I got an idea from a X-Plane user that he removed the springs from his joystick (Logitech Extreme 3D Pro).I tried it in X-Plane and wow how easy to keep the ship under control !Works great for me too !IsaoMelchior FRANZ <[EMAIL PROTECTED]> wrote: * Maik Justus -- 9/15/2006 12:07 AM: > a new update
How about some stub functions ?It's kind of temporary patch up that's organized in one place.So later on, you know where to look in to delete the obsolete stuff.IsaoErik Hofman <[EMAIL PROTECTED]> wrote: Melchior FRANZ wrote:> * Erik Hofman -- Thursday 15 June 2006 15:32:>> I would just copy the cu
I'm more of a guy who like to click on, let's say, "FGLive Now !" option to get all the aircrafts, sceneries and the features.Kind of like fast-food-drive-thru-combo-list deal.But then, we might be able to use that combo list as a starting point for furthur fine tuning of what's to be included.My 2
Since Melchior just checked in the HUD color feature, I have to compile from the CVS.Also with Debian, I always have a difficulty with apt-get installing openal and freeal for some reason (on the live CD with unionfs).IsaoArnt Karlsen <[EMAIL PROTECTED]> wrote: On Thu, 8 Jun 2006 15:24:31 -0700 (PD
Hmm, I have to go through hoops to get FG compiled and installed on my Live Knoppix DVD...Or I have to wait for the next relese of FGLive...Let me try looking for an photo imgae somewhere on the web.IsaoMelchior FRANZ <[EMAIL PROTECTED]> wrote: * Isao Yamashita -- Thursday 08 June 2006 22:
I work on F/A-18F avionics.Its HUD color is more like a darker green,the one you would see on an old CRT monitor.Alpha value is maybe 75% ?IsaoMelchior FRANZ <[EMAIL PROTECTED]> wrote: * Melchior FRANZ -- Wednesday 07 June 2006 20:09:> HUD colors are now configurable in preferences.xml [...]Here's
I always use my poor man installation of Knoppix (like a live cd image booting from HD), and save those drivers and video codec to a flash memory, and copy back to ramdisk (union fs) for later usage / installation This way I have an access to essential, but hard to access stuff at hand in a con
www.ogre3d.org looks nice to me, with NxOgre physics engine http://nxogre.betajaen.com/index.php/Main_Page How's this one looks to you guys compare to OSG ? Isao
I have the same experience on both A-10cl and A-10fl in the CVS or Debian repository of FG 0.9.9. You can still fly, but you have to baby it to fly. With abrupt yank and bank on the joystick makes the jet start to oscillate and totally uncontrollable. Roll is very slow too. I was disappoint
This is something that I would like to do for Washington DC.Unfortunately I don't have vector graphics, though I can easily getraster graphics of the USGS 7.5' maps.Josh --- You can use Inkscape to convert the raster graphics to SVG (or other vector) formats. My 2 cents IsaoJosh Babcoc
Looks so nice, but do you have the newer catapult hooks too (the one hooks to the launch bar, and the tension bar holding at the back of the nose gear strut) ? I can send some diagrams if you need. IsaoVivian Meazza <[EMAIL PROTECTED]> wrote: Hi I started out by adjusting the catapult stro
...minimum of coding standard:- - do not use tabs, use only spaces (this guarantees that the code looksthe same everywhere and any formating won't break)Not in a minimal coding standard should be:- - use only 2 spaces per indent (that's what I prefer - but other choicesare also valid and coding is
Thanks, Melchior. I got it get working, and by looking at it, had me remember some bad days of on the "boat" (I was on CVN 75). IsaoMelchior FRANZ <[EMAIL PROTECTED]> wrote: * Stefan Seifert -- Monday 13 February 2006 08:45:> Isao Yamashita wrote:> > I did uncomme
--carrier=Nimitz option doesn't work for me. FG gives me some mysterious help text like below : --carrier=[name|ID] Specify starting position on an AI carrier --parkpos=name Specify which starting position on an AI carrier (must also specify a carrier) I did uncomment the "nimitz_demo" line in
YES ! I installed the OpenAL for my distro with Synaptic package manager, and it is WORKING with all the radio chatters ! Many thanks to Fred and Melchior ! Phew, that was an ordeal. IsaoFrederic Bouvier <[EMAIL PROTECTED]> wrote: Isao Yamashita a écrit :> Argh. Never mind.>> T
Argh. Never mind. The file path is just fine. So I guess I have to stack trace the simgear/openal_test2. IsaoIsao Yamashita <[EMAIL PROTECTED]> wrote: I stared at the stack trace for a while, and I suspect the following code section from ATCVoice.cxx : bool FGATCVoice::LoadVoice(const str
I stared at the stack trace for a while, and I suspect the following code section from ATCVoice.cxx : bool FGATCVoice::LoadVoice(const string& voice) { // FIXME CLO: disabled to try to see if this is causign problemcs // return false; ifstream fin; SGPath path = globals->get_fg_r
