Hi Emmanuel,
I have done some work with 7-8' wing span RC flying wings, so this Horton
model is very interesting to me! Thanks for making it and adding it to CVS,
it looks very nice!
I don't know how the full scale aircraft flies, but if it flies anything
like my RC wings, it will be very
* Eli Jordan -- Tuesday 14 July 2009:
as far as I could see the route manager only allows for pre set waypoints,
such as airports, i was hoping to be able to input co-ordinates (latitude
and longitude) and have the auto pilot fly between these.
In telnet just type
set
On Wednesday 15 Jul 2009, Curtis Olson wrote:
Hi Emmanuel,
I have done some work with 7-8' wing span RC flying wings, so
this Horton model is very interesting to me! Thanks for making
it and adding it to CVS, it looks very nice!
I don't know how the full scale aircraft flies, but if it
Vivian Meazza wrote:
Update of /var/cvs/FlightGear-0.9/data/Models/Airport
In directory baron.flightgear.org:/tmp/cvs-serv26998
Added Files:
BAK-12-0.ac BAK12.xml
Log Message:
Add runway arrester gear type BAK-12. Based on Dave Culp's original work
Just as a reminder, as written
I've checked in the initial work on my effects framework. This allows one
specify OpenGL attributes,
including shaders, in .eff files. For the moment these are only associated with
terrain materials.
The default effect for terrain has a shader that does per-pixel lighting, with
a fallback to
Martin Spott wrote:
Vivian Meazza wrote:
Update of /var/cvs/FlightGear-0.9/data/Models/Airport
In directory baron.flightgear.org:/tmp/cvs-serv26998
Added Files:
BAK-12-0.ac BAK12.xml
Log Message:
Add runway arrester gear type BAK-12. Based on Dave Culp's original work
Just as a
Martin Spott
Vivian Meazza wrote:
Update of /var/cvs/FlightGear-0.9/data/Models/Airport
In directory baron.flightgear.org:/tmp/cvs-serv26998
Added Files:
BAK-12-0.ac BAK12.xml
Log Message:
Add runway arrester gear type BAK-12. Based on Dave Culp's original work
Just as
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