Re: [Flightgear-devel] OSG fps

2006-11-26 Thread Vivian Meazza
Olaf Flebbe wrote now FlightGear OSG is running almost at the same speed (sometimes faster) than plib for me. FreeGlut was the culprit. Switching the the good old glut gives another 10% FPS boost. And it fixes a bug: For me the c172p with freeglut is accellerating itself at the runway

Re: [Flightgear-devel] Bug in FGAIBase::~FGAIBase() (AIBase.cxx)

2006-11-26 Thread Melchior FRANZ
* Maik Justus -- Tuesday 14 November 2006 21:42: I found another bug. While exiting fg, I got a crash. The crashed function is called by FGAIBase::~FGAIBase() line 71: fgSetString(/ai/models/model-removed, props-getPath()); Is it reproducible, and if so: how? m.

Re: [Flightgear-devel] Bug in FGAIBase::~FGAIBase() (AIBase.cxx)

2006-11-26 Thread Maik Justus
Hi, if I start fg in the debugger I get this error message when leaving fg by choosing exit flightgear. I got this error quite often, but I am not sure if I got it all times. Starting on command line the crash is not visible (fg crashes and exits due to this crash without error-message,

Re: [Flightgear-devel] Bug in FGAIBase::~FGAIBase() (AIBase.cxx)

2006-11-26 Thread Maik Justus
Hi, probably the bug is fixed by the patch from melchior (in cvs now). Maik Justus schrieb am 26.11.2006 12:37: Melchior FRANZ schrieb am 26.11.2006 12:16: * Maik Justus -- Tuesday 14 November 2006 21:42: I found another bug. While exiting fg, I got a crash. The crashed

Re: [Flightgear-devel] Bug in FGAIBase::~FGAIBase() (AIBase.cxx)

2006-11-26 Thread Maik Justus
Hi Melchior, thanks for the explanation! Maik Melchior FRANZ schrieb am 26.11.2006 13:28: * Maik Justus -- Tuesday 21 November 2006 22:17: - Why is it necessary to set the path to /ai/models/model-removed ? Most features aren't necessary, but there's a reason why they are there.

Re: [Flightgear-devel] Example for Realtime Radio / ATC

2006-11-26 Thread Martin Spott
Holger Wirtz wrote: If there is a chance I will try to do this (with much help of the developers because I don't know the program hooks where to put the code). Possible that there is also a way to create an ATC application (as a guest flyer which can parse the multi user protocol). In

Re: [Flightgear-devel] OSG crashes and Reply: osg/plib fps

2006-11-26 Thread Mathias Fröhlich
Hi, On Wednesday 22 November 2006 22:59, Georg Vollnhals wrote: good to know. I only made these reports as a thought it might be helpful for you, not because there are actual problems which might be solved immediately. Please give us a note when you would like us to report any possible

Re: [Flightgear-devel] Reorganization of AI related da ta in the base package (Was: Re: memory usa ge of AI-Models ( multiplayer particularly ))

2006-11-26 Thread Mathias Fröhlich
On Saturday 25 November 2006 11:57, Durk Talsma wrote: Okay, I didn't know that. I was assuming that the base package wasn't branched, since both FlightGear-plib and FlightGear-OSG basically use the same data. I does make sense though. I branched that due to Freds request. But up to now there

Re: [Flightgear-devel] OSG update question?

2006-11-26 Thread Mathias Fröhlich
Dave, On Wednesday 22 November 2006 18:13, Dave Perry wrote: Should we be updating OSG source from CVS now or are the most recent updates still coming out in tar balls? I still use the prepared tarball. But people report that osg CVS works well. Given Robert Osfield wants to release a next

Re: [Flightgear-devel] OSG update question?

2006-11-26 Thread Martin Spott
Mathias Fr?hlich wrote: On Wednesday 22 November 2006 18:13, Dave Perry wrote: Should we be updating OSG source from CVS now or are the most recent updates still coming out in tar balls? I still use the prepared tarball. But people report that osg CVS works well. It does, but you still

[Flightgear-devel] OSG point lights

2006-11-26 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Here's an implementation of airport runway lighting, including VASI / PAPI lights, using OSG light points. You can choose to use point sprites or OpenGL points at runtime, and the enhanced runway lighting function is supported. The relative

[Flightgear-devel] turn indicator

2006-11-26 Thread Josh Babcock
What value for the turn indicator property corresponds to a two minute turn? I can't figure it out from the code, or google. Josh - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and

[Flightgear-devel] real-time data

2006-11-26 Thread Vikas N Kumar
Hi All I need some help in collecting real-time data from FlightGear while the aircraft is being flown. I will need it when I interface it with hardware for instrument panels etc. Could someone point where I could look for some info on this ? Either in the source code or in some manual. I have

Re: [Flightgear-devel] real-time data

2006-11-26 Thread John Wojnaroski
Vikas N Kumar wrote: Hi All I need some help in collecting real-time data from FlightGear while the aircraft is being flown. I will need it when I interface it with hardware for instrument panels etc. Could someone point where I could look for some info on this ? Either in the source code or in

Re: [Flightgear-devel] Using FG for class presentation

2006-11-26 Thread Ampere K. Hardraade
On Saturday 25 November 2006 18:27, Arnt Karlsen wrote: On Sat, 25 Nov 2006 22:02:17 +0100, wim wrote in message [EMAIL PROTECTED]: You may want to try the following app to extract your data: http://www.frantz.fi/software/g3data.php ..is also Debianised. For other alternatives, play

Re: [Flightgear-devel] Antonov AN-2 ready for download

2006-11-26 Thread Yurik V. Nikiforoff
В сообщении от 24 Ноябрь 2006 21:30 Melchior FRANZ написал(a): Someone mentioned it already: the aileron animation is wrong. Goes up when it should go down and vice versa. I fix this, and another bug, but I have not enough time to prepare right update. Too many works at end of year... --