Re: [Flightgear-devel] Daily FG .deb

2009-11-14 Thread Erik Hofman
Vivian Meazza wrote: > The ignore facility in the Network/Pilot List menu does something like that. > You don't get any chat messages, but you can see the model. I don't know > what the consequences of going beyond that might be ... You could compare it to an IRC channel where users can get ignore

Re: [Flightgear-devel] Daily FG .deb

2009-11-14 Thread Vivian Meazza
Erik wrote > Stuart Buchanan wrote: > > However, reading further down, I think you're concerned about the > effects of letting > > lots of children loose in the MP Environment. If you are particularly > concerned, > > you could always run your own MP server. > > Reading the blog from FS Weekend

Re: [Flightgear-devel] Daily FG .deb

2009-11-14 Thread Erik Hofman
Stuart Buchanan wrote: > However, reading further down, I think you're concerned about the effects of > letting > lots of children loose in the MP Environment. If you are particularly > concerned, > you could always run your own MP server. Reading the blog from FS Weekend I couldn't help but thi

Re: [Flightgear-devel] Daily FG .deb

2009-11-14 Thread Stuart Buchanan
Pete Morgan wrote: > Indeed I have submitted my first TaxiDraw to Robin Peel, and wishing to > move onto scenery next which is a grey area atmo (more later). You should also submit to Martin Spott as he's keeping a track of airport layouts as well. > Quick question? how many users have been "kic

[Flightgear-devel] Daily FG .deb

2009-11-13 Thread Pete Morgan
A problem shared is a problem * 0.5 apparently. With some c++ and nasal (sneezes, dribbles and a tissue to contain tacticle stuff) then the 1/2 ratio can be rapidly reduced. So my frustration is with the "scenery" part of FlightGear. Eg can I fly from Cardiff to Barcelona without scenery disap