Re: [Flightgear-devel] ..any estimates on SW rendering?, was: World Wind as moving map display

2005-04-23 Thread Paul Kahler
On Mon, 2005-04-18 at 23:17 +0200, Arnt Karlsen wrote:
 ..not yet, I'm scheeming a renderfarm stunt; some new 2'nd hand HW shop
 here says they got 200 Celeron 850's handy, so that got me thinking
 about picking this: http://tldp.org/HOWTO/BogoMips/x29.html#AEN54 
 sweet spot for a wee while.  ;o)
 
 ..now this 200 node farm would need about 40, 50 to 60kWe, which I 
 would like to feed off a genset or 2 burning gas which I would make off
 pelletized sewer sludge in my trusty old thermochemical gasifier.  ;o)
 
 ..now, a 320,000 BogoMips rig running on poo for half a day, oughtta be
 able to do flyable software rendering for FlightGear at 1600x1200?   ;o)
 
 ..what else can I do with this stunt rig, make our new global scenery?
 

I guess it's time to do that ray-traced FGFS after all. But you don't
have enough bandwidth for that. Perhaps 5 years out someone will have
one of those new 16 processor/32 core AMD boxes laying around. That
might do the job.



___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] ..any estimates on SW rendering?, was: World Wind as moving map display

2005-04-23 Thread Arnt Karlsen
On Sat, 23 Apr 2005 11:27:01 -0400, Paul wrote in message 
[EMAIL PROTECTED]:

 On Mon, 2005-04-18 at 23:17 +0200, Arnt Karlsen wrote:
  ..not yet, I'm scheeming a renderfarm stunt; some new 2'nd hand HW
  shop here says they got 200 Celeron 850's handy, so that got me
  thinking about picking this:
  http://tldp.org/HOWTO/BogoMips/x29.html#AEN54  sweet spot for a wee
  while.  ;o)
  
  ..now this 200 node farm would need about 40, 50 to 60kWe, which I 
  would like to feed off a genset or 2 burning gas which I would make
  off pelletized sewer sludge in my trusty old thermochemical
  gasifier.  ;o)
  
  ..now, a 320,000 BogoMips rig running on poo for half a day, oughtta
  be able to do flyable software rendering for FlightGear at
  1600x1200?   ;o)
  
  ..what else can I do with this stunt rig, make our new global
  scenery?
  
 
 I guess it's time to do that ray-traced FGFS after all. 

..tell me more.

 But you don't have enough bandwidth for that. 

.. how much do I need?

 Perhaps 5 years out someone will have one of those new 16 processor/32
 core AMD boxes laying around. That might do the job.

-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;o)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.



___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] ..any estimates on SW rendering?, was: World Wind as moving map display

2005-04-23 Thread Paul Kahler
Arnt Karlsen wrote:
On Sat, 23 Apr 2005 11:27:01 -0400, Paul wrote in message 
[EMAIL PROTECTED]:
I guess it's time to do that ray-traced FGFS after all. 

..tell me more.

But you don't have enough bandwidth for that. 

.. how much do I need?
One 1024x768x24 image is what? 2.25MB Even at a slow 15fps that's 33 MB 
per second or 266Mbps plus overhead. Besides, there's no way something 
like that could be integrated in the time available before your stunt. I 
just like to think out loud sometimes. Sorry.

-Paul

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] ..any estimates on SW rendering?, was: World Wind as moving map display

2005-04-23 Thread Arnt Karlsen
On Sat, 23 Apr 2005 14:48:21 -0400, Paul wrote in message 
[EMAIL PROTECTED]:

 Arnt Karlsen wrote:
 
  On Sat, 23 Apr 2005 11:27:01 -0400, Paul wrote in message 
  [EMAIL PROTECTED]:
   I guess it's time to do that ray-traced FGFS after all. 
  
  ..tell me more.
  
   But you don't have enough bandwidth for that. 
  
  .. how much do I need?
 
 One 1024x768x24 image is what? 

..what size image is used on rendering commercial movies?

 2.25MB Even at a slow 15fps that's 33 MB per second or 266Mbps plus
 overhead. 

..some of these leased box batches are getting new enough to have a
coupla usb2 holes, that's 480Mbps per hole.  So I shoot for movie
theater framerates.  ;o)

 Besides, there's no way something like that could be integrated in the
 time available before your stunt. 

..that's why everything will be run off scripts.  ;o)

 I just like to think out loud sometimes. Sorry.

..so make up for it by telling me more truths.  ;o)

-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;o)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.



___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] ..any estimates on SW rendering?, was: World Wind as moving map display

2005-04-19 Thread Jon Stockill
Curtis L. Olson wrote:
Arnt Karlsen wrote:
On Sun, 17 Apr 2005 17:06:11 -0400, Chris wrote in message 
[EMAIL PROTECTED]:
 

So I guess you'll be working on getting a GPL'd, general-use option
available.
  

