[Flightgear-devel] YASim question: propeller idle RPM

2006-02-22 Thread David Megginson
Is Andy Ross still on this list? If so, I'd be grateful for any suggestions about changing Propeller.cpp to slow down idle RPM for constant-speed propellers (drag? friction?). A normal, non-geared, light aircraft with a CS prop should idle around 700 rpm sitting still with the prop lever all the

[Flightgear-devel] How to correctly change material emission using conditions in .xml file?

2006-02-22 Thread Roberto Inzerillo
I am trying to get the SeattleSpaceNeedle.ac light on when dark. I made use of suggestions contained in model-howto.html Now I have a .xml file with the following content, but that does not work correctly. I want a part of the SpaceNeedle to emit red light at night, and then emit no light in

[Flightgear-devel] [PATCH] tiny eta-reduction at the voice README docs

2006-02-22 Thread Vassilii Khachaturov
Index: README.voice.html === RCS file: /var/cvs/FlightGear-0.9/data/Docs/README.voice.html,v retrieving revision 1.3 diff -u -r1.3 README.voice.html --- README.voice.html 14 Feb 2006 23:36:53 - 1.3 +++ README.voice.html

[Flightgear-devel] Re: How to correctly change material emission using conditions in .xml file?

2006-02-22 Thread Melchior FRANZ
* Roberto Inzerillo -- Wednesday 22 February 2006 19:43: I've set two animations with one condition each; the conditions compare the current sun-angle-rad with a fixed value; one condition should make the Needle light on, the second condition should bring the Needle back to no emission.

Re: [Flightgear-devel] Re: How to correctly change material emission using conditions in .xml file?

2006-02-22 Thread Robicd
Melchior FRANZ wrote: * Roberto Inzerillo -- Wednesday 22 February 2006 19:43: I've set two animations with one condition each; the conditions compare the current sun-angle-rad with a fixed value; one condition should make the Needle light on, the second condition should bring the Needle back

Re: [Flightgear-devel] MK VIII EGPWS emulation

2006-02-22 Thread Justin Smithies
Curtis maybe this could be added to the FG cvs as it could be used on other aircraft etc. What does everyone else think ? Regards, Justin Smithies On Wednesday 22 February 2006 16:37, Jean-Yves Lefort wrote: Hi, I have implemented a Honeywell MK VIII EGPWS emulation for FlightGear,

Re: [Flightgear-devel] MK VIII EGPWS emulation

2006-02-22 Thread Curtis L. Olson
Justin Smithies wrote: Curtis maybe this could be added to the FG cvs as it could be used on other aircraft etc. What does everyone else think ? Agreed, but it's not a quick/trivial drop in patch and I'm just not going to have time to look at it today. I'm heading back out of town for

Re: [Flightgear-devel] [PATCH] tiny eta-reduction at the voice README docs

2006-02-22 Thread Vassilii Khachaturov
BTW, I don't know how recent it is, but on my system the following is even easier to get the install voices list: festival (voice.list) (rab_diphone don_diphone kal_diphone) Vassilii --- This SF.net email is sponsored by: Splunk Inc. Do you

[Flightgear-devel] Re: [PATCH] tiny eta-reduction at the voice README docs

2006-02-22 Thread Melchior FRANZ
* Vassilii Khachaturov -- Wednesday 22 February 2006 21:39: BTW, I don't know how recent it is, but on my system the following is even easier to get the install voices list: festival (voice.list) (rab_diphone don_diphone kal_diphone) Sounds good. I used what KDE uses internally. Of course,

[Flightgear-devel] Re: How to correctly change material emission using conditions in .xml file?

2006-02-22 Thread Melchior FRANZ
* Melchior FRANZ -- Wednesday 22 February 2006 20:53: * Roberto Inzerillo -- Wednesday 22 February 2006 19:43: [material animation problem] That's a bug. Fixed and committed. m. --- This SF.net email is sponsored by: Splunk Inc. Do you

[Flightgear-devel] flash animation

2006-02-22 Thread Josh Babcock
Can anyone explain to me how the flash animation works? It seems to be undocumented and I think it is what I need. I am trying to animate some landing light halos, and I want to make them get dim as the view gets off-axis. Josh --- This SF.net

[Flightgear-devel] 'step' and 'scroll' properties, and other odd things

2006-02-22 Thread alexis bory
hi, I can't make 'step' and 'scroll' properties working for a 3D object rotate animation. It seems that they are only available for textures animation. The purpose is animating step by step the drums counter of the A-10 altimeter. Another weird thing: I have 4 distinct 'rotate' animations for

[Flightgear-devel] Re: How to correctly change material emission using conditions in .xml file?

