re: [Flightgear-devel] squared tag in joystick files

2003-06-06 Thread Jim Wilson
Michael Selig [EMAIL PROTECTED] said: I'd like people to try this out: In the preferences.xml, change the line: eye-heading-deg-path/orientation/heading-deg/eye-heading-deg-path ... line 126, for chase view (view #2) to

re: [Flightgear-devel] squared tag in joystick files

2003-06-06 Thread Michael Selig
At 6/6/03, Jim Wilson wrote: Michael Selig [EMAIL PROTECTED] said: I'd like people to try this out: In the preferences.xml, change the line: eye-heading-deg-path/orientation/heading-deg/eye-heading-deg-path ... line 126, for chase view (view #2) to

re: [Flightgear-devel] squared tag in joystick files

2003-06-06 Thread Jim Wilson
Michael Selig [EMAIL PROTECTED] said: I have tried essentially what you mentioned. Here's specifically what I used in the uiuc-set.xml file: view n=2 config eye-heading-deg-path/orientation/gamma-horiz-deg/eye-heading-deg-path /config /view The outcome is that this

re: [Flightgear-devel] squared tag in joystick files

2003-06-06 Thread Michael Selig
At 6/7/03, Jim Wilson wrote: Michael Selig [EMAIL PROTECTED] said: I have tried essentially what you mentioned. Here's specifically what I used in the uiuc-set.xml file: view n=2 config eye-heading-deg-path/orientation/gamma-horiz-deg/eye-heading-deg-path /config /view The

re: [Flightgear-devel] squared tag in joystick files

2003-06-05 Thread Michael Selig
Back to an old thread: At 3/30/03, Tony Peden wrote: On Sun, 2003-03-30 at 21:16, Michael Selig wrote: At 3/30/03, you wrote: On Sun, 2003-03-30 at 20:05, Michael Selig wrote: At 3/30/03, you wrote: Michael Selig writes: ... snip ... [2] In preferences.xml, I have changed

re: [Flightgear-devel] squared tag in joystick files

2003-03-30 Thread David Megginson
Michael Selig writes: I have noticed that in many fgfs joystick property files some axes are squared. This makes the stick-position to control-surface mapping nonlinear (squared) rather than one to one (linear). I think real airplanes w/ reversible controls are closer to being linear

re: [Flightgear-devel] squared tag in joystick files

2003-03-30 Thread David Megginson
Michael Selig writes: I noticed the 'squared' effect when I started flying w/ my R/C joysticks. Using the actual joysticks exactly models what an R/C pilot feels, so no exponent fudging is desired in that case. Also, exponential rates and mixing if used are done onboard the R/C

re: [Flightgear-devel] squared tag in joystick files

2003-03-30 Thread Michael Selig
At 3/30/03, you wrote: Michael Selig writes: I noticed the 'squared' effect when I started flying w/ my R/C joysticks. Using the actual joysticks exactly models what an R/C pilot feels, so no exponent fudging is desired in that case. Also, exponential rates and mixing if used are done

re: [Flightgear-devel] squared tag in joystick files

2003-03-30 Thread Tony Peden
On Sun, 2003-03-30 at 20:05, Michael Selig wrote: At 3/30/03, you wrote: Michael Selig writes: I noticed the 'squared' effect when I started flying w/ my R/C joysticks. Using the actual joysticks exactly models what an R/C pilot feels, so no exponent fudging is desired in that

re: [Flightgear-devel] squared tag in joystick files

2003-03-30 Thread Michael Selig
At 3/30/03, you wrote: On Sun, 2003-03-30 at 20:05, Michael Selig wrote: At 3/30/03, you wrote: Michael Selig writes: I noticed the 'squared' effect when I started flying w/ my R/C joysticks. Using the actual joysticks exactly models what an R/C pilot feels, so no exponent fudging

re: [Flightgear-devel] squared tag in joystick files

2003-03-30 Thread Tony Peden
On Sun, 2003-03-30 at 21:16, Michael Selig wrote: At 3/30/03, you wrote: On Sun, 2003-03-30 at 20:05, Michael Selig wrote: At 3/30/03, you wrote: Michael Selig writes: I noticed the 'squared' effect when I started flying w/ my R/C joysticks. Using the actual joysticks