On Tuesday 04 November 2003 04:25, Arnt Karlsen wrote:
On Mon, 3 Nov 2003 02:58:55 +,
Lee Elliott [EMAIL PROTECTED] wrote in message
[EMAIL PROTECTED]:
On Monday 03 November 2003 02:13, Arnt Karlsen wrote:
On 2 Nov 2003 15:09:11 GMT,
Martin Spott [EMAIL PROTECTED] wrote in
Curtis L. Olson writes
The runway/taxiway definition file defines if the surface type is
asphalt or concrete. If the file has the wrong surface type, I urge
you to send corrections to Robin Peel so they can get fixed in the
next scenery build.
Oh Ok Curt I was under the mistaken impression the
Lee Elliott wrote:
Hello Innis,
I haven't done alias 'set' files for the a/c I done on the basis that
there's likely to be a JSBSim or uiuc fdm for them at some point in the
future, so currently they're specified by adding '-yasim' (the fdm I've
used) to the a/c name i.e. b52-yasim,
On Sunday 02 November 2003 09:04, Erik Hofman wrote:
Lee Elliott wrote:
Hello Innis,
I haven't done alias 'set' files for the a/c I done on the basis that
there's likely to be a JSBSim or uiuc fdm for them at some point in
the
future, so currently they're specified by adding
Hi Martin
Martin Spott writes
I can only gues what 'hardstand' means,
It is a term used to describe the area around terminals,hangars and the like
were A/C park.
I was just trying to see if all such area's could be the same as KSFO(grey).
As the area's around Sydney airport(Australia)are a
The runway/taxiway definition file defines if the surface type is
asphalt or concrete. If the file has the wrong surface type, I urge
you to send corrections to Robin Peel so they can get fixed in the
next scenery build.
There is some (probably not quite smart enough) heuristics to try to
On 2 Nov 2003 15:09:11 GMT,
Martin Spott [EMAIL PROTECTED] wrote in message
[EMAIL PROTECTED]:
I can only gues what 'hardstand' means
...some place where a C-5 can be parked overnight without
sinking thru the concrete. ;-)
--
..med vennlig hilsen = with Kind Regards from Arnt... ;-)
Innis Cunningham wrote:
Hi Folks
I have just downloaded the new scenery for Sydney Australia
And am pleased that the hardstand area's around the terminals
are now mapped.
The thing is they are mapped using the runway/taxiway textures.
I am wondering how hard it would be to map them in the same
Erik Hofman writes
Innis Cunningham wrote:
Hi Folks
I have just downloaded the new scenery for Sydney Australia
And am pleased that the hardstand area's around the terminals
are now mapped.
The thing is they are mapped using the runway/taxiway textures.
I am wondering how hard it would be to
Hello Innis,
I haven't done alias 'set' files for the a/c I done on the basis that
there's likely to be a JSBSim or uiuc fdm for them at some point in the
future, so currently they're specified by adding '-yasim' (the fdm I've
used) to the a/c name i.e. b52-yasim, an225-yasim etc.
LeeE
On
Hi Folks
I have just downloaded the new scenery for Sydney Australia
And am pleased that the hardstand area's around the terminals
are now mapped.
The thing is they are mapped using the runway/taxiway textures.
I am wondering how hard it would be to map them in the same
texture that is used for
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