Re: [Flightgear-devel] [OT] curve direction.

2005-01-21 Thread Thomas Förster
Am Donnerstag 20 Januar 2005 21:56 schrieb Curtis L. Olson: This is kind of off today's topic, but I have an unrelated question. Working in 2d space, given 3 points, I know how to compute a circle (center/radius) that passes through those three points. Now I need to compute the direction of

[Flightgear-devel] [OT] curve direction.

2005-01-20 Thread Curtis L. Olson
This is kind of off today's topic, but I have an unrelated question. Working in 2d space, given 3 points, I know how to compute a circle (center/radius) that passes through those three points. Now I need to compute the direction of curvature of the 3 points. In other words, moving from the

Re: [Flightgear-devel] [OT] curve direction.

2005-01-20 Thread Steven Beeckman
Citeren Curtis L. Olson [EMAIL PROTECTED]: This is kind of off today's topic, but I have an unrelated question. Working in 2d space, given 3 points, I know how to compute a circle (center/radius) that passes through those three points. Now I need to compute the direction of curvature of

Re: [Flightgear-devel] [OT] curve direction.

2005-01-20 Thread Martin Spott
Curtis L. Olson wrote: This is kind of off today's topic, but I have an unrelated question. Nice intro ! ;-) Working in 2d space, given 3 points, I know how to compute a circle (center/radius) that passes through those three points. Now I need to compute the direction of curvature of the

RE: [Flightgear-devel] [OT] curve direction.

2005-01-20 Thread Norman Vine
Curtis L. Olson writes: This is kind of off today's topic, but I have an unrelated question. Working in 2d space, given 3 points, I know how to compute a circle (center/radius) that passes through those three points. Now I need to compute the direction of curvature of the 3 points. In