Re: [Flightgear-devel] 777 Model

2004-07-12 Thread Martin Spott
Ampere K. Hardraade wrote: Well, their method of rendering is capable of rendering that 350 millions triangle monster in under 10 seconds. If using that method means that the framerates of FlightGear goes up plus more detail scenery, then it certainly worths look into in my opinion.

Re: [Flightgear-devel] Real Flight PLayback ?

2004-07-12 Thread Martin Spott
Curtis L. Olson wrote: Martin Spott wrote: If you spend $6k at X-Bow you already get a FOG-based IMU. This is the sort of things I was looking at for my partially autonomous heli (see below), but this sort of equipment out of the price range I can pay. Yeah, that's pretty tough for most

Re: [Flightgear-devel] Real Flight PLayback ?

2004-07-12 Thread Curtis L. Olson
Martin Spott wrote: [ autopilot.sf.net ] Yes, they've hovered a heli. Even though this is already a difficult task not only for a 'manual' pilot but also for a computer, this is by far not sufficient for my needs. I need the computer to stabilize the heli in situations where the demands go beyond

Re: [Flightgear-devel] Autopilot

2004-07-12 Thread rvovesen
-- Original Message -- Date: Mon, 12 Jul 2004 12:09:04 +1200 From: Birger Brunswiek To: FlightGear developers discussions [EMAIL PROTECTED] Subject: Re: [Flightgear-devel] Autopilot Reply-To: FlightGear developers discussions [EMAIL PROTECTED] ver these books which I'm going to get from the

RE: [Flightgear-devel] Autopilot

2004-07-12 Thread Norman Vine
I have found this to be an excellent reference most of which is directly applicable to aircraft. MANEUVERING AND CONTROL OF MARINE VEHICLES by Michael S. Triantafyllou and Franz S. Hover Department of Ocean Engineering Massachusetts Institute of Technology Cambridge, Massachusetts USA

Re: [Flightgear-devel] Re: Real Flight PLayback ?

2004-07-12 Thread Curtis L. Olson
Warning: this is all written with not enough sleep and not enough caffiene, read and respond at your own risk. :-) Mat Churchill wrote: I can see several business ideas related to this along the lines of something that could be fun to develop but which also has a variety of commercial

Re: [Flightgear-devel] ARINC 429 protocol

2004-07-12 Thread Gerhard Wesp
Has anybody had success using ARINC 429 protocol? Yes, I have. How can I help you? -Gerhard -- Gerhard Wesp o o Tel.: +41 (0) 43 5347636 Bachtobelstrasse 56 | http://www.cosy.sbg.ac.at/~gwesp/ CH-8045 Zuerich \_/ See homepage for email address!

Re: [Flightgear-devel] Real Flight PLayback ?

2004-07-12 Thread Martin Spott
Curtis L. Olson wrote: Martin Spott wrote: Yes, I've heard that the lower end IMU stuff (i.e. $100,000) is pretty bad in terms of fine grained accuracy ... There are two steps between solid-state- and $100k IMU's. _Simple_ FOG's (Fibre Optic Gyros) ($6k at X-Bow) translate a moving picture

Re: [Flightgear-devel] FliteTutor = A FlightGear based interactive Training Concept

2004-07-12 Thread Boris Koenig
Erik Hofman wrote: Boris Koenig wrote: If anybody of you doesn't yet know what this is all about, please check: http://flitetutor.sourceforge.net (please leave feedback using the poll) Boris, Erik, ;-) First of all, the documentation for Nasal can be found here:

Re: [Flightgear-devel] Re: Laptop

2004-07-12 Thread Chris Horler
You specifically need to decide whether weight is a factor for you: (a) a desk top replacement, will weigh about 8 lb ... a luggable (b) a lightweight powersaver, will weigh about 4 lb ... no gaming conversion 2.2lbs = 1kg, so I guess I'm talking a 'not quite desktop replacement at ~7lbs.' My

Re: [Flightgear-devel] FliteTutor = A FlightGear based interactive Training Concept

