[Flightgear-devel] Live Multiplayer

2011-12-23 Thread Pedro Morgan
Is there a way we can work towards a more "accessible" multiplayer enviroment for next year + What I would maybe like is.. A dead reckoning system of current network And easy way to chat.. And to do some of the Multiplayer tasks without FG.. as an install.. eg being an ATC with an Android and a

Re: [Flightgear-devel] deteriorating cull performance kills fps

2011-12-23 Thread Heiko Schulz
Hello, >Also a different issue: I seem to recall there was a golden era when >model loading was nicely done in the background, not causing severe >stuttering in the display. Nowadays if I look around the scene, FG >freezes for seconds at a time. I noticed the same some while now. I thought that

Re: [Flightgear-devel] Debugging an Ati shaders issue (with 3d textures, again)

2011-12-23 Thread Robert
Csaba, I have the same problem. Lock-up is caused by the Landmass shader as soon as I switch to level 4. Linux, fglrx Just as a data point: > HD5770 here too, but linux fglrx. I don't see such messages, up to > quality level 3. Anything higher causes lock-up of FGFS (have to kill > it). > ---

Re: [Flightgear-devel] Debugging an Ati shaders issue (with 3d textures, again)

2011-12-23 Thread Csaba Halász
On Fri, Dec 23, 2011 at 5:05 PM, James Turner wrote: > I'm having the dreaded 'invalid operation after ' errors from OSG, which > makes seeing other debug output. Once again, it relates to 3D textures, and > is presumably Ati specific. > > Details: >        - latest Git of fg+sg+fgdata, OSG 3.0.

[Flightgear-devel] Debugging an Ati shaders issue (with 3d textures, again)

2011-12-23 Thread James Turner
I'm having the dreaded 'invalid operation after ' errors from OSG, which makes seeing other debug output. Once again, it relates to 3D textures, and is presumably Ati specific. Details: - latest Git of fg+sg+fgdata, OSG 3.0.1 - card is a Radeon 5770, with the official Apple drive

Re: [Flightgear-devel] Cessna 172p cockpit improvement

2011-12-23 Thread Bertrand Coconnier
2011/12/23 Jon S. Berndt : > > Also, I guess we should have some discussion on where the "official" version > of some JSBSim aircraft should reside. I think I'll be culling some models > from the JSBSim distribution - models that have been untouched for a long > time. I'd like to issue a new releas