Re: [Flightgear-devel] sound system oddity

2009-11-18 Thread Erik Hofman
Alex Romosan wrote: this is with the f-16. while inside the cockpit then engine sound changes depending on the heading of the aircraft. going west the sound is very loud going east it's almost completely gone. as the plane turns the sound gradually changes going either up or down depending on

[Flightgear-devel] (no subject)

2009-11-18 Thread cullam Bruce-Lockhart
I'm planning on developing procedures that automatically assign cliff textures to any scenery beyond a certain slope. From reading through the flightgear devel archives, this idea has come up before. Does anybody know if any work was actually done with it? And if so, anyone know where I

Re: [Flightgear-devel] (no subject)

2009-11-18 Thread Stefan Seifert
On Wednesday 18 November 2009 13:41:32 cullam Bruce-Lockhart wrote: In the case of the stuff I'm doing, the elevation model is very detailed, and the surfaces beyond 45 degrees can't realistically support trees. That's wrong: they can and they do. Have you ever been in the Alps? I've often

Re: [Flightgear-devel] boost library version

2009-11-18 Thread George Patterson
2009/11/17 Diego Fernando Rodríguez Varón diegorodrigu...@gmail.com: Hello everyone. I was experiencing the segmentation fault reported by Nicolas before so I just tried updating and compiling. But I get the following error: checking for boostlib = 1.37.0... configure: error: We could not

Re: [Flightgear-devel] sound system oddity

2009-11-18 Thread Erik Hofman
Erik Hofman wrote: Alex Romosan wrote: this is with the f-16. while inside the cockpit then engine sound changes depending on the heading of the aircraft. going west the sound is very loud going east it's almost completely gone. as the plane turns the sound gradually changes going either up

Re: [Flightgear-devel] (no subject)

2009-11-18 Thread Curtis Olson
On Wed, Nov 18, 2009 at 6:41 AM, cullam Bruce-Lockhart culla...@yahoo.comwrote: I guess the big question is when do the textures get assigned in the first place? This is going to sound a little strange, but what gets assigned within terragear is a material name (which FlightGear resolves into

[Flightgear-devel] Re: Cliffs

2009-11-18 Thread cullam Bruce-Lockhart
That's wrong: they can and they do. Have you ever been in the Alps? I've often been amazed at in which unlikely places plants still grow happily. Stefan In general, you are correct. However, I'm doing scenery for Newfoundland, where there is almost no soil, just clay and rock. Short trees do

Re: [Flightgear-devel] Cliffs

2009-11-18 Thread Curtis Olson
On Wed, Nov 18, 2009 at 9:29 AM, cullam Bruce-Lockhart culla...@yahoo.comwrote: Which still leaves me with the question of where in FGFS-construct is the terrain type FIRST assigned. I'd like to do the cliff assignment at that point, rather than one of the many other time in the program it

Re: [Flightgear-devel] multiple instances of given ai aircraft

2009-11-18 Thread jorg van der venne
The fix that has been proposed will solve the problem, but I really enjoyed watching the flightline filled with F-16's @ EHVK. It would be a shame if they would only appear if scheduled for departure and only within 30 minutes of that time. I will see if I can come up with a better idea/fix

Re: [Flightgear-devel] Hansajet autopilot

2009-11-18 Thread Torsten Dreyer
Well, I have sent a message about that bug some time ago, but I would like to know if it has been worked on or not, maybe if the dev forgot that I sent that... :P The bug: The autopilot, when activated on NAV/heading hold mode, will cause the plane to do many barrel rolls. I think it's

Re: [Flightgear-devel] Link Error mostly with SGSampleGroup

2009-11-18 Thread Alexander Jäger
thank you, that was it. -- Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core

[Flightgear-devel] conflicting rudder control from 2 joysticks

2009-11-18 Thread Pawel Ludwikow
Hello I've found it confusing when a single input property - namely rudder - can be controlled from more than one joystick (joystick with Z axis and rudder pedals). It's very easy to accidentally rotate joystick which ruins preset rudder control from pedals. To solve this confusion I propose

Re: [Flightgear-devel] Flightgear-devel Digest, Vol 43, Issue 17

2009-11-18 Thread Forums Virgin Net
I think this is Good, been wanting this feature for some time, I can't say how often I have been filming and got the perfect shot only to realise I got the menubar and wanted ot out of shot. Aerotro snip Message: 2 Date: Tue, 17 Nov 2009 08:50:28 -0600 From: Curtis Olson curtol...@gmail.com

[Flightgear-devel] Precipitation

2009-11-18 Thread syd adams
Precipition always defaults to true , and the checkbox is blank at staartup, even with 'precipitation-gui-enabled' set to false in preferences.xml ... Anyone mind if I commit a preferences.xml with the added precipitation-enable type=bool userarchive=yfalse/precipitation-enable , which fixes this

Re: [Flightgear-devel] FSWeekend impressions

2009-11-18 Thread Durk Talsma
Hi Wolfram, On Monday 16 November 2009 04:20:52 pm Wolfram Kuss wrote: Unfortunately I dont have time to write a long impression or clean up my photos a lot, so here is simply a huge 150MB pack of fotos with a small text file: http://www.3d-raumplan.com/wk_privat/Fotos_FSWeekend.rar It was