Re: [Flightgear-devel] OSG and material animation, livery change ??

2007-09-05 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 K. Hoercher wrote: > So now over to nagging at myself... > On 8/31/07, K. Hoercher <[EMAIL PROTECTED]> wrote: >> Some notes: >> - I found that in order to make the example from model-howto.html work >> ( starting at "To make a texture replaceable at ru

Re: [Flightgear-devel] OSG and material animation, livery change ??

2007-09-05 Thread K. Hoercher
So now over to nagging at myself... On 8/31/07, K. Hoercher <[EMAIL PROTECTED]> wrote: > Some notes: > - I found that in order to make the example from model-howto.html work > ( starting at "To make a texture replaceable at runtime") one has to > specify a valid (i.e. loadable) in the material an

Re: [Flightgear-devel] OSG and material animation, livery change ??

2007-09-01 Thread Detlef Faber
Hello Melchior, Am Samstag, den 01.09.2007, 09:15 +0200 schrieb Melchior FRANZ: > * Detlef Faber -- 8/31/2007 4:50 PM: > > Just great! I've reworked the bf109 and it just works! > > That's funny. Haven't I sent you a patch for the bf109 to use the > new livery dialog *months* ago? You said you'd

Re: [Flightgear-devel] OSG and material animation, livery change ??

2007-09-01 Thread Melchior FRANZ
* Detlef Faber -- 8/31/2007 4:50 PM: > Just great! I've reworked the bf109 and it just works! That's funny. Haven't I sent you a patch for the bf109 to use the new livery dialog *months* ago? You said you'd commit it later ... m. --

Re: [Flightgear-devel] OSG and material animation, livery change ??

2007-08-31 Thread
> > Taking into account the hint from > > http://permalink.gmane.org/gmane.games.flightgear.devel/42953 trying > > to follow model-howto.html and ripping apart Syd's b1900d, I came up > > with the attached patch as a proof of concept thing. Oh man I hope you put it back together again ! Seriously

Re: [Flightgear-devel] OSG and material animation, livery change ??

2007-08-31 Thread Detlef Faber
Hello K. Just great! I've reworked the bf109 and it just works! Am Freitag, den 31.08.2007, 15:33 +0200 schrieb K. Hoercher: > Hi, > > ok, it does work. It does so at least with osg (2.1.8) simgear and fg > cvs as of 20070828 and osgviewer (is it default now?) > > Taking into account the hint

Re: [Flightgear-devel] OSG and material animation, livery change ??

2007-08-31 Thread K. Hoercher
Hi, ok, it does work. It does so at least with osg (2.1.8) simgear and fg cvs as of 20070828 and osgviewer (is it default now?) Taking into account the hint from http://permalink.gmane.org/gmane.games.flightgear.devel/42953 trying to follow model-howto.html and ripping apart Syd's b1900d, I came

Re: [Flightgear-devel] OSG and material animation, livery change ??

2007-08-07 Thread Detlef Faber
Hello Gerard, Am Dienstag, den 07.08.2007, 19:47 +0200 schrieb gh.robin: > > > Hello, > > With FG OSG Does somebody succeeded to get livery change ? , i have tried > bf109g, b1900d for instance, which does work. > Only FG PLIB gives the nice result. > it used to work in OSG too, but sadly

[Flightgear-devel] OSG and material animation, livery change ??

2007-08-07 Thread gh.robin
Hello, With FG OSG Does somebody succeeded to get livery change ? , i have tried bf109g, b1900d for instance, which does work. Only FG PLIB gives the nice result. I intend to implement some diff livery on Noratlas ant P-38L , i am not sure that is a good idea. Regards -- GĂ©rard