Hi,
I've put up a new brief tutorial for not-so-experienced FGFS modelling
developers. It focuses on basic principles about Simgear XML animations applied
on a simple CAT II/III separation ground marking.
The example teaches how to apply a simple texture to a planar object with
Blender, make
Quoting Roberto Inzerillo :
Hi,
I've put up a new brief tutorial for not-so-experienced FGFS modelling
developers. It focuses on basic principles about Simgear XML animations
applied on a simple CAT II/III separation ground marking.
The example teaches how to apply a simple texture to a
Martin Spott wrote:
Roberto Inzerillo wrote:
The URL:
http://www.geocities.com/robitabu/blender_catii-ii_markings/catii-iii_markings.html
I have the impression the time has come that somebody should create an
unrestricted web account for you ;-)
It might make sense to merge
Simon was kind enough to put the tutorial on the Flightgear Wiki.
The URL:
http://wiki.flightgear.org/flightgear_wiki/index.php?title=Blender_Ground_Signs_Tutorial
That will solve the Yahoo transfer quota limits prob :-)
Roberto
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