PS: and I know it should be "May I *remind* you" :-) You may REMEMBER me as much as you'd like, but I just wanna get this thing successfully running with all the latest frills ! Eventually I just wanna make my net fdm control code to work. I'm doing all this on my TabletPC, so changing the sound
7;s what gets me confused. Isao Melchior FRANZ <[EMAIL PROTECTED]> wrote: * Isao Yamashita -- Sunday 12 February 2006 19:07:> #6 0x083a0ff8 in SGSoundSample::load_file (this=0xb2da290, path=0x0,&
gt;
file=0xb2da10c "default.wav") at sample_openal.cxx:388[...]> I sus
t bootstrap.cxx:198 (gdb) I suspect somewhere around the trace #6 or #7 is causing the problem. But I don't know how to fix it. Help ! IsaoMelchior FRANZ <[EMAIL PROTECTED]> wrote: * Isao Yamashita -- Sunday 12 February 2006 17:15:> I hope it's an OpenAL problem.> I
db) So, is the problem in the glibc ? Hmm ? Isao Isao Yamashita <[EMAIL PROTECTED]> wrote: My experience with GDB is o
nly with
hello world example. I'm doing : (gdb) file fgfs --fg-root=/home/knoppix/FlightGear-0.9.9 Load new symbol table from "/ramdisk/home/knoppix/FlightGear-0
Found version [none] at: /usr/local/share/FlightGear Please upgrade to version: 0.9.9 Program exited with code 0377. (gdb) Am I doing right ?Frederic Bouvier <[EMAIL PROTECTED]> wrote: Fre
deric
Bouvier wrote :> Isao Yamashita wrote :> >> ...>> Audio initialization f
I hope it's an OpenAL problem. I tried with --disable-sound option too, didn't work either. IsaoMelchior FRANZ <[EMAIL PROTECTED]> wrote: * Frederic Bouvier -- Sunday 12 February 2006 16:54:> Isao Yamashita wrote :> > ...> > Audio initialization failed!> >
hing
? Help ! Isao Frederic Bouvier <[EMAIL PROTECTED]> wrote: Hi Isao,here are the relevant part of the error message :Isao Yamashita wrote :> freeglut (./fgfs): Unable to create direct context rendering for> window 'FlightGear'> This may hurt performance.> Xlib: ext
g how you get on as I need to learn more about the CVS side of things..Cheers=DeneWellington, New Zealand>From: Isao Yamashita >Reply-To: flightgear-devel@lists.sourceforge.net>To: flightgear-devel@lists.sourceforge.net>Subject: RE: [Flightgear-devel] Help ! on a Run-Time Error !>Date:
ght even eliminate it!!) ... its my best guess...no basis in fact or code..Cheers=DeneWellington, New Zealand>From: Isao Yamashita >Reply-To: flightgear-devel@lists.sourceforge.net>To: flightgear-devel@lists.sourceforge.net>Subject: [Flightgear-devel] Help ! on a Run-Time Error !>
After a couple of hours of struggling, I managed to compile Flight Gear CVS with all the necessary components. Yet it crashes after the splash screen with the following messages on my terminal screen : [EMAIL PROTECTED] ./fgfs --fg-root=/home/knoppix/FlightGear-0.9.9 Error reading properties: Fai
Agreed. As far as a list of phrases / voices goes : Voice Type (Preferrably all girl's voice) :BritishFrenchGermanSpanishRussian Texan ! --- Computer Voices --- Altitude !Warning !Caution ! (everytime the master caution light flashes)Windshear !Pull Up !Landing Gear (when near ground and
I've got an idea. What if we would have the background of a regular 2D / 3D instrument transparent or translucent, and arrange the layout like HUD, and laid over on the screen ? I bet we can make the attitude / airspeed / alt / vsi gauges to only display the numbers without the ticks and the need
Hmm, maybe she was concerned about her copyright ? I think it would be authentic enough if you can record a girl's voice who has a nice voice (like X-Plane) and willing to do it for a open source flightsim ? Just a thought... IsaoErik Hofman <[EMAIL PROTECTED]> wrote: Isao Yamashit
I thinks it is also useful to simulate the "bitchin' betty" computer voices for military jets / airliner planes. IsaoJosh Babcock <[EMAIL PROTECTED]> wrote: Melchior FRANZ wrote:Would be nice> if the b29 copilot reported "gear down" etc., or the bo105 copilot> gave some navigation hints ("I th
Sorry with my inexperience with FGFS. I tried with V0.9.8a came with Game Knoopix DVD. I didn't hear anything but only the text on the display, when I enabled from the menu. I'll try with --prop this time. Isao Melchior FRANZ <[EMAIL PROTECTED]> wrote: * Isao Yamashit
Send it to the screen like now, print it to the console, forward itto the speech synthesis module (yet to be written :-), ... There is a text to speech program called "festival", and you can use a named-pipe to pump data in/out. Let me look in if there's a network interface built in or not.
Wow... That's really neat, and that's what I have been trying to figure out for a long time ! FG's manuals are spread to many places on the net, and there's only one or two pages on the subject, so I just got tired of digging this kind of info out. BTW, so how should I go about when I need to t
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