..not yet, I'm scheeming a renderfarm stunt; some new 2'nd hand HW shop
here says they got 200 Celeron 850's handy, so that got me thinking
about picking this: http://tldp.org/HOWTO/BogoMips/x29.html#AEN54 
sweet spot for a wee while.  ;o)

..now this 200 node farm would need about 40, 50 to 60kWe, which I 
would like to feed off a genset or 2 burning gas which I would make off
pelletized sewer sludge in my trusty old thermochemical gasifier.  ;o)

..now, a 320,000 BogoMips rig running on poo for half a day, oughtta be
able to do flyable software rendering for FlightGear at 1600x1200?   ;o)
..what else can I do with this stunt rig, make our new global scenery?
 

How you going to keep that beast cool?  If you put all those machines in 
a single room and turned them on, they'd probably melt through the 
earth's crust in an hour or two. :-)
You'd need a second set of generators, twice as much sewer sludge, and 
an awful lot of aircon kit.

--
Jon Stockill
[EMAIL PROTECTED]
___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] ..any estimates on SW rendering?, was: World Wind as moving map display

2005-04-19 Thread Arnt Karlsen
On Tue, 19 Apr 2005 10:37:20 +0100, Jon wrote in message 
[EMAIL PROTECTED]:

 Curtis L. Olson wrote:

  Arnt Karlsen wrote:
  
  How you going to keep that beast cool?  If you put all those
  machines in  a single room and turned them on, they'd probably melt
  through the  earth's crust in an hour or two. :-)
 
 You'd need a second set of generators, twice as much sewer sludge, and
  an awful lot of aircon kit.

..naaah, I prefer to leave those 200 boxes in the container, leave 
all doors open and pipe gas to an airboat prop style fan rig.  
Much simpler. ;o) 

-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;o)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.



___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] ..any estimates on SW rendering?, was: World Wind as moving map display

2005-04-19 Thread Lee Elliott
On Tuesday 19 April 2005 02:23, Arnt Karlsen wrote:

 ..so, I wanna know what kinky things I can get done in a 4
 hour run on a 320,000 BogoMips rig with 25.6GB ram, 2 TB of
 swap an/or /tmp disk space, on a 170GHz Celeron openmosix
 type single image cluster. ;o)

Distributed 3d rendering:)

LeeE

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] ..any estimates on SW rendering?, was: World Wind as moving map display

2005-04-19 Thread Arnt Karlsen
On Wed, 20 Apr 2005 01:28:03 +0100, Lee wrote in message 
[EMAIL PROTECTED]:

 On Tuesday 19 April 2005 02:23, Arnt Karlsen wrote:
 
  ..so, I wanna know what kinky things I can get done in a 4
  hour run on a 320,000 BogoMips rig with 25.6GB ram, 2 TB of
  swap an/or /tmp disk space, on a 170GHz Celeron openmosix
  type single image cluster. ;o)
 
 Distributed 3d rendering:)

..well, I did mention clustered software rendering at 1600x1200? ;o)

..distributed 3d rendering, yes, can do, but I need that scripted, 
this render farm will be getting its juice from poisonous CO gas that 
_cannot_ be allowed to leak, so I'm gonna be making sure it _doesn't_,
so _anything_ you guys want done, you will script.

-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;o)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.


___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] ..any estimates on SW rendering?, was: World Wind as moving map display

2005-04-18 Thread Arnt Karlsen
On Sun, 17 Apr 2005 17:06:11 -0400, Chris wrote in message 
[EMAIL PROTECTED]:
 
 So I guess you'll be working on getting a GPL'd, general-use option
 available.

..not yet, I'm scheeming a renderfarm stunt; some new 2'nd hand HW shop
here says they got 200 Celeron 850's handy, so that got me thinking
about picking this: http://tldp.org/HOWTO/BogoMips/x29.html#AEN54 
sweet spot for a wee while.  ;o)

..now this 200 node farm would need about 40, 50 to 60kWe, which I 
would like to feed off a genset or 2 burning gas which I would make off
pelletized sewer sludge in my trusty old thermochemical gasifier.  ;o)

..now, a 320,000 BogoMips rig running on poo for half a day, oughtta be
able to do flyable software rendering for FlightGear at 1600x1200?   ;o)

..what else can I do with this stunt rig, make our new global scenery?

-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;o)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.


___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] ..any estimates on SW rendering?, was: World Wind as moving map display

2005-04-18 Thread Curtis L. Olson
Arnt Karlsen wrote:
On Sun, 17 Apr 2005 17:06:11 -0400, Chris wrote in message 
[EMAIL PROTECTED]:
 

So I guess you'll be working on getting a GPL'd, general-use option
available.
   

..not yet, I'm scheeming a renderfarm stunt; some new 2'nd hand HW shop
here says they got 200 Celeron 850's handy, so that got me thinking
about picking this: http://tldp.org/HOWTO/BogoMips/x29.html#AEN54 
sweet spot for a wee while.  ;o)

..now this 200 node farm would need about 40, 50 to 60kWe, which I 
would like to feed off a genset or 2 burning gas which I would make off
pelletized sewer sludge in my trusty old thermochemical gasifier.  ;o)

..now, a 320,000 BogoMips rig running on poo for half a day, oughtta be
able to do flyable software rendering for FlightGear at 1600x1200?   ;o)
..what else can I do with this stunt rig, make our new global scenery?
 

