Re: [Flightgear-devel] "scale" animation change -- checking aircraft required

2007-06-27 Thread Stewart Andreason
alexis bory wrote: > Any URL for this webpage ? > > Oh, sorry. Guess I was trying not to promote it until after I completed the next step in development. http://www.geocities.com/sandreas41/flightgear_aircraft.html Stewart -

Re: [Flightgear-devel] "scale" animation change -- checking aircraft required

2007-06-27 Thread alexis bory
Stewart Andreason a e'crit : > Melchior FRANZ wrote: [snip..] > > Of course, if you don't care at all how your model looks in 0.9.11, > > then you don't need to change anything. Your models aren't GPL > > compatbile, nor part of fgfs, let alone of 0.9.11, so you shouldn't > > worry, anyway. > > >

Re: [Flightgear-devel] "scale" animation change -- checking aircraft required

2007-06-27 Thread Stewart Andreason
Melchior FRANZ wrote: >>> Note that a single 0.123 >>> does *not* work on fg/plib. >>> >^^^ > > >> I was using a single in several places... but after specifying >> all three axis, it needed fixing. >> > > *fg/plib*! You are using fg/osg, no? Um, No. I

Re: [Flightgear-devel] "scale" animation change -- checking aircraft required

2007-06-18 Thread Melchior FRANZ
* Stewart Andreason -- Tuesday 19 June 2007: > Melchior FRANZ wrote: > > Note that a single 0.123 > > does *not* work on fg/plib. ^^^ > I was using a single in several places... but after specifying > all three axis, it needed fixing. *fg/plib*! You are using fg/osg,

Re: [Flightgear-devel] "scale" animation change -- checking aircraft required

2007-06-18 Thread Stewart Andreason
Melchior FRANZ wrote: > Note that a single 0.123 > does *not* work on fg/plib. Never has. So you need the three x/y/z > offsets of 1 there, too. > > What Never? I was using a single in several places... but after specifying all three axis, it needed fixing. I've made several changes and enh

Re: [Flightgear-devel] "scale" animation change -- checking aircraft required

2007-06-17 Thread Melchior FRANZ
Forgot to mention: if a "scale" animation uses the method, then it's not concerned and doesn't need to be fixed. That's the current status: still need to be checked OV10 SenecaII beaufighter bf109 dhc2 ec135 vulcanb2 Hunter Hurricane SeaVixen Spitfire a4 seahawk sopwi

Re: [Flightgear-devel] "scale" animation change -- checking aircraft required

2007-06-17 Thread Melchior FRANZ
* Melchior FRANZ -- Sunday 17 June 2007: > bo105 ... yes, I know Fixed. Others are already working on their aircraft. > I will wait for two or three days, then convert the remaining > aircraft, and after that make the mentioned fix in SimGear. No. I fixed the SimGear bug already, so that

Re: [Flightgear-devel] "scale" animation change -- checking aircraft required

2007-06-17 Thread Melchior FRANZ
* Melchior FRANZ -- Sunday 17 June 2007: > If there are "scale" animations that don't set all three offsets > <{x,y,z}-offset>, then just add > > 1 > 1 > 1 > > to get the old behavior. "scale" animations which have all of them > set already don't need any fix. Bad wording. Again: for each

[Flightgear-devel] "scale" animation change -- checking aircraft required

2007-06-17 Thread Melchior FRANZ
The scale animations of both sg/plib and sg/osg wrongly set {x,y,z}-offset to 1. This will be changed to 0. It may be that aircraft rely on the wrong value, so that all aircraft maintainers are requested to check their aircraft for "scale" animations: 787 A-10 A-6E C130 CanberraBI8 Con