Re: [Flightgear-devel] Two rendering issues

2013-02-05 Thread Renk Thorsten
> I think the foam texture is still read in a conditional, based on > distance. > (water-lightfield.frag/water-lightfield_lr.frag lines 422-434) You got me there :-) But it turned out not to be the problem... the problem was that if (condition) {do_stuff();} (...) if (condition) {do_other_stu

Re: [Flightgear-devel] Two rendering issues

2013-02-05 Thread Arnt Karlsen
On Tue, 5 Feb 2013 16:49:44 +0100, Arnt wrote in message <20130205164944.7c842...@celsius.lan>: > On Tue, 5 Feb 2013 16:36:35 +0100, Arnt wrote in message > <20130205163635.762a1...@celsius.lan>: > > > Could the ATI hack have done something weird? Any ideas > > welcome, I have no good plan of

Re: [Flightgear-devel] Two rendering issues

2013-02-05 Thread Arnt Karlsen
On Tue, 5 Feb 2013 16:36:35 +0100, Arnt wrote in message <20130205163635.762a1...@celsius.lan>: > Could the ATI hack have done something weird? Any ideas > welcome, I have no good plan of attack for this yet. ..if you can tell me how to diable it, and enable it, I can tell you how both cases l

Re: [Flightgear-devel] Two rendering issues

2013-02-05 Thread Emilian Huminiuc
On Tuesday, February 05, 2013 11:12:14 Renk Thorsten wrote: > > Cannot reproduce here on today's GIT. > > > > Given the intermitent nature of it, I have a possible culprit (but > > you're not > > going to like it): > > -try with the texture fetches outside of the conditionals, see if you > > (or t

Re: [Flightgear-devel] Two rendering issues

2013-02-05 Thread Renk Thorsten
> Cannot reproduce here on today's GIT. > > Given the intermitent nature of it, I have a possible culprit (but > you're not > going to like it): > -try with the texture fetches outside of the conditionals, see if you > (or the reporter) can still reproduce it. I think I told you a while ago t

Re: [Flightgear-devel] Two rendering issues

2013-02-05 Thread Emilian Huminiuc
On Tuesday, February 05, 2013 08:17:43 Renk Thorsten wrote: > 2) Flickering in water > > http://www.flightgear.org/forums/viewtopic.php?f=68&t=18924&start=15#p176001 > > With the sun in the back, under some conditions a strange flickering in the > water can be observed. Dialling down the amount

[Flightgear-devel] Two rendering issues

2013-02-05 Thread Renk Thorsten
I've received two bugreports in the forum for which I would like to ask some advice here: 1) The ultra terrain shader makes runway designation signs go away: http://www.flightgear.org/forums/viewtopic.php?f=47&t=18999 It would appear that all the sign boards in airports are driven to grey whe