Re: [Flightgear-devel] .ac file format
Hi Theo Theo Reticle writes I'm still a a little confused by all of this also... you can apparently use Blender with an .ac3d plugin... but some people talk about using gmax. Is there a link out there for a page (other than the FG 3D model doc page!) for the best open source way to create a model? If someone would point me in the right direction, I would be happy to create a how-to page as I work on my own models. I am kind of stuck at the starting gate, I'm afraid. All I can do so far is to repaint the existing models or work with welded control-surface existing models I dont know exactly what you want but as far as i am aware Blender is the only open source 3D modelling program that will create .ac files.As far as I am aware Gmax files can't be converted to run on FG.All other MSFS aircraft files can be converted to a greater or lesser degree.I have the AC3D program and it is worth every dollar I have paid for it and the easiest of the 3D modelling programs I have used.FG can support Gmax's big brother 3DS max,see the A380 for a combination of 3DS max and .ac models,. HTH Cheers Innis ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] .ac file format
Le dimanche 29 mai 2005 19:06 +0800, Innis Cunningham a crit : Hi Theo Theo Reticle writes I'm still a a little confused by all of this also... you can apparently use Blender with an .ac3d plugin... but some people talk about using gmax. Is there a link out there for a page (other than the FG 3D model doc page!) for the best open source way to create a model? If someone would point me in the right direction, I would be happy to create a how-to page as I work on my own models. I am kind of stuck at the starting gate, I'm afraid. All I can do so far is to repaint the existing models or work with welded control-surface existing models I dont know exactly what you want but as far as i am aware Blender is the only open source 3D modelling program that will create .ac files.As far as I am aware Gmax files can't be converted to run on FG.All other MSFS aircraft files can be converted to a greater or lesser degree.I have the AC3D program and it is worth every dollar I have paid for it and the easiest of the 3D modelling programs I have used.FG can support Gmax's big brother 3DS max,see the A380 for a combination of 3DS max and .ac models,. HTH Cheers Innis I do agree with Innis. in addition to, and order to modify a little he did say. If your whishes are: using GMAX In windows environment (is valuable with linux + wine too) It is possible to convert from .gmax to .ac You have to get a kit of several components which can be downloaded from http://www.simviation.com/fsdesign_gmax.htm the following ziped file: Gmax to FSDS2 file conversion Kit This package gives several utilities and plugin which lead the work to get a 3ds format. that 3ds format can be easily imported in ac3d, blender or directly used in FGFS Don't forget: You get a static model without gmax animations. -- Gerard ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] .ac file format
On May 29, 2005 12:16 pm, Gerard ROBIN wrote: If your whishes are: using GMAX In windows environment (is valuable with linux + wine too) It is possible to convert from .gmax to .ac If GMax native file can work in Flightgear directly, then there wouldn't be need for conversions. Ampere ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] .ac file format
Le dimanche 29 mai 2005 15:08 +, Ampere K. Hardraade a crit : On May 29, 2005 12:16 pm, Gerard ROBIN wrote: If your whishes are: using GMAX In windows environment (is valuable with linux + wine too) It is possible to convert from .gmax to .ac If GMax native file can work in Flightgear directly, then there wouldn't be need for conversions. Ampere i have not found any GMAX input in plib. up to now i conclude Flightgear does not know Gmax -- Gerard ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] .ac file format
I'm still a a little confused by all of this also... you can apparently use Blender with an .ac3d plugin... but some people talk about using gmax. Is there a link out there for a page(other than the FG 3D model doc page!) for the best open source way to create a model? If someone would point me in the right direction, I would be happy to create a how-to page as I work on my own models. I am kind of stuck at the starting gate, I'm afraid. All I can do so far is to repaint the existing models or work with welded control-surface existing models - Original Message - From: Drew To: FlightGear developers discussions Sent: Wednesday, May 25, 2005 11:46 AM Subject: [Flightgear-devel] .ac file format I want to build a 3d model, and am finding the available toolsdifficult for my particular application. Since I know the geometry ofthe aircraft model I want to create, I think it might be easier tobuild the file myself.Is there a specification somewhere that describes how to construct a.ac file? Is this a FlightGear-specific format, or some kind ofgeneric 3d model format?Thanks,Drew___Flightgear-devel mailing listFlightgear-devel@flightgear.orghttp://mail.flightgear.org/mailman/listinfo/flightgear-devel2f585eeea02e2c79d7b1d8c4963bae2d ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] .ac file format
Sorry, that post was close to what I was thinking/working... I posted without actually reading your question. The breakdown of the file format is here: http://www.ac3dorg/ac3d/man/ac3dfileformat.html - Original Message - From: Drew To: FlightGear developers discussions Sent: Wednesday, May 25, 2005 11:46 AM Subject: [Flightgear-devel] .ac file format I want to build a 3d model, and am finding the available toolsdifficult for my particular application. Since I know the geometry ofthe aircraft model I want to create, I think it might be easier tobuild the file myself.Is there a specification somewhere that describes how to construct a.ac file? Is this a FlightGear-specific format, or some kind ofgeneric 3d model format?Thanks,Drew___Flightgear-devel mailing listFlightgear-devel@flightgear.orghttp://mail.flightgear.org/mailman/listinfo/flightgear-devel2f585eeea02e2c79d7b1d8c4963bae2d ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
[Flightgear-devel] .ac file format
I want to build a 3d model, and am finding the available tools difficult for my particular application. Since I know the geometry of the aircraft model I want to create, I think it might be easier to build the file myself. Is there a specification somewhere that describes how to construct a .ac file? Is this a FlightGear-specific format, or some kind of generic 3d model format? Thanks, Drew ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] .ac file format
Is there a specification somewhere that describes how to construct a .ac file? Is this a FlightGear-specific format, or some kind of generic 3d model format? .ac file format is not specific to FG. You can use AC3D (I am pretty shure you already know that) for creating the file. Roberto -- 5 GB Mailbox, 50 FreeSMS http://www.gmx.net/de/go/promail +++ GMX - die erste Adresse für Mail, Message, More +++ ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d