixed you wouldn't be seeing a hole in the carrier deck. The bug was AFAIK there ever since we have helicopters. The same holes were

Re: [Flightgear-devel] CVS Weekly Snapshot (was RFC: FlightGear 0.9.9)

2005-10-05 Thread Curtis L. Olson
Ampere K. Hardraade wrote: I have been wondering this for quite a while: will it be a good idea to provide weekly CVS snapshots? Do you mean replace the instant cvs snapshots with snapshots only taken at weekly intervals? :-)

[Flightgear-devel] RFC: Move aero data to SimGear?

2005-10-05 Thread David Luff
Hi folks, FlightGear currently contains a number of functions to provide an in-memory global representation of the Airport, navaid and com databases, and searchable access. This is only likely to grow as we add SUA, approach procedures, and whatever else (TACAN!). All the functions to load and

[Flightgear-devel] ISO C++ forbids declaration [...]

2005-10-05 Thread Martin Spott
Hello, does anyone have an idea what's wrong here ? make[3]: Entering directory `/usr/local/src/SimGear/simgear/environment' g++ -mcpu=hypersparc -mtune=hypersparc -DHAVE_CONFIG_H -I. -I. -I../../simgear -I../.. -I/opt/gnu/include -I/usr/local/include -I/opt/FlightGear/include -O3

Re: [Flightgear-devel] RFC: FlightGear 0.9.9

2005-10-05 Thread David Luff
On 03/10/2005 at 13:35 Melchior FRANZ wrote: (C) which features need to be completed? I've got an approach-capable GPS simulation for the 2d Cessna panel almost finished that I'd like to get into the next release if at all possible. A few screenshots (view at native 1024x768 resolution for

Re: [Flightgear-devel] CVS Weekly Snapshot (was RFC: FlightGear 0.9.9)

2005-10-05 Thread Ampere K. Hardraade
On October 5, 2005 07:58 am, Curtis L. Olson wrote: Do you mean replace the instant cvs snapshots with snapshots only taken at weekly intervals? :-) By cvs snapshots, I mean binary-snapshots packed into .deb, .rpm, etc. Ampere ___ Flightgear-devel

Re: [Flightgear-devel] CVS Weekly Snapshot (was RFC: FlightGear 0.9.9)

2005-10-05 Thread Curtis L. Olson
Ampere K. Hardraade wrote: On October 5, 2005 07:58 am, Curtis L. Olson wrote: Do you mean replace the instant cvs snapshots with snapshots only taken at weekly intervals? :-) By cvs snapshots, I mean binary-snapshots packed into .deb, .rpm, etc. If someone wants to do this, and

[Flightgear-devel] Re: (convert GMAX/MDL file) Flightgear-devel Digest, Vol 29, Issue 52

2005-10-05 Thread Steve Knoblock
The FS2000 model converted fine. You can find at the following links the converted model and texture file: http://www.spiderbark.com/fgfs/predator.ac http://www.spiderbark.com/fgfs/tblades.rgb By the time I recalled how to do the conversion I was done: There is a 3dconvert utility included

Re: [Flightgear-devel] Re: Flightgear-devel Digest, Vol 30, Issue 14

2005-10-05 Thread David Luff
On 05/10/2005 at 13:59 Steve Knoblock wrote: The model looks good. Do you have a model number for the unit? It looks like it says BendixKing. Bendix-King KLN 89B. There is an online manual and PC simulator (Windows only) available - you'll have to google since I don't have the links to

Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main renderer.cxx, 1.27, 1.28

2005-10-05 Thread Dave Culp
So what basically happens now is that at the (startup) airport the AGL would be reported correctly, but once the terrain elevation increases the reported AGL won't change (like in real life). This sounds more like HAA (height above airport) or HAT (height above touchdown). Height AGL should

[Flightgear-devel] Re: (convert GMAX/MDL file) Flightgear-devel Digest, Vol 29, Issue 52

2005-10-05 Thread Melchior FRANZ
* Steve Knoblock -- Wednesday 05 October 2005 21:18: I have the Windows binary distribution. I do not see a 3dconvert utility. Is there somewhere I can get this? The source is in /utils/Modeller/3dconvert.cxx, but the binary is called threedconvert (in that same dir). Don't know if it's part of

Re: [Flightgear-devel] CVS Weekly Snapshot (was RFC: FlightGear 0.9.9)

2005-10-05 Thread Ampere K. Hardraade
On October 5, 2005 01:49 pm, Curtis L. Olson wrote: If someone wants to do this, and promises to keep up on it, I can put a link on the FG web site ... Curt. How should the version number progress? Should it be 0.9.9, 0.9.10, 0.9.11, etc. or 0.9.9.1, 0.9.9.2, 0.9.9.3, etc? Ampere

Re: [Flightgear-devel] CVS Weekly Snapshot (was RFC: FlightGear 0.9.9)

2005-10-05 Thread Andy Ross
Ampere K. Hardraade wrote: Curtis L. Olson wrote: Ampere K. Hardraade wrote: By cvs snapshots, I mean binary-snapshots packed into .deb, .rpm, etc. If someone wants to do this, and promises to keep up on it, I can put a link on the FG web site ... How should the version number

Re: [Flightgear-devel] CVS Weekly Snapshot (was RFC: FlightGear 0.9.9)

2005-10-05 Thread David Luff
, 0.9.9.2, 0.9.9.3, etc? Surely one done today would be 0.9.8-20051005 Cheers - Dave ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d

[Flightgear-devel] Few questions about FlightGear development

2005-10-05 Thread Dick Maurer
First of all I want to say hy to you all. Im new to this list and project. Been using FlightGear for some time now and its a great flight simulator. Since I always wanted to learn code C++ I now have a goal, to use it for FlightGear. Since Im just starting to learn c++ I think its

Re: [Flightgear-devel] Re: (convert GMAX/MDL file) Flightgear-devel Digest, Vol 29, Issue 52

2005-10-05 Thread Frederic Bouvier
Steve Knoblock a écrit : The FS2000 model converted fine. You can find at the following links the converted model and texture file: http://www.spiderbark.com/fgfs/predator.ac http://www.spiderbark.com/fgfs/tblades.rgb By the time I recalled how to do the conversion I was done: There is a