ginal Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Behalf Of Curtis L.
> Olson
> Sent: Tuesday, July 06, 2004 5:37 PM
> To: [EMAIL PROTECTED]
> Subject: [Flightgear-devel] Concorde
>
>
> I have commited a first stab at a Concorde model, first created by
> M
I have commited a first stab at a Concorde model, first created by
Melchior and the further enhanced by Thierry (a mailing list reader, but
non-poster.) However, when I try to run it with the latest cvs version
of FG, I get an endless string of:
Unknown identifier: EOF in engine file: Olympus5
On Tue, 11 May 2004 17:09:57 +0100
"Giles Robertson" <[EMAIL PROTECTED]> wrote:
Thanks for telling me about a possible duplication of effort. I think
Concorde has to be done in JSBsim - I can't honestly see the YASIM
solver being able to cope with 6 elevons (and the quite complicated
relationship
wing at low
speeds - and does it handle the ground effect of deflected air?
Giles Robertson
> -Original Message-
> From: Jim Wilson [mailto:[EMAIL PROTECTED]
> Sent: 11 May 2004 12:04
> To: FlightGear developers discussions
> Subject: Re: [Flightgear-devel] Concorde model
Giles Robertson said:
> Someone said a small time ago that there was a GPL 3d model for Concorde
> available. I'm trying to knock together an FDM in JSBsim - where would I
> find the model?
>
> Giles Robertson
>
This is gziped 781k. It might be a little slow as I'm in the middle of a
pretty go
Someone said a small time ago that there was a GPL 3d model for Concorde
available. I'm trying to knock together an FDM in JSBsim - where would I
find the model?
Giles Robertson
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On Wednesday 26 Nov 2003 7:51 pm, Major A wrote:
> Hi guys,
>
> We've just had a really lucky day in Bristol today, as far as weather
> goes. There were some dark clouds in the West, I think we wouldn't
> have seen much of Concorde's last flight if it had been half an hour
> earlier or later!
>
> A
Hi guys,
We've just had a really lucky day in Bristol today, as far as weather
goes. There were some dark clouds in the West, I think we wouldn't
have seen much of Concorde's last flight if it had been half an hour
earlier or later!
Anyway, I took some pictures of G-BOAF on its last flight, here
"Jon S Berndt" writes>
The next simplest thing would be
to fly to wherever the user is and hold their hand as they type.
Jon
Thanks Jon I'll have the bed made up in the spare room.When
can I expect you LOL.
Cheers
Innis
The Mad Aussi
P.S Will fill fridge with beer.
Melchior FRANZ <[EMAIL PROTECTED]> said:
> Exported ac3d file on request (still quite large: 5.8 MB!)
Melchior if you can send the ac file or a link i'll take a look at it. I've
done a few conversions down from big files.
Best,
Jim
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On Wed, 19 Nov 2003 23:16:57 +
[EMAIL PROTECTED] wrote:
Hahaha!
Aeromatic is *for* the end user. The next simplest thing would be
to
fly to wherever the user is and hold their hand as they type.
Jon
LOL, I'm free this Sunday if you are, Jon
I'm booked for the rest of my life. My wife kee
> Hahaha!
>
> Aeromatic is *for* the end user. The next simplest thing would be to
> fly to wherever the user is and hold their hand as they type.
>
> Jon
LOL, I'm free this Sunday if you are, Jon
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http://jsbsim.sourceforge.net/aeromatic.html
I don't see the concorde button (?!?)
:-)
Curt.
Luckily, of all aircraft, the Concorde ought to be very easily modeled
using DATCOM - which I have.
Jon
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h
On Wed, 19 Nov 2003 16:07:45 -0600
"Jon S Berndt" <[EMAIL PROTECTED]> wrote:
On Wed, 19 Nov 2003 16:01:45 -0600
"Curtis L. Olson" <[EMAIL PROTECTED]> wrote:
Someone needs to whip up a quick flight dynamics model for it. :-)
Curt.
http://jsbsim.sourceforge.net/aeromatic.html
:-)
Jon
Relevant
On Thursday, 20 November 2003 00:11, Curtis L. Olson wrote:
> Jon S Berndt writes:
> > >Someone needs to whip up a quick flight dynamics model for it. :-)
> > >
> > >Curt.
> >
> > http://jsbsim.sourceforge.net/aeromatic.html
>
> I don't see the concorde button (?!?)
>
> :-)
>
> Curt.
Hahaha!
Curt,
On Wednesday 19 November 2003 22:07, Jon S Berndt wrote:
> On Wed, 19 Nov 2003 16:01:45 -0600
> "Curtis L. Olson" <[EMAIL PROTECTED]> wrote:
>
> >Someone needs to whip up a quick flight dynamics model for it. :-)
> >
> >Curt.
>
> http://jsbsim.sourceforge.net/aeromatic.html
>
> :-)
>
> Jon
W
On Wed, 19 Nov 2003 16:01:45 -0600
"Curtis L. Olson" <[EMAIL PROTECTED]> wrote:
Someone needs to whip up a quick flight dynamics model for it. :-)
Curt.
http://jsbsim.sourceforge.net/aeromatic.html
:-)
Jon
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Jon S Berndt writes:
> >Someone needs to whip up a quick flight dynamics model for it. :-)
> >
> >Curt.
>
> http://jsbsim.sourceforge.net/aeromatic.html
I don't see the concorde button (?!?)
:-)
Curt.
--
Curtis Olson HumanFIRST Program FlightGear Project
Twin Citiescurt 'at
On Wednesday 19 November 2003 21:32, Melchior FRANZ wrote:
> We have permission to distribute this concorde with fgfs:
>
> http://members.aon.at/mfranz/concorde.jpg (41 kB)
>
> Unfortunately, it's modeled for Blender animation and, thus,
> has an impressive poly count (42614 vertices :-) ...
>
Lee Elliott writes:
> That's a nice looking model. Well done for getting permission to
> distribute it with FG.
Someone needs to whip up a quick flight dynamics model for it. :-)
Curt.
--
Curtis Olson HumanFIRST Program FlightGear Project
Twin Citiescurt 'at' me.umn.edu
We have permission to distribute this concorde with fgfs:
http://members.aon.at/mfranz/concorde.jpg (41 kB)
Unfortunately, it's modeled for Blender animation and, thus,
has an impressive poly count (42614 vertices :-) ...
http://members.lycos.co.uk/bogeys/Conc%20sunset.jpg (395 kB))
http
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