Re: [Flightgear-devel] DC-3 takeoff roll: partial solution

2002-05-23 Thread Major A
You started up the engines, firewalled the throttle, let the RPMs stablize, released the brakes, and the aircraft pitched *up*??? That's clearly unphysical. Why ? The nose pitches down with power and brake application. So, releasing the brakes makes the nose pitch up. Not immediately,

Re: [Flightgear-devel] DC-3 takeoff roll: partial solution

2002-05-23 Thread David Megginson
Andy Ross writes: 2. Maintaining a straight heading is hard during the early part of the takeoff roll, but the text describes S-curves rather than violent spinning as the problem for inexperienced pilots. Is that with or without braking being applied? I can confirm that I

Re: [Flightgear-devel] DC-3 takeoff roll: partial solution

2002-05-23 Thread David Megginson
Andy Ross writes: OK, if anyone wants to try it before I get home, the following 5-line patch adds support for a settable castering attribute for gear objects. Apply it to the YASim directory, and then replace the tail wheel definition in dc3.xml with this: !-- Tail wheel; has

Re: [Flightgear-devel] DC-3 takeoff roll: partial solution

2002-05-23 Thread Andy Ross
David Megginson wrote: Note that I set castering=0 rather than removing the attribute completely. I saw it in a slow, taxiing turn at around 10kt or less, but I had done the modification myself before you posted yours. I'll try it with exactly your suggestion. Ah; this is my fault. You

Re: [Flightgear-devel] DC-3 takeoff roll: partial solution

2002-05-23 Thread Andy Ross
I wrote: Attached is the DC-3 file I was using last night, which maps the castering bit to /controls/tailwheel-castering. I lied again. Now it's attached. Andy -- Andrew J. RossNextBus Information Systems Senior Software Engineer Emeryville, CA [EMAIL PROTECTED]

Re: [Flightgear-devel] DC-3 takeoff roll: partial solution

2002-05-23 Thread Ralph Jones
At 02:47 PM 5/22/2002 -0700, you wrote: David Megginson wrote: 1. According to the author, at least, differential braking is bad form while taxiing the DC-3; you should use differential power instead except for very tight turns. I'll buy that. But working dual throttles during the

[Flightgear-devel] DC-3 takeoff roll: partial solution

2002-05-22 Thread David Megginson
Here's a lot of information on taxiing the DC-3: http://www.douglasdc3.com/dc3taxi/dc3taxi.htm The most important point is that the DC-3 tailwheel must be locked for takeoff and landing (i.e. it doesn't caster freely). Also of note: 1. According to the author, at least, differential braking

Re: [Flightgear-devel] DC-3 takeoff roll: partial solution

2002-05-22 Thread Andy Ross
David Megginson wrote: 1. According to the author, at least, differential braking is bad form while taxiing the DC-3; you should use differential power instead except for very tight turns. I'll buy that. But working dual throttles during the takeoff and landing rolls can't possibly be

Re: [Flightgear-devel] DC-3 takeoff roll: partial solution

2002-05-22 Thread Major A
Andy, CAUTION: THE TAIL WHEEL LOCK MUST BE LOCKED DURING TAKE OFF AND LANDING. Sounds like good advice to me. I'm not at home right now; can someone remove the castering setting from the dc3.xml file and try it? If this is the solution, then I'll add a property-based control for

Re: [Flightgear-devel] DC-3 takeoff roll: partial solution

2002-05-22 Thread Major A
Andy, I just made two recordings of flights with the DC3, but can't play them back because fgfs segfaults. I can put them on the web if that helps (maybe even to debug the segfault...). Andras === Major Andras

Re: [Flightgear-devel] DC-3 takeoff roll: partial solution

2002-05-22 Thread Major A
but if I try to use only one engine, the aircraft soon pitches up and crashes with the front wheels still on the ground, the tail stuck on the tarmac. Two engines work fine, though. But here you've lost me. Normally, the aircraft state with all three wheels on the ground is not called

Re: [Flightgear-devel] DC-3 takeoff roll: partial solution

2002-05-22 Thread Andy Ross
Major A wrote: Sorry, sorry, that should have read tail stuck IN the ground. Attached screenshot taken within 3sec after releasing brakes, after this, the plane pitches up even more, and fgfs hangs, moaning about terrain intersections. Maybe it's the two fronts wheels taking off rather than

Re: [Flightgear-devel] DC-3 takeoff roll: partial solution

2002-05-22 Thread Alex Perry
You started up the engines, firewalled the throttle, let the RPMs stablize, released the brakes, and the aircraft pitched *up*??? That's clearly unphysical. Why ? The nose pitches down with power and brake application. So, releasing the brakes makes the nose pitch up.

Re: [Flightgear-devel] DC-3 takeoff roll: partial solution

2002-05-22 Thread Major A
but if I try to use only one engine, the aircraft soon pitches up and crashes with the front wheels still on the ground, the tail stuck on the tarmac. Two engines work fine, though. But here you've lost me. Normally, the aircraft state with all three wheels on the ground is not called