syd adams wrote:
I've made 2 versions of a shader menu dialog , rather than manage them from
the property browser. Is (one ) of them worth commiting ?
Another option that would be nice is a random vegetation density-factor
property that could be set with a slider. That is , the density property
Thanks for the input.
I admit I was uncertain about moving the 3d clouds there , but thought I'd
heard it mentioned
that the trees and 3d clouds were going to be moved into the effects...
The reason I thought this needed to be changed was the growing length of the
rendering dialog ,
but my fix may
The new shader dialog looks good, but it doesn't want to enable the
water shader. And I think it's not turning on the crop shaders as well.
--
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the
Did you update the Effects folder ? It's necessary for the changes to work
Cheers,
Nic
On Thu, Oct 8, 2009 at 8:12 PM, Victhor Foster victhor.fos...@gmail.comwrote:
The new shader dialog looks good, but it doesn't want to enable the
water shader. And I think it's not turning on the crop
you neede to update the Effects folder
On Thu, Oct 8, 2009 at 5:12 PM, Victhor Foster victhor.fos...@gmail.comwrote:
The new shader dialog looks good, but it doesn't want to enable the
water shader. And I think it's not turning on the crop shaders as well.
Ok, thanks.
you neede to update the Effects folder
On Thu, Oct 8, 2009 at 5:12 PM, Victhor Foster victhor.fos...@gmail.com
wrote:
The new shader dialog looks good, but it doesn't want to enable the
water shader. And I think it's not turning on the crop shaders as
well.
On 5 Oct 2009, at 00:20, syd adams wrote:
shader menu V2
http://imagebin.org/66379
Seems good to me, only concern from a usability point of view is
people who don't know what a shader is - 'advanced graphics settings'
might better (but too long for comfort). However, FG has many, many
I've made 2 versions of a shader menu dialog , rather than manage them from
the property browser. Is (one ) of them worth commiting ?
Another option that would be nice is a random vegetation density-factor
property that could be set with a slider. That is , the density property
could be 0-1 , and
8 matches
Mail list logo