On Sat, 04 Mar 2006 10:09:40 +0100
Frederic Bouvier <[EMAIL PROTECTED]> wrote:
> Curtis L. Olson a écrit :
> > Frederic Bouvier wrote:
> >
> >> I am trying to integrate this contribution in the code base but after
> >> too much hours spent on this, I finally won't. Three reasons :
> >>
> >> - it d
Frederic Bouvier wrote:
Curtis L. Olson wrote :
I've seen everything from "I didn't know what that section of code did
so I deleted it", to "this patch is mostly broke, but I expect you'll
seek out, debug, and fix all the problems", all the way up to huge
massive patches that touch darn near
Please tell my if there is still something wrong.
Greetings
Mathias
--
Mathias Fröhlich, email: [EMAIL PROTECTED]
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Hi Frederic,
I have checked my paths and rebuilt a fresh copy from the
cvs but still no aircraft or airports.
I have pasted my build output in case you can spot something.
Sorry for the long email guys .
Updating fgrun
Logging in to :pserver:[EMAIL PROTECTED]:2401/cvsroot/f
syd & sandy wrote :
> Hi guys not sure if anyone here can help , but since my last cvs update last
> week i am unable to see any aircraft or airports in FGRUN.
> The other options work fine , but there is nothing in the aircraft chooser
> window or airports.
> I update fgrun from cvs too and rebu
Curtis L. Olson wrote :
> I've seen everything from "I didn't know what that section of code did
> so I deleted it", to "this patch is mostly broke, but I expect you'll
> seek out, debug, and fix all the problems", all the way up to huge
> massive patches that touch darn near every file in the proj
On Saturday 04 March 2006 11:50, AJ MacLeod wrote:
> It's very possible that the other segfaults I was seeing were related to or
> a consequence of the problem you've just produced a fix for - I'd like us
> to test that fix and see what we find, rather than possibly wasting
> anyone's time tracking
On Saturday 04 March 2006 10:30, Mathias Fröhlich wrote:
> I have sent a small point fix to simgears properties to Curt. That one will
> fix what you reported below.
Excellent! That is by far the most commonly ocurring problem with MP at the
moment and it will be nice to see it gone.
> But what
Propert tree issues i'm having which didnt used to happen before.
Whilst looking at the property tree /engines/engine and /engines/engine[0]
I have noticed that if i change values like running to false they revert
straight back to true.
The same with things like the cutoff i'm sure this used to
AJ,
On Friday 03 March 2006 00:18, AJ MacLeod wrote:
> OK, we had a nice number on the MP server tonight and have a few more MP
> bugs...
I have sent a small point fix to simgears properties to Curt. That one will
fix what you reported below.
But what additional bugs did you find?
Greetings
In YASim, The launch bar or strop and the holdback can be
attached to any part of the aircraft, including the nose-wheel leg. So a
nose-wheel tow can be simulated if that is appropriate for the aircraft type. IIRC
the first such aircraft was the F14 Tomcat, and all subsequent USN carrier
ai
Curtis L. Olson a écrit :
> Frederic Bouvier wrote:
>
>> I am trying to integrate this contribution in the code base but after
>> too much hours spent on this, I finally won't. Three reasons :
>>
>> - it doesn't compiles under MSVC, for obscure reason I don't understand.
>> - there are a lot of fil
Martin Spott wrote:
To my experience power stations are most useful when you fly over the
clouds and don't want to bother with radio navigation. Simply follow
the cloud-'towers' that break through the 'regular' cloud layers and
you're done :-)
OK, so we need to add cloud to the cooling towers
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