Finally. On the roof, with the engine shut down, after taking off from a
nearby airport:
http://www.megginson.com/flightsim/roof.jpg
Airspeed management is very different in a helicopter than in a plane -- I'm
still trying to get a handle on it.
By the way, I always have to put on the
David Megginson [EMAIL PROTECTED] said:
Finally. On the roof, with the engine shut down, after taking off from a
nearby airport:
http://www.megginson.com/flightsim/roof.jpg
Wow! Now _that_ looks like fun!
I was trying to do that with the downtown skyscrapers (knowing I couldn't
Jim Wilson wrote:
Pull back on the cyclic stick. Depending on what speed you are going dropping
collective too. I like to swoop down to create some downward momentum and
then pull back. I'm not sure if this is a legal move :-), but if you are
going really fast and want to stop quickly, pull
David Megginson [EMAIL PROTECTED] said:
Pull back on the cyclic stick. Depending on what speed you are going dropping
collective too. I like to swoop down to create some downward momentum and
then pull back. I'm not sure if this is a legal move :-), but if you are
going really fast
David Megginson wrote:
By the way, I always have to put on the parking brake (!!) to stop the
skids from acting like wheels. Is there an easy fix to the YASim
model?
First off, we should stop mapping a brakes property to something that
doesn't have brakes. Put a value of 1 somewhere in the
Andy Ross wrote:
First off, we should stop mapping a brakes property to something that
doesn't have brakes. Put a value of 1 somewhere in the property
tree using the -set.xml file, and map that to the brakes instead. :)
With just a little code work, we could add a stump attribute (or
whatever)
Jim Wilson [EMAIL PROTECTED] wrote:
David Megginson [EMAIL PROTECTED] said:
Airspeed management is very different in a helicopter than in a plane -- I'm
still trying to get a handle on it.
Pull back on the cyclic stick. Depending on what speed you are going dropping
collective too. I
Jim Wilson wrote:
Yep, it is a feel, how much collective lift to add. The thing that usually
screws me up is the tail rotor when hovering. In general the rudder control
on my X45 sucks, partially because it is my left hand and I'm very right
handed, but also because it is a rocker. How are
Andy Ross wrote:
Never mind. Someone already added a skid attribute to the parser
(or maybe I did long ago and forgot). Just set skid=1 on the gear
objects and remove the brake mappings from the property tree.
Done.
All the best,
David
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