Re: [Flightgear-devel] Terrain self-shading

2013-04-21 Thread tuomas . kuosmanen
Then fall and windy could be combined with particles (?) to simulate wind blown leaves and dynamically painting the foliage part of the texture with alpha to make leaves fall off on windy weather..? ;) Kinda special case and maybe not worth the effort but might be quite awesome jaw-dropper on

Re: [Flightgear-devel] Window glass reflection effects

2012-03-15 Thread Tuomas Kuosmanen
I totally agree with your reasoning. The reflections might look cool, but they generally just get in the way of flying the airplane. Same with instrument glass reflections. Optional would be fine. I have flown with some dirty and scratched windshields, and can verify what Torsten says about

Re: [Flightgear-devel] Projection system question

2012-02-15 Thread tuomas . kuosmanen
Hi. Two things: First, keep us posted of your progress :) I am also working on simulator stuff at our aviation club, so this kind of stuff is interesting to follow. Another thing that comes to my mind is a spherical door projection example I remember seeing on README.multiscreen (or it was

Re: [Flightgear-devel] Projection system question

2012-02-15 Thread tuomas . kuosmanen
I intended to say Spherical *dome* projection example but my phone knew better and autocorrected.. /T On 15.2.2012 15:35 tuomas.kuosma...@gmail.com wrote: Hi. Two things: First, keep us posted of your progress :) I am also working on simulator stuff at our aviation club, so this kind of

Re: [Flightgear-devel] new Cessna Altimeter

2012-02-01 Thread Tuomas Kuosmanen
Hey. Would this be helpful? http://gallery.tigert.com/gallery/gauges/aab?full=1 The photo was taken by me years ago and I can license it as GPL if you want. Feel free to use it as a texture if you find it helpful. Btw, we had QNH of 1055 hPa last week and the local aviation forum discussions had

Re: [Flightgear-devel] new Cessna Altimeter

2012-02-01 Thread Tuomas Kuosmanen
Oops. Looks like my old gallery site is unreliable. http://koti.kapsi.fi/tigert/altimeter.jpg That's the same image, sorry for the bad url. //T On 1 February 2012 22:56, Tuomas Kuosmanen tuomas.kuosma...@gmail.comwrote: Hey. Would this be helpful? http://gallery.tigert.com/gallery/gauges

Re: [Flightgear-devel] new Cessna Altimeter

2012-02-01 Thread Tuomas Kuosmanen
Actually, heck. I have some more too, if someone finds them useful. These were taken from a piper sales promo event at our airport in 2003 (time flies... :-)) where they promoted the new piper Saratoga and Archer. They are the new interior/panel style but pre-GarminG1000 age. So, kinda recent

Re: [Flightgear-devel] new Altimeter for Cessna c172p

2012-01-05 Thread Tuomas Kuosmanen
Just a random thought: does (could) it have both hPa and InHg scale in the baro window? Would be very practical. Those exist in real life, there sre just two baro scale windows on opposite sides of the gauge face. //Tuomas -- On 4.1.2012 22:08 Stephan Bourgeois wrote: Hello everybody, I

Re: [Flightgear-devel] Simgear

2012-01-01 Thread Tuomas Kuosmanen
If I am understanding you correctly, you want to get access to various variables within flightgear. Isn't the Property Tree via telnet or http something that might work for you? Should be easy to access it from a web service even. Or define a generic protocol, the wiki had an example how to make

Re: [Flightgear-devel] Cessna 172p cockpit improvement

2011-12-20 Thread Tuomas Kuosmanen
On 14 December 2011 20:07, Gijs de Rooy gijsr...@hotmail.com wrote: A great source of dimensions is http://gallery.tigert.com/gallery/c172dim Note that this is a C172N (not P), but there doesn't seem to be much of a difference between the two models cockpitwise. Yeah. That's our club's

[Flightgear-devel] Recent shader stuff vs 2.4

2011-12-12 Thread Tuomas Kuosmanen
Hello. I was talking about this on irc before as well. I am testing stuff on an older macbook running Ubuntu, and with fg 2.4 I could set the enable shaders master switch in rendering options to off, and without 3d clouds I got about 25fps, which was ok for testing panels and developing gauges

Re: [Flightgear-devel] Recent shader stuff vs 2.4

2011-12-12 Thread Tuomas Kuosmanen
On 12 December 2011 16:48, Gijs de Rooy gijsr...@hotmail.com wrote: could it be thre trees? They are now no-longer dependant of the Shader/Quality-vs-Performance setting... This is another way to set FPS limit to about 2 ;-) But it was off when I was testing. to push it today. But you can

Re: [Flightgear-devel] apt.dat update (lowercase names etc.)

2011-12-11 Thread Tuomas Kuosmanen
Sure, but it was his former homebase which he remembered by heart. I am not saying they are not useful in an emergency, but as they are not official airports, there is no guarantee the runway is even suitable for landing or takeoff. Hence the question whether they should be part of the airport

Re: [Flightgear-devel] apt.dat update (lowercase names etc.)

2011-12-10 Thread Tuomas Kuosmanen
NOTAM has usually a time of validity, so permanent/long term changes usually end up as an AIP supplement which have a longer lifespan. Closed runways have a big white X on both ends of the runway (I guess if it is closed both ways? ;)) One more thought: Should completely closed airports be

Re: [Flightgear-devel] apt.dat update (lowercase names etc.)

2011-12-09 Thread Tuomas Kuosmanen
Wouldn't it be useful to somehow flag the airport as closed/restricted/whatever in the data, so that nav displays and gps/fms units could show a different airfield symbol if desired for closed airports? Does the data format support this? FG could say (closed) in the end also based on the flag,

Re: [Flightgear-devel] Snow line based on METAR

2011-12-08 Thread Tuomas Kuosmanen
Hmm. As far as I know, METAR snow information only focuses on the runway surface. Imagine a nice sunny day in late march, where the runway is just dry asphalt, yet there can be lots of snow in the ground. On the other hand, if the runway surface has snow, we can pretty safely assume it exists on

Re: [Flightgear-devel] turbine inlet temperature in the seneca (TIT)

2011-12-08 Thread Tuomas Kuosmanen
Ok, I made a pretty gross hack for now, and used EGT but made the gauge show 100°F higher :-P On the other hand, since I am making a custom panel for the senecaII anyway, I could just make the gauges EGT for now, as they serve more or less the same purpose in engine management anyway. Torsten,

Re: [Flightgear-devel] turbine inlet temperature in the seneca (TIT)

2011-12-06 Thread Tuomas Kuosmanen
On 6 December 2011 11:07, Gary Neely grne...@gmail.com wrote: I can say for certain that YASim does not model TIT, and I believe JSBsim doesn't either, though there seems to be a stub for TIT modeling which may be where that property comes from. Someone please correct me if I'm wrong about

[Flightgear-devel] turbine inlet temperature in the seneca (TIT)

2011-12-05 Thread Tuomas Kuosmanen
Hello. I am working on some XML 2D gauges for our aviation club flight training device. We have a twin engine trainer I built over the years which runs on top of MS Flight Simulator, and I am making a flightgear setup for it to have a platform that stays alive :-) The SenecaII looks like the

[Flightgear-devel] Fgpanel and ubuntu 11.10 build linking failed on libz, solved.

2011-10-24 Thread tuomas . kuosmanen
Hi folks, and a quick hello, myself being new to this list. :) Here's just a quick note when compiling from git on ubuntu 11.10, I had to add SIMGEAR_LIBRARIES to the linking section on utils/fgpanel CMakeLists.txt, it would fail on missing symbols on libz otherwise. After this fgpanel (and