Carsten Hoefer wrote:
BTW: How do I play sounds by Nasal scripts?
The same way one would do animations using Nasal;
Adjust properties in Nasal (they may be private properties in your own
subtree of the property list, say /tmp/aircraft) and let the sound
configuration file act on those
Andy Ross schrieb:
Steve Knoblock wrote:
1. Will Nasal scripting give me all options to program the
push-back function (incl. playing sound files and checking
distances to other planes or to next taxi way)?
I am not sure of this, but NASAL can listen for properties and then
On Tue, 29 Nov 2005 05:57:53 -0600, you wrote:
or just haven't gotten around to. Wiring up property/command
interfaces for C++ subsystems is generally pretty easy.
Andy
Is there a list of all properties or commands available or how do I find
the appropriate functions?
I allready found the
Steve Knoblock wrote:
1. Will Nasal scripting give me all options to program the
push-back function (incl. playing sound files and checking
distances to other planes or to next taxi way)?
I am not sure of this, but NASAL can listen for properties and then
change properties,
Yes, Nasal
Andy Ross schrieb:
Steve Knoblock wrote:
1. Will Nasal scripting give me all options to program the
push-back function (incl. playing sound files and checking
distances to other planes or to next taxi way)?
I am not sure of this, but NASAL can listen for properties and then