Hi Vassilii,
On Tuesday 14 November 2006 18:52, Vassilii Khachaturov wrote:
Of course, the first thing I ran when I first managed to compile the OSG
is their precip demo.
:)
On the list there was a post today that it does not really work together with
the osg::CameraView I currently use.
May
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Mathias Fröhlich wrote:
:)
I am looking forward to that.
So I will not put my hands here.
My main goal is now to improve the current animations system so that we will
be back at the stage we were before.
Also the lights are on my top
Hi,
On Wednesday 15 November 2006 19:32, Tim Moore wrote:
Work is underway on that. See
http://www.bricoworks.com/moore/osg-lights-intense.png. This is using
OSG point lights, obviously.
Ok. I did not hear from you for some time ...
But great!
I had some test with shader based lights in the
More data on what was happening:
The exciting news:
when run at the default mode here (1280x1024, truecolor default visual,
but no --bpp on the cmdline), I get a slight (1-2) fps improvement of
OSG vs PLIB versions. Tested in KSFO, dawn and noon. Noon is 17-18 vs
19-21 improvement, and dawn
Just tested performance of today's FG CVS OSG-based version vs older
plib-based one (built from Oct 22 FG CVS) version.
The exciting news:
when run at the default mode here (1280x1024, truecolor default visual,
but no --bpp on the cmdline), I get a slight (1-2) fps improvement of
OSG vs PLIB
Hi Vassilii,
Vassilii Khachaturov wrote:
The exciting news:
Glad to hear that, sounds promising !
ftp://ftp.uni-duisburg.de/FlightGear/Misc_maf/OpenSceneGraph-20061113/OSG_OP_OT-1.2-Flightgear.diff
...and I didn't apply the last chunk in the above diff (4 osg::notify
debug printouts in
Mathias, thanks for the great work! I'm now into the precip thing porting.
I assume you know that there is some precipitation stuff already in OSG ?
I currently have no idea if it's ready to serve as a replacement of
what's currently in FlightGear/PLIB but it might be worth having a look
Of
Mathias Fröhlich schrieb:
Hi,
I have placed a new set of openscenegraph packages at
ftp://ftp.uni-duisburg.de/FlightGear/Misc_maf/OpenSceneGraph-20061108
Feedback:
compiles and works without problem on OpenSuse 10.1 x86_64.
Georg
Hi,
I have placed a new set of openscenegraph packages at
ftp://ftp.uni-duisburg.de/FlightGear/Misc_maf/OpenSceneGraph-20061108
That one contains an updated ac3d loader and the current osg cvs' rgb loader.
That means that the required rgb loader is in osg's cvs.
Greetings
Mathias
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