Re: [Flightgear-devel] dumb suggestion

2002-07-18 Thread David Megginson
Wolfram Kuss writes: > I know how MSFS nightlighting works (Its fairly trivial), so if we > could change the lighting parameters for the 3D model only (I guess we > do not want MSFS lighting for the rest), we could have night-lit > aircraft. Often, this looks really great, I experimentally im

RE: [Flightgear-devel] dumb suggestion

2002-07-08 Thread Jim Wilson
David Megginson <[EMAIL PROTECTED]> said: > Norman Vine writes: > > >globals->get_model_mgr()->draw(); > >globals->get_aircraft_model()->draw(); > > That's mostly dead code. FGModelMgr::draw is now a no-op and should > be removed (Jim?): > Yes, I noticed that but didn't remove. Wa

RE: [Flightgear-devel] dumb suggestion

2002-07-07 Thread Curtis L. Olson
In the $fgroot/Lighting you can control the ambient and diffues lighting based on sun angle. Curt. David Megginson writes: > Norman Vine writes: > > > Probably more with the 'model' now being in it's own 'graph' which > > is called after other code has 'mucked' with the lighting after it wa

Re: [Flightgear-devel] dumb suggestion

2002-07-07 Thread Wolfram Kuss
>Yes, I've had this discussion as well. The sun should stop being a >light source once it's, say, 15-30 deg below the horizon. IMHO it should be possible to have different rendering parameters for the aircraft than for the rest of the scenery, for example by having it in its own tree. Then, yo

Re: [Flightgear-devel] dumb suggestion

2002-07-07 Thread Wolfram Kuss
>Realistic night lighting would be great. I know how MSFS nightlighting works (Its fairly trivial), so if we could change the lighting parameters for the 3D model only (I guess we do not want MSFS lighting for the rest), we could have night-lit aircraft. Often, this looks really great, I experi

RE: [Flightgear-devel] dumb suggestion

2002-07-07 Thread David Megginson
Norman Vine writes: > globals->get_model_mgr()->draw(); > globals->get_aircraft_model()->draw(); That's mostly dead code. FGModelMgr::draw is now a no-op and should be removed (Jim?): void FGModelMgr::draw () { // ssgSetNearFar(_nearplane, _farplane); // ssgCullAndDra

RE: [Flightgear-devel] dumb suggestion

2002-07-07 Thread Norman Vine
David Megginson writes: > >Norman Vine writes: > > > Probably more with the 'model' now being in it's own 'graph' which > > is called after other code has 'mucked' with the lighting after it was > > setup to use the proper 'ambient' and 'diffuse' values for the 'time of day' > >The model is not in

RE: [Flightgear-devel] dumb suggestion

2002-07-07 Thread Norman Vine
David Megginson writes: > >Norman Vine writes: > > >The model is not in its own graph in external view, and this problem >far predates the new model code in any case. Here's a thread from >December 2000, when it was already an old problem: > > >http://www.menet.umn.edu/~curt/lists/fgfs/archive-

RE: [Flightgear-devel] dumb suggestion

2002-07-07 Thread David Megginson
Norman Vine writes: > Probably more with the 'model' now being in it's own 'graph' which > is called after other code has 'mucked' with the lighting after it was > setup to use the proper 'ambient' and 'diffuse' valuse for the 'time of day' The model is not in its own graph in external view,

RE: [Flightgear-devel] dumb suggestion

2002-07-07 Thread Norman Vine
David Megginson writes: > >Norman Vine writes: > > > >Yes, I've had this discussion as well. The sun should stop being a > > >light source once it's, say, 15-30 deg below the horizon. Otherwise, > > >it lights up the bottoms of objects at night. > > > > I think all that is needed is to change to

RE: [Flightgear-devel] dumb suggestion

2002-07-07 Thread David Megginson
Norman Vine writes: > >Yes, I've had this discussion as well. The sun should stop being a > >light source once it's, say, 15-30 deg below the horizon. Otherwise, > >it lights up the bottoms of objects at night. > > I think all that is needed is to change to 'ambient' lighting only after t

Re: [Flightgear-devel] dumb suggestion

2002-06-30 Thread Alex Perry
> Jim Wilson writes: > > > That and we should probably make the pilot be able to salute. > > Now that would be easy, but he needs an arm first! > Thumbs up first, please. > > Might be fun to do an eject too :-) > He'll need his own FDM, then. Someone was thinking of doing a parachute, at one

Re: [Flightgear-devel] dumb suggestion

2002-06-29 Thread David Findlay
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On Sat, 29 Jun 2002 05:53, Curtis L. Olson wrote: > I was just looking at the external view of the blue angels a4 ... > If someone wanted to really waste some time it might be kind of neat > to animate the helmet based on the direction of the internal

RE: [Flightgear-devel] dumb suggestion

2002-06-29 Thread Norman Vine
David Megginson writes: > >Cameron Moore writes: > > > Here's another dumb suggestion: It would be pretty cool is someone > > would turn off the sun at night. This is a known issue[1], >but it's a > > pretty glaring (no pun intended) bug. > >Yes, I've had this discussion as well. The sun should

RE: [Flightgear-devel] dumb suggestion

2002-06-29 Thread Norman Vine
David Megginson writes: > -- plib has a new (mostly undocumented) >particle system designed for just that sort of thing. Have you seen http://toobular.sf.net Norman ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mai

Re: [Flightgear-devel] dumb suggestion

2002-06-29 Thread David Megginson
Cameron Moore writes: > Here's another dumb suggestion: It would be pretty cool is someone > would turn off the sun at night. This is a known issue[1], but it's a > pretty glaring (no pun intended) bug. Yes, I've had this discussion as well. The sun should stop being a light source once it

Re: [Flightgear-devel] dumb suggestion

2002-06-29 Thread David Megginson
Curtis L. Olson writes: > Aside from locating 8 suitable machines/monitors, the big issue is > that paying the union fees for moving this stuff 20 feet across the > loading doc would be extremely prohibitive. :-( You need 8 notebooks with big LCD panels and GeForce cards, together with small

Re: [Flightgear-devel] dumb suggestion

2002-06-29 Thread David Megginson
Jim Wilson writes: > > That and we should probably make the pilot be able to salute. > Now that would be easy, but he needs an arm first! Thumbs up first, please. > Might be fun to do an eject too :-) He'll need his own FDM, then. All the best, David -- David Megginson, [EMAIL PROTECT

Re: [Flightgear-devel] dumb suggestion

2002-06-29 Thread David Megginson
Gene Buckle writes: > Along this vein, how about a wingtip smoke system? Red and blue smoke > would look VERY cool. Funny you should mention that -- plib has a new (mostly undocumented) particle system designed for just that sort of thing. I'm not getting through to SourceForge right now, so