kreuzritter wrote:
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And how to simplify it and integrate it nicly into flightgear so that it is
still fast enough.
I also gave up the idea of limiting the number of wing sections to only 4,
imho this should depend on the type of airplane, so i thought about
a dynamic range of wing
On Saturday 14 February 2004 22:10, Josh Babcock wrote:
Actually, I was thinking of playing with wing flexing with the model
that I am working on now, but I figured that I already had too many
bells and whistles. I was going to divide each wing into about four
sections and put them into a
On Sunday 15 February 2004 08:39, [EMAIL PROTECTED] wrote:
I am working on wing bending too but i am still on working
out how a physical model of this wing bending would look like in real life.
Upgrade:
And how to simplify it and integrate it nicly into flightgear so that it is
still fast