How you going to keep that beast cool?  If you put all those machines in 
a single room and turned them on, they'd probably melt through the 
earth's crust in an hour or two. :-)

Curt.
--
Curtis Olsonhttp://www.flightgear.org/~curt
HumanFIRST Program  http://www.humanfirst.umn.edu/
FlightGear Project  http://www.flightgear.org
Unique text:2f585eeea02e2c79d7b1d8c4963bae2d
___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] ..any estimates on SW rendering?, was: World Wind as moving map display

2005-04-18 Thread Josh Babcock
Curtis L. Olson wrote:
Arnt Karlsen wrote:
On Sun, 17 Apr 2005 17:06:11 -0400, Chris wrote in message 
[EMAIL PROTECTED]:
 

So I guess you'll be working on getting a GPL'd, general-use option
available.
  

..not yet, I'm scheeming a renderfarm stunt; some new 2'nd hand HW shop
here says they got 200 Celeron 850's handy, so that got me thinking
about picking this: http://tldp.org/HOWTO/BogoMips/x29.html#AEN54 
sweet spot for a wee while.  ;o)

..now this 200 node farm would need about 40, 50 to 60kWe, which I 
would like to feed off a genset or 2 burning gas which I would make off
pelletized sewer sludge in my trusty old thermochemical gasifier.  ;o)

..now, a 320,000 BogoMips rig running on poo for half a day, oughtta be
able to do flyable software rendering for FlightGear at 1600x1200?   ;o)
..what else can I do with this stunt rig, make our new global scenery?
 

How you going to keep that beast cool?  If you put all those machines in 
a single room and turned them on, they'd probably melt through the 
earth's crust in an hour or two. :-)

Curt.
Plus poo is pretty warm to start with.
Josh
___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] ..any estimates on SW rendering?, was: World Wind as moving map display

2005-04-18 Thread Arnt Karlsen
On Mon, 18 Apr 2005 18:10:54 -0400, Josh wrote in message 
[EMAIL PROTECTED]:

 Curtis L. Olson wrote:
  Arnt Karlsen wrote:
  
   On Sun, 17 Apr 2005 17:06:11 -0400, Chris wrote in message 
   [EMAIL PROTECTED]:
  
So I guess you'll be working on getting a GPL'd, general-use
option available.
  
   ..not yet, I'm scheeming a renderfarm stunt; some new 2'nd hand HW
   shop here says they got 200 Celeron 850's handy, so that got me
   thinking about picking this:
   http://tldp.org/HOWTO/BogoMips/x29.html#AEN54  
   sweet spot for a wee while.  ;o) 
  
   ..now this 200 node farm would need about 40, 50 to 60kWe, which I
   would like to feed off a genset or 2 burning gas which I would
   make off pelletized sewer sludge in my trusty old thermochemical
   gasifier.  ;o) 
  
   ..now, a 320,000 BogoMips rig running on poo for half a day,
   oughtta be able to do flyable software rendering for FlightGear at
   1600x1200?   ;o) 
  
   ..what else can I do with this stunt rig, make our new global
   scenery?
  
  How you going to keep that beast cool?  If you put all those
  machines in  a single room and turned them on, they'd probably melt
  through the  earth's crust in an hour or two. :-)

..well, firing my gasifier outdoors probably helped cooling it enough to
support my gasifier rig.  ;o)  

..I'll probably put a prop on BS' or electric motors in a coupla vent
pipes, I'm gonna be removing 60kW outta the 20(30?40?)' freight
container('s?), 2 times that heat off the genset and and another times
that off the gasifier and gas cooling rig.  
Nice in the winter ;o), I work on my gasifiers in a drafty old
un-insulated concrete building.  ;o)

 Plus poo is pretty warm to start with.

..aye ;o), my poo gas target temp is 1050degC exiting my gasifier.

..now, if I get a freight container here, I might be able to play with
it for days, maybe even a coupla weeks, but most likely I'm gonna 
be taking my poo gas power plant to their place for maybe a day 
ie 4 hours, or air show or lan party weekend, ie 2 days to a 'hack
run', that could stretch to about 50 hours.

..so, I wanna know what kinky things I can get done in a 4 hour run on a
320,000 BogoMips rig with 25.6GB ram, 2 TB of swap an/or /tmp disk
space, on a 170GHz Celeron openmosix type single image cluster. ;o)

..limitations include the inter-node bandwith, a mere 100Mbps, the node
owners wants anything on the disks zapped, and an nice penguin os
installed to sell them with, and I'll spend most of the time keeping my
2 eyes on my gasifier, so I want _everything_ you guys want done, 
scripted, so I can automate it off the boot server.  You want output,
logs, scenery, _script_ it.  I'll consider myself lucky if I get enough
time to fly _one_ touch-n-go circuit.

..these pc's usually come from leasing firms getting batches back from
the petroleum etc industry here, so this will happen again, if we lose
this opportunity, my plan A is feed poo etc power into the grid, but,
lets face it, FlightGear in igloo's made from 21 cool cubes, is 
waaay cooler.  ;o)

-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;o)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.


___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d