VS Renganathan writes:
You can see the carrier in FlightGear by giving the lat,lon,alt in
~scenery.objects.txt.
Or use the 3dexplorer (windows only) shareware viewer. If you
are interested
I could send you the wavefront .obj file format specs. The
carrier model is
a simple low polygon one
Hi guys!
Could you please tell me how to use opengl extesions under cygwin?
What fuction should i use wglGetCurrentContext or glXGetCurrentContext?
and is there any chance to compile landing lights in flightgear under
cygwin?
Also i suggest to use landing lights file configuration to load
Roman Grigoriev writes:
Could you please tell me how to use opengl extesions under cygwin?
What fuction should i use wglGetCurrentContext or glXGetCurrentContext?
Same as you would for Windows wglGet...
Cheers
Norman
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Darrell:
Any more (current) issues with Mac builds with JSBSim?
Jon
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Jon S. Berndt writes:
I have just done another update this morning and still cannot start the C310
right engine. It tries starting at 500 rpm or so but won't catch and go.
Jon,
Are you sure you've synced up with the base package cvs, and are you
using the c310 panel?
I have no problem
For you cockpit and panel designers, check out Simpits.org. There's
lots of good stuff there. Specifically, go to the Database section and
check out each of the 3 sections (shown in the blue bar at the top).
Most of it is for military aircraft, so we might just need bookmark this
site for
Hehe. We seem to be the best kept secret on the net. :)
g.
On Fri, 7 Dec 2001, Cameron Moore wrote:
For you cockpit and panel designers, check out Simpits.org. There's
lots of good stuff there. Specifically, go to the Database section and
check out each of the 3 sections (shown in the
Erik Hofman wrote:
Err, I must confess I actaully found it! (Man, MipsPro has way too
many compiler switches, it was hidden int the
-LANG:ansi-for-init-scope=ON flag).
Anyway, I won't bug you any more with this :-)
Doh! Too late, I already changed it. :(
It turns out the MSVC has
Andy Ross wrote:
Erik Hofman wrote:
Err, I must confess I actaully found it! (Man, MipsPro has way too
many compiler switches, it was hidden int the
-LANG:ansi-for-init-scope=ON flag).
Anyway, I won't bug you any more with this :-)
Doh! Too late, I already changed it. :(
Andy Ross wrote:
Mally wrote:
I don't suppose its any consolation to know that it seems to have
been fixed in the version of MSVC that ships with Microsoft Visual
Studio.NET.
I bougth MSVC6 and don't want to buy any other compiler. MSVC works for
me with portable code.
Woo hoo! So
I'm sorry, but you misunderstood the extremly big advantage of being
multiplatform. Every compiler allows you to get away with some stuff and
breaks with some other stuff. Using mutliple different compilers gives
you code that doesn't brake anywhere.
By using MSVC I found lots of bugs.
Curtis L. Olson writes:
Hmmm, we might want to actually double check this someplace. The
other night, one of my pilot friends insisted that the c310's props
spun the same direction and were *not* counter rotating.
Well, that's the most authoritative statement we have so far -- I
haven't
John Wojnaroski writes:
BTW. attached is an alternate throttle quad arrangement - more like a center
pedestal, but needs some refining apologize for the attach but quickest way
to get it out
Ok, let's see ...
1. You sent an attacment to the list ... wrong.
2. The attacment you sent was a
This is about as ugly as it gets. This will go on your permanent
record. :-) :-) :-)
Argggh, banished to the netherworld... I should have realized that! :-0
JW
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On Fri, 7 Dec 2001, David Megginson wrote:
Andy Ross writes:
the C310 has counter-rotating engines (therefore no p-factor)
It does? Oops. I gotta get that fixed. The YASim model has
identical engines; I thought that most of the simple twins had
co-rotating engines, because
I have never noticed a C310 as having counter-rotating props. I think
I would have noticed..
Don't know how authoritative that is either... :).
Don
David Megginson wrote:
Curtis L. Olson writes:
Hmmm, we might want to actually double check this someplace. The
other night, one of my
Did anyone notice my post?
The propellers on the 310 are not counter rotating. If they are, the
aircraft must take off like a Frisbee! The props are identical.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]
Sent: Friday, December 07, 2001 2:06 PM
To: [EMAIL
soon. (I'm thinking specifically of the startup-onground sinking into
the ground and spinning slowly bug in JSBSim
Done, tested, and committed (at the default airport). Note that now the wind
will push you around on the runway, but it can't be any worse that rocking like
a boat when you are
Currently we don't have a 747 panel so perhaps someone out there might
see this as an opportunity to jump in and start working on one. :-)
Well, we do have the glass displays which are ideal for the 747, but you
need a second machine on a LAN. Flavio has suggested running the display
Curtis L. Olson writes:
So for instance if you want to try Andy's YASim 747 model, and
check out his alternate (blade element-ish) approach to modeling
the flight dynamics, just run fgfs --aircraft=747-yasim and
you'll get the right fdm code, and the right aerodynamics
configuration,
[EMAIL PROTECTED] wrote:
That's a good p oint, as much as I hate to admit it. That brings up a point,
Christian, could you try compiling the latest JSBSim and let me know what you
find?
I found the problem with the timezone. Can it be that zone.tab isn't
checken in as binary? FGFS stumbles
I could put that on my web page, no problem.
Jeff
I also have built some 3ds models. It
would be nice if the web page had a 3D model repository with a little
screenshoot for each.
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On Friday 07 December 2001 3:06 pm, you wrote:
Hmmm, we might want to actually double check this someplace. The
other night, one of my pilot friends insisted that the c310's props
spun the same direction and were *not* counter rotating.
Which really compounds the single engine
On Friday 07 December 2001 4:15 pm, you wrote:
Things have been moving pretty quickly lately so I want to describe
one particularly useful change in case anyone missed it.
With the latest cvs code and base package you can now use a set of top
level config files to start up FlightGear with
On Friday 07 December 2001 5:13 pm, you wrote:
Currently we don't have a 747 panel so perhaps someone out there might
see this as an opportunity to jump in and start working on one. :-)
Well, we do have the glass displays which are ideal for the 747, but you
need a second machine on a
David wrote:
Aside from eye candy, we need buildings at airports for two practical
reasons:
1. they make the airports easier to spot from a distance, and
2. they give the user a visual cue for distance and altitude during an
approach.
Hm, You know I was kinda thinking planes
Curtis wrote:
2. Don't forget this is a 'real time' sim. We are on a polygon
budget, and hey, it would be great to see your 15,000 polygon
beautifully detailed model in all it's full glory, but something like
that will ***kill*** frame rates ... especially if you want to
duplicate
The source tree on opengc.org currently only builds on windows. We've had
some problems convincing John W's CVS to talk to SourceForge, which is why
there are currently two versions of the code (kingmont and sourceforge).
The
autoconf scripts included in the SourceForge version are
David wrote:
Aside from eye candy, we need buildings at airports for two practical
reasons:
1. they make the airports easier to spot from a distance, and
2. they give the user a visual cue for distance and altitude during an
approach.
Hm, You know I was kinda
1. they make the airports easier to spot from a distance, and
Yeah, but unless we put buildings everywhere, the airports will be too
easy to find. It is already easier to spot airports on the simulator
than they are in real life; let's not make it too trivial.
2. they give the user a
John Wojnaroski writes:
Just to add a little more confusion
Boy, this is turning into a real bad mess.
The unix source on kingmont builds with the freetype 1.3 and gltt and should
work with the latest version of FG from the CVS, but the displays are
minimal, just the PFD stuff.
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