Re: [Flightgear-devel] Clouds 3d

2004-01-17 Thread Christopher S Horler
Jim, > Would it be easier to add an imposter renderer to plib than to add move > simgear over to coin-3d? How complete is the VRML support? The imposter renderer, i.e.offscreen hardware accelerated rendering to a offscreen buffer to be used as a texture is not such an easy thing (tm). When you

Re: [Flightgear-devel] Clouds 3d

2004-01-17 Thread Jim Wilson
Christopher S Horler <[EMAIL PROTECTED]> said: > Hi guys (and the fairer sex if they're here), > >From Webster (m-w.com): Main Entry: fair Pronunciation: 'far, 'fer Function: adjective Etymology: Middle English fager, fair, from Old English fæger; akin to Old High German fagar beautiful Date: b

[Flightgear-devel] Clouds 3d

2004-01-17 Thread Christopher S Horler
Hi guys (and the fairer sex if they're here), Well some time ago I looked at making the 3d clouds easier to work for everyone. Then I was very busy,... Well I started looking again yesterday and I understand how the things work now, and I started writing a few test programs. I haven't used pli

Re: [Flightgear-devel] Clouds 3D

2003-02-27 Thread Martin Spott
Martin Spott <[EMAIL PROTECTED]> wrote: >>> P.S.: Seen this one ? http://www.geocities.com/drgportugal/dgtv/ [...] > But it's GPL'd any you might be able to sneak some code, Sorry, obviously it is not. I don't know why I mixed things up, Martin. -- Unix _IS_ user friendly - it's just selective

Re: [Flightgear-devel] Clouds 3D

2003-02-27 Thread Martin Spott
"Curtis L. Olson" <[EMAIL PROTECTED]> wrote: > [...] But I > also have some code changes queued up in my head that I'd also like to > get done before my next major world build so I won't suggest a time > line. I personally would prefer "well done" over a quick hack ;-) >> P.S.: Seen this one ?

Re: [Flightgear-devel] Clouds 3D

2003-02-27 Thread Curtis L. Olson
"Curtis L. Olson" <[EMAIL PROTECTED]> wrote: > > Yesterday I made some progress with a "Prep" tool for the SRTM "hgt" > > format. Martin Spott writes: > Do you mean SRTM data in general or this special 'hgt' format ? Yes, SRTM data as provided in the "hgt" format (data and format description) ava

Re: [Flightgear-devel] Clouds 3D

2003-02-27 Thread Martin Spott
"Curtis L. Olson" <[EMAIL PROTECTED]> wrote: > Yesterday I made some progress with a "Prep" tool for the SRTM "hgt" > format. [...] > As far as I know, this data has only been made available for the USA > (so far.) Do you mean SRTM data in general or this special 'hgt' format ? Martin. P.S.: See

Re: [Flightgear-devel] Clouds 3D

2003-02-27 Thread Roman Grigoriev
Ok Curtis and what about over 249 things in your list ;-))) Thanx in advance Roman - Original Message - From: "Curtis L. Olson" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, February 27, 2003 3:36 PM Subject: Re: [Flightgear-devel] Clouds 3D &g

Re: [Flightgear-devel] Clouds 3D

2003-02-27 Thread Curtis L. Olson
Roman Grigoriev writes: > Thanx Curtis, > I have older version of flightgear so I try to recompile it > Could you please name 250 things in your priority list :))) > for example, What about HGT format? Yesterday I made some progress with a "Prep" tool for the SRTM "hgt" format. I probably need to

Re: [Flightgear-devel] Clouds 3D

2003-02-27 Thread Roman Grigoriev
IL PROTECTED]> Sent: Wednesday, February 26, 2003 5:47 PM Subject: Re: [Flightgear-devel] Clouds 3D > Roman Grigoriev writes: > > Curtis, > > Could you please test clouds3d on CVS flightgear > > I've searched all strings in flightgear and they are defined by > > F

Re: [Flightgear-devel] Clouds 3D

2003-02-26 Thread John Wojnaroski
Curtis L. Olson wrote: Roman Grigoriev writes: Curtis, Could you please test clouds3d on CVS flightgear I've searched all strings in flightgear and they are defined by FG_USE_CLOUDS3D so I define this macro and all compiled fine so clouds3d loaded and rendered but here is a problem: I've got whi

Re: [Flightgear-devel] Clouds 3D

2003-02-26 Thread Curtis L. Olson
Roman Grigoriev writes: > Curtis, > Could you please test clouds3d on CVS flightgear > I've searched all strings in flightgear and they are defined by > FG_USE_CLOUDS3D so I define this macro and all compiled fine > so clouds3d loaded and rendered but here is a problem: > I've got white flickering

Re: [Flightgear-devel] Clouds 3D

2003-02-26 Thread Roman Grigoriev
t; Sent: Wednesday, February 26, 2003 4:50 PM Subject: Re: [Flightgear-devel] Clouds 3D > Try grepping through the code, there may be another place or two where > you need to define this. > > Roman Grigoriev writes: > > Guys! > > Whats happened with clouds3d in CVS? > &g

Re: [Flightgear-devel] Clouds 3D

2003-02-26 Thread Curtis L. Olson
Try grepping through the code, there may be another place or two where you need to define this. Roman Grigoriev writes: > Guys! > Whats happened with clouds3d in CVS? > I add line in config.h > #define FG_USE_CLOUDS3D > and start fgfs --disable-clouds3d --enable-clouds3d > clouds loaded but I can

[Flightgear-devel] Clouds 3D

2003-02-26 Thread Roman Grigoriev
Guys! Whats happened with clouds3d in CVS? I add line in config.h #define FG_USE_CLOUDS3D and start fgfs --disable-clouds3d --enable-clouds3d clouds loaded but I can't seen them and only got screen flickering Maybe new nvidia drivers 41-09? Someone got working configuration with clouds3d Thanx in

Re: [Flightgear-devel] Clouds 3D

2003-01-23 Thread Roman Grigoriev
Hi guys! Could you please tell me about current state of clouds3d today I compiled fgfs and can't view my favorite clouds3d Thats happened Maybe you desided not to use this beatiful feature Thanx in advance Bye ___ Flightgear-devel mailing list [EMAIL P