- Tom P zomm...@gmail.com a écrit :
1) missing dependencies, like jpeg lib, are provided by the OSG
3rdParty package, there's no need to rebuild them from gnuwin32.
This 3rdParty package is available here:
Is that correct?
Certainly not! Fixed in CVS, thanks for reporting.
Torsten
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Torsten Dreyer wrote:
Is that correct?
Certainly not! Fixed in CVS, thanks for reporting.
Torsten
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Hi all,
One of the two co-owners with me of the real N7764P (pa24-250) had the
connector of one of the oil cooler hoses break just before entering the
pattern at KLMO, where we hangar. We check the oil in preflight to 9
quarts and he had just under 6 quarts at shut down. The left side and
Erik Hofman wrote:
I wrote:
Ahh, that line should read:
float n=0.06 + dot(nvL, a);
instead of:
float n=0.06 + dot(nvL[0], a);
Which brings the frame rate back to what it was :-/
Maybe it might be a good idea to specify which of the effects you want
to turn on or not?
Ok I have found out that C172p uses the general panel, which is in
$FG_ROOT/data/Aircraft/general folder,
so i changed it and solved my problem.
2009/8/18 Behlül UÇAR ucarbeh...@gmail.com
Hi,
I'm trying to change the order of instruments (by changing their positions
) on the panel of Cessna
I tried applying the patch and editing it to change float n=0.06 +
dot(nvL[0], a); to float n=0.06 + dot(nvL, a);, but my framerate
hasn't improved. What's the problem?
Erik Hofman wrote:
I wrote:
Ahh, that line should read:
float n=0.06 + dot(nvL, a);
instead of:
float n=0.06 +
Victhor Foster wrote:
I tried applying the patch and editing it to change float n=0.06 +
dot(nvL[0], a); to float n=0.06 + dot(nvL, a);, but my framerate
hasn't improved. What's the problem?
Probably that the shaders work differently than I expected and that the
error triggered some
On Wed, Aug 19, 2009 at 9:48 AM, Reagan Thomas wrote:
Torsten Dreyer wrote:
Is that correct?
Certainly not! Fixed in CVS, thanks for reporting.
Torsten
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Want a backtrace?
Victhor Foster wrote:
I tried applying the patch and editing it to change float n=0.06 +
dot(nvL[0], a); to float n=0.06 + dot(nvL, a);, but my framerate
hasn't improved. What's the problem?
Probably that the shaders work differently than I expected and that
the
error
On Wed, 2009-08-19 at 09:44 -0600, dave perry wrote:
I just turned on the effects and noted that we now see snow above about
8,000 MSL. That would be real for winter but not summer. Where is this
set? Can the snow lever be set by the season or date?
Exciting improvements already!
Dave
Victhor Foster wrote:
Want a backtrace?
No, it's expected behavior.
Erik
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