Re: [Flightgear-devel] landmass geometry shader rewrite

2010-04-30 Thread Erik Hofman
Erik Hofman wrote: Tim Moore wrote: > I've eliminated some varying parameters from the landmass vertex and geometry shaders. Please give it a try and see if it works better. Yes this works for me, excellent! If I do the same kind of thing to landmass.vert/frag using this patch I also get

Re: [Flightgear-devel] landmass geometry shader rewrite

2010-04-30 Thread Erik Hofman
Tim Moore wrote: > I've eliminated some varying parameters from the landmass vertex and > geometry shaders. Please give it a try and see if it works better. Yes this works for me, excellent! Erik -- ___

Re: [Flightgear-devel] landmass geometry shader rewrite

2010-04-30 Thread Tim Moore
On Fri, Apr 23, 2010 at 11:14 AM, Erik Hofman wrote: > Tim Moore wrote: > > Looks like the same attribute problem. What hardware? > > NVidia 9600GT/512Mb on AMD X2 250 wn 2Gb memory. > > I've eliminated some varying parameters from the landmass vertex and geometry shaders. Please give it a try an

Re: [Flightgear-devel] landmass geometry shader rewrite

2010-04-23 Thread Frederic Bouvier
- "Tim Moore" a écrit : > > Looks like the same attribute problem. What hardware? for the record, I see an improvement from 8fps to 30fps on a NVIDIA geForce 9700M GT Thank you Tim -Fred -- Frédéric Bouvier http://my.fotolia.com/frfoto/ Photo gallery - album photo http://www.yout

Re: [Flightgear-devel] landmass geometry shader rewrite

2010-04-23 Thread Erik Hofman
Tim Moore wrote: > Looks like the same attribute problem. What hardware? NVidia 9600GT/512Mb on AMD X2 250 wn 2Gb memory. Erik -- ___ Flightgear-devel mailing list Flightgear-d

Re: [Flightgear-devel] landmass geometry shader rewrite

2010-04-23 Thread Tim Moore
On Fri, Apr 23, 2010 at 10:46 AM, Erik Hofman wrote: > Tim Moore wrote: > > Hi, > > I hacked on the landmass geometry shader a bit. On my machine I got the > > frame rate to improve from 14 fps to 52 fps using the ufo at ksfo. This > > technique may be promising, although it could certainly stand

Re: [Flightgear-devel] landmass geometry shader rewrite

2010-04-23 Thread Erik Hofman
Tim Moore wrote: > Hi, > I hacked on the landmass geometry shader a bit. On my machine I got the > frame rate to improve from 14 fps to 52 fps using the ufo at ksfo. This > technique may be promising, although it could certainly stand some new > textures. Anyone playing with geometry shaders in