2006-02-22 Thread Melchior FRANZ
* Robicd -- Wednesday 22 February 2006 23:43: As soon as I use the red-prop instead of red property (and so on with green and blue) flightgear crashes with the following error message: It doesn't crash ... Unknown exception in the main loop. Aborting... ... but abort, because you entered

Re: [Flightgear-devel] flash animation

2006-02-22 Thread Frederic Bouvier
Josh Babcock wrote : Can anyone explain to me how the flash animation works? It seems to be undocumented and I think it is what I need. I am trying to animate some landing light halos, and I want to make them get dim as the view gets off-axis. The flash animation can be found in the

Re: [Flightgear-devel] MK VIII EGPWS emulation

2006-02-22 Thread Jean-Yves Lefort
On Wed, 22 Feb 2006 22:02:47 +0100 Frederic Bouvier [EMAIL PROTECTED] wrote: Jean-Yves Lefort wrote : Hi, I have implemented a Honeywell MK VIII EGPWS emulation for FlightGear, available at http://people.freebsd.org/~jylefort/mk-viii.tgz The MK VIII is an Enhanced Ground Proximity

Re: [Flightgear-devel] flash animation

2006-02-22 Thread Josh Babcock
Frederic Bouvier wrote: Great! Now, is it possible to get it to scale only on two axis? I use a trick with billboarding to avoid collisions between the light halos and body parts. | x| | ^ object center ^ face This way, the object rotates around the object

Re: [Flightgear-devel] Resigning as patch committer.

2006-02-22 Thread Arnt Karlsen
On Tue, 21 Feb 2006 23:31:04 -0500, Ampere wrote in message [EMAIL PROTECTED]: Some of my works have been handled by Erik, so I would first like to say thank you. Now a small question: if Erik hasn't nominated his successor to Curt yet, when do we get to nominate people? :) ..FG being a

[Flightgear-devel] dist-scale animation WAS: flash animation

2006-02-22 Thread Josh Babcock
Josh Babcock wrote: Frederic Bouvier wrote: OK, aside from the scaling thing, this is working great. But, to make it work nicely, I tried to integrate it with Melchior's dist-scale animation from fgfs-export.py: LIT-LandingXparams light-near0.4/light-near light-med0.8/light-med

[Flightgear-devel] Re: Festival

2006-02-22 Thread syd
syd -- Wednesday 22 February 2006 10:40: Everything seems to go fine , but no voices. Flightgear logs say VOICE: something is listening to localhost:1314, but it doesnt seem to be Festival. This is a plausibility check. If a channel to the configured host:port is openend in festival mode,

Re: [Flightgear-devel] dist-scale animation WAS: flash animation

2006-02-22 Thread Josh Babcock
Josh Babcock wrote: It seems to have the same behavior if I reverse the order of the animations. My mistake, it is broken in a new and creative way if the animations are reversed: http://jrbabcock.home.comcast.net/flightgear/fgfs-screen-012.jpg

RE: [Flightgear-devel] Re: How to correctly change material emission using condi

2006-02-22 Thread dene maxwell
Hi Melchior, These are really interesting comments to me bcause they're exactly what I was getting trying to run FGv099 on a PC that098a had run previously. I didn't change any of the command line that I had used with FGv098a. Your comments would seem to say though, that something is being

Re: [Flightgear-devel] Texture compression experiments in plib

2006-02-22 Thread Chris Metzler
On Tue, 10 Jan 2006 16:17:32 + Tiago Gusmão wrote: I will post in the plib in the plib devel list just to make sure we can go ahead with this, but before i would like to know what exactly do we want and have someone double-check the specs and issues, i'm not an OpenGL guru or something

Re: [Flightgear-devel] Resigning as patch committer.

2006-02-22 Thread Martin Spott
Arnt Karlsen wrote: ..FG being a meritocracy, you qualify on your merits and on stepping forward. The more people we have doing cvs commits, the easier the work load gets on each, [...] I don't think this is a good solution. The more people have CVS write access the less responsibility each