2004-07-12 Thread Erik Hofman
Boris Koenig wrote: So I hope to know now for example that nasal's lack of threadsafety is unlikely to become an issue, as not nasal itself would handle things like animations but rather a specific subsystem - that nasal would only access to provide the necessary parameters - correct ? Hmm, well

[Flightgear-devel] autopilot properties

2004-07-12 Thread Wendell Turner
What is the difference in these properties? /autopilot/route-manager/wp-last/id ='' (none) /autopilot/route-manager/wp/id = 'KANP' (string) /autopilot/settings/route-manager/wp/id ='KGAI' (string) They seem to be overshadowing each other. Have some of these been

Re: [Flightgear-devel] FliteTutor = A FlightGear based interactive Training Concept

2004-07-12 Thread Boris Koenig
...if you need pen-pals subscribe to a mailing list ;-) Erik Hofman wrote: Boris Koenig wrote: So I hope to know now for example that nasal's lack of threadsafety is unlikely to become an issue, as not nasal itself would handle things like animations but rather a specific subsystem - that nasal

[Flightgear-devel] Problem with game menu when switching to wireframe mode

2004-07-12 Thread Oliver C.
Hello, today i played around with the wireframe mode which can be activated in-game by starting flightgear with the option --enable-wireframe or by setting in the property menu /sim/rendering/wireframe to true. But when i do this the in-game menu gets useless because the fonts used in the in

Re: [Flightgear-devel] FliteTutor = A FlightGear based interactive Training Concept

2004-07-12 Thread Oliver C.
On Tuesday 13 July 2004 00:25, Boris Koenig wrote: What exactly are you trying to do, create a separate program that runs portions of FlightGear in a (sub)window, or do you want to use FlightGear (the user would indeed start fgfs then) and add a menu structure that guides the user while

Re: [Flightgear-devel] FliteTutor = A FlightGear based interactive Training Concept

2004-07-12 Thread Ampere K. Hardraade
On July 12, 2004 08:44 pm, Oliver C. wrote: For example a voice of a pilot instructor could be played that explains what to do next, like turning to heading 230. May be we can also have dynamic responses during a lesson, where the instructor can tell you things like too fast, too slow, too

Re: [Flightgear-devel] Re: Laptop

2004-07-12 Thread Al West
On Monday 12 July 2004 00:39, Arnt Karlsen wrote: ..http://www.google.com/search?q=laptop+replacement+battery returns 577,000 hits, FWIW, auxillary drops those hits to 17200: http://www.google.com/search?q=laptop+auxiliary+battery One thing to consider also is a 12V DC to 16-20V DC convertor

Re: [Flightgear-devel] FliteTutor = A FlightGear based interactive Training Concept

2004-07-12 Thread Boris Koenig
good morning ! Oliver C. wrote: On Tuesday 13 July 2004 00:25, Boris Koenig wrote: It wouldn't matter if FlightGear needs to be running directly or if only subsystems get called. I would like to have it integrated into FlightGear, so that the user can start the lessons from FlightGear in the

Re: [Flightgear-devel] FliteTutor = A FlightGear based interactive Training Concept

2004-07-12 Thread Boris Koenig
Ampere K. Hardraade wrote: On July 12, 2004 08:44 pm, Oliver C. wrote: For example a voice of a pilot instructor could be played that explains what to do next, like turning to heading 230. May be we can also have dynamic responses during a lesson, where the instructor can tell you things like too

Re: [Flightgear-devel] FliteTutor = A FlightGear based interactive Training Concept

2004-07-12 Thread Ampere K. Hardraade
Would you mind posting the link to your site and forum again? Thanks in advance, Ampere On July 12, 2004 11:06 pm, Boris Koenig wrote: I would really like to ask you to *use* the forum ___ Flightgear-devel mailing list [EMAIL PROTECTED]

[Flightgear-devel] Re: Laptop

2004-07-12 Thread Alex Perry
From: Chris Horler [EMAIL PROTECTED] Are the problems you're experiencing with the drivers only experience on a 64 bit system? No. The driver is completely unusable in 64 bit mode. In 32 bit mode, it works fine providing you don't try to use the most recent kernel. The 2.4.x series is fine,