I tried applying the patch and editing it to change "float n=0.06 +  
dot(nvL[0], a);" to "float n=0.06 + dot(nvL, a);", but my framerate  
hasn't improved. What's the problem?

> Erik Hofman wrote:
>> I wrote:
>>
>>> Ahh, that line should read:
>>>
>>> float n=0.06 + dot(nvL, a);
>>>
>>> instead of:
>>>
>>> float n=0.06 + dot(nvL[0], a);
>>>
>>
>> Which brings the frame rate back to what it was :-/
>> Maybe it might be a good idea to specify which of the effects you  
>> want
>> to turn on or not? Chances are I could care less about the landmass
>> effect and would rather see the water effects active.
>>
>>
> I just turned on the effects and noted that we now see snow above  
> about
> 8,000 MSL.  That would be real for winter but not summer.  Where is  
> this
> set?  Can the snow lever be set by the season or date?
> Exciting improvements already!
>
> Dave P.
>
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