Am 2012-11-05 12:14, schrieb Alan Teeder:
Just a heads up. The error report is :-
Thanks for the report. Should now be fixed.
Tom
--
Thomas Geymayer www.tomprogs.at / C-Forum und Tutorial: www.proggen.org
Student
-Original Message-
From: Thomas Geymayer
Sent: Monday, November 05, 2012 12:19 PM
To: flightgear-devel@lists.sourceforge.net
Subject: Re: [Flightgear-devel] Simgear/ShivaVG compile fails on windows
Am 2012-11-05 12:14, schrieb Alan Teeder:
Just a heads up. The error report
:Alan Teeder wrote
Am 2012-11-05 12:14, schrieb Alan Teeder:
Just a heads up. The error report is :-
Thanks for the report. Should now be fixed.
Tom
Yes - it all compiles and runs again. And my canvas HUD (in development)
still
works!
But mine doesn't :-(
Am 2012-11-05 16:02, schrieb Vivian Meazza:
But mine doesn't :-(
https://dl.dropbox.com/u/57645542/fgfs-screen-068.png
Any clues/hints?
Have you also updated fgdata? The way how the background color is set
has been changed (Now it uses only on single property for the whole
color instead of
On 5 Nov 2012, at 13:50, Alan Teeder wrote:
Yes - it all compiles and runs again. And my canvas HUD (in development)
still works!
Can you talk a little about the Canvas HUD? Moving the HUD to use the Canvas
would be a great step from my point of view, since it and 2D panels (which I am
-
From: James Turner
Sent: Monday, November 05, 2012 3:11 PM
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] Simgear/ShivaVG compile fails on windows
On 5 Nov 2012, at 13:50, Alan Teeder wrote:
Yes - it all compiles and runs again. And my canvas HUD (in development)
still
Thomas wrote
fails on windows
Am 2012-11-05 16:02, schrieb Vivian Meazza:
But mine doesn't :-(
https://dl.dropbox.com/u/57645542/fgfs-screen-068.png
Any clues/hints?
Have you also updated fgdata?
Yes, using MSVC10, and after the same problems as Alan.
The way how the background
Am 2012-11-05 18:30, schrieb Vivian Meazza:
I'm using the Nasal API - it used to all work before today's update. Can't
really see what to change
Are you using canvas.setColorBackground(r, g, b, a) and is there a function
setColorBackground: func () { me.texture.getNode('background',
at the
time of posting.
Strange.
Alan
-Original Message-
From: Thomas Geymayer
Sent: Monday, November 05, 2012 5:52 PM
To: flightgear-devel@lists.sourceforge.net
Subject: Re: [Flightgear-devel] Simgear/ShivaVG compile fails on windows
Am 2012-11-05 18:30, schrieb Vivian Meazza:
I'm
Thomas wrote:
Am 2012-11-05 18:30, schrieb Vivian Meazza:
I'm using the Nasal API - it used to all work before today's update.
Can't really see what to change
Are you using canvas.setColorBackground(r, g, b, a)
I have this:
m.canvas.addPlacement(placement);
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