Ampere K. Hardraade wrote:
Is there any animation documentation out there that tells you what type of
animations have been implemented, and how they work, etc.?
http://cvs.flightgear.org/cgi-bin/viewcvs/viewcvs.cgi/*checkout*/docs/Model/fgfs-model-howto.html?rev=1.8cvsroot=FlightGear-0.9
-Original Message-
From: Richard Harke
Sent: 30 June 2004 6:04 am
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] Rebuild
On Tuesday 29 June 2004 09:57 pm, Tony Peden wrote:
If you change an oft-included header in simgear, this is
pretty normal.
Well,
On July 1, 2004 02:11 am, Frederic Bouvier wrote:
http://cvs.flightgear.org/cgi-bin/viewcvs/viewcvs.cgi/*checkout*/docs/Model
/fgfs-model-howto.html?rev=1.8cvsroot=FlightGear-0.9
Thanks. I will check that out.
From A320-fb.xml :
model
pathAircraft/747/Models/boeing747-400-pfd-jw.xml/path
The true about flight history!!!
http://www.thefirsttofly.hpg.ig.com.br/pioneer2.htm
Best regards,
James
If we're talking first flight history, you gotta include this guy.
Richard Pearse, first flight: March 1903 (some say 1902), in New
Zealand.
http://en.wikipedia.org/wiki/Richard_Pearse
Ampere K. Hardraade wrote:
On July 1, 2004 02:11 am, Frederic Bouvier wrote:
http://cvs.flightgear.org/cgi-bin/viewcvs/viewcvs.cgi/*checkout*/docs/Model
/fgfs-model-howto.html?rev=1.8cvsroot=FlightGear-0.9
Thanks. I will check that out.
From A320-fb.xml :
model
Hi
I am almost finishing a L1011-500 TriStar 3D model, and i'd like to contribute
it to FlightGear.
You can take a look at these screenshots:
http://tiagogusmao.home.sapo.pt/l1011/finalv1.jpg
this one is my first try, there are missing parts, and the tail is horrible.
Current version is this
tiagogusmao said:
snip
You can take a look at these screenshots:
http://tiagogusmao.home.sapo.pt/l1011/finalv1.jpg
this one is my first try, there are missing parts, and the tail is horrible.
Current version is this one:
http://tiagogusmao.home.sapo.pt/l1011/tail-hstab.jpg
It's just a
Hi Tiago
From: tiagogusmao writes
Hi
I am almost finishing a L1011-500 TriStar 3D model, and i'd like to
contribute
it to FlightGear.
Looks nice what 3D program are you using.
If it is AC3D have you put the model through
the optimise vertices/surface routine to trim
some of the fat.One of the