"Ampere K. Hardraade" wrote:

> Well, their method of rendering is capable of rendering that 350 millions 
> triangle monster in under 10 seconds.  If using that method means that the 
> framerates of FlightGear goes up plus more detail scenery, then it certainly 
> worths look into in my opinion.

Please keep in mind that the Boeing apparently doesn't contain textures
but siple shadowing instead,

 Unix _IS_ user friendly - it's just selective about who its friends are !

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