Re: [Flightgear-devel] F-14 anyone?

2006-05-09 Thread dene maxwell

Hi

Don't know if it'll be of any further use to you but my contribution to an 
aircraft I *love*


http://www.fas.org/man/dod-101/sys/ac/f-14.htm

found it while looking for resources on;

Bell UH-1 series Iroquois, better known as the Huey

Cheers
:-D ene



From: flying.toaster [EMAIL PROTECTED]
Reply-To: flightgear-devel@lists.sourceforge.net
To: flightgear-devel@lists.sourceforge.net
Subject: Re: [Flightgear-devel] F-14 anyone?
Date: Tue,  9 May 2006 07:29:52 +0200 (CEST)




 De : Lee Elliott [EMAIL PROTECTED]


 Looks like an F-14 :)

Now *those* are good news :o)

 I've got to say that imo this is quite an ambitious project but
 it looks pretty good so far.


From the 3D model perspective it is not more daunting than the Hornet (try 
to find a single straight line on the bug). One reason why I am modelling 
the B (or A+ as you like it) is that from the pilot crew station it is not 
that different from an A. The advantage is that you do have a lot of 
electromechanical instruments instead of MFDs which are often poorly 
documented and awfuly complex.
The bad news is that the F-14A was (to my knowledge) the first aircraft in 
US inventory to feature a PFD and ND-like set of displays even though 
with a limited number of modes.
Since there is no weapon system model to be introduced on flight gear there 
is no need to implement the RIO station (even though that could turn into a 
high speed trip over the network for the would-be RIO. Things maybe 
different if the model is ported to CSP but let's not chew more than we can 
swallow.


 What are you planning to do with the jet-pipe nozzles?  It looks
 as though you have shown different nozzle area settings in the
 two pics.


Good sight indeed. Actually I have already made the animation for the 
petals or turkey feathers (inner and outer) for the nozzle. I will 
definitely need the help from somebody who has ported from blender to FG in 
order to know how to define and export animations because there are quite a 
few of them in this beast.


 In many respects the F-14 design is very similar to that of the
 SU-27 family of aircraft.

True enough, for instance landing gear design (downlocks are located on the 
engine nacelle), poded engines, twin tails, blah, blah.
But then the Su-27 is much more refined in its aerodynamic layout (and 
quite tempting to model with its completely outdated flight avionics 
suite), even though reports seem to indicate that the tomcat *had* (sigh) 
quite amazing high alpha behaviour.


To answer Mathias Fröhlich kind offer, I have a few docs myself (mainly 
Aerofax volume on the Tomcat), and I am using Airliners.net quite 
intensely. Photos are as important as good drawings when you want to go 
into detail. If I get stuck somewhere, I will surely get back to you.






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Re: [Flightgear-devel] thumbnail.jpg for ogel aircraft

2006-05-09 Thread Frederic Bouvier
Selon Torsten Dreyer :

 Hi,

 I made a thumbnail image for the aircraft download page for my ogel aircraft.
 It is here:

 http://www.t3r.de/fg/ogel/thumbnail.jpg

 Anybody out there who commits this to cvs?

It is committed. Now Curt have to regenerate the download page.

-Fred

--
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http://frfoto.free.fr Photo gallery - album photo
http://www.fotolia.fr/p/2278  Other photo gallery
http://fgsd.sourceforge.net/  FlightGear Scenery Designer


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[Flightgear-devel] Weekly CVS Changelog Summary: FlightGear source

2006-05-09 Thread Curtis L. Olson
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-05-02_01:19:02 (curt)
/var/cvs/FlightGear-0.9/source/src/AIModel/AIThermal.cxx

Dave Culp:

I've got some updates for the soaring scenario that will make for a more
realistic (and fun) experience.  They are:

1)  A cap cloud, which will sit atop each thermal
2)  A thermal scenario with wide coverage around KSFO, and using cap clouds
3)  A one-line change to AIThermal.cxx to position cap cloud properly
4)  Schweizer 2-33 set file change to match cloud coverage with thermal
heights.

files:

1)  data/Models/Geometry/thermalcap.ac
2)  data/Models/Geometry/thermalcap.xml
3)  data/Models/Geometry/thermal_cap.rgb

4)  data/AI/thermal_demo.xml

5)  data/Aircraft/sgs233/sgs233-set.xml

6)  source/src/AIModel/AIThermal.cxx
*** or, if you prefer diffs ***
7)  aimodel.diff


2f585eeea02e2c79d7b1d8c4963bae2d


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[Flightgear-devel] Weekly CVS Changelog Summary: SimGear

2006-05-09 Thread Curtis L. Olson
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-05-04_05:58:59 (fredb)
/var/cvs/SimGear-0.3/source/simgear/screen/RenderTexture.h

Mac fix


2f585eeea02e2c79d7b1d8c4963bae2d


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Re: [Flightgear-devel] Re: FGLive 0.1 LinuxTag edition

2006-05-09 Thread Arnt Karlsen
On Sat, 6 May 2006 22:19:42 +1000, Pigeon wrote in message 
[EMAIL PROTECTED]:

 
 I just noticed there's a small issue, for German locale, IceWM -
 Start - Terminal, it doesn't work, but the normal xterm from Start -
 Programs works. Knoppix/Morphix somehow sets locale to [EMAIL PROTECTED], and
 uxterm (unicode xterm) wants de_DE.UTF8.
 
 I've fixed this already in my local copy.

..in the /KNOPPIX/etc/init.d/knoppix-autoconfig style script too? 
(I just started my DL off Martins ftp site, thanks all. :o)  )


-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;o)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.




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[Flightgear-devel] Re: [RFC] new waypoint dialog

2006-05-09 Thread Jim Wilson
 From: Melchior FRANZ
 
 FYI: these fgcommands have been removed:
 
   AddWayPoint
   PopWayPoint
   ClearRoute
   old-ap-add-waypoint-dialog
   old-ap-pop-waypoint-dialog
   old-ap-clear-route-dialog
 

Why?  Does the old code have to be removed?

Best,

Jim


-- 
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Kelco Industries
PO Box 160
Milbridge, ME 04658
207-546-7989




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[Flightgear-devel] Re: [RFC] new waypoint dialog

2006-05-09 Thread Melchior FRANZ
* Jim Wilson -- Tuesday 09 May 2006 15:15:
  From: Melchior FRANZ
  
  FYI: these fgcommands have been removed:
[...]

 Why? Does the old code have to be removed? 

old-ap-add-waypoint-dialog
old-ap-pop-waypoint-dialog
old-ap-clear-route-dialog

These commands were marked deprecated since 18-Jan-03.
src/GUI/menubar.cxx says about them:

| Deprecated wrappers for old menu commands. [...]
| DO NOT ADD TO THESE.  THEY WILL BE DELETED SOON! [...]
| These are defined in gui_funcs.cxx.  They should be replaced with
| user-configured dialogs and new commands where necessary.

And that's what happened, except that it didn't happen soon, but a *long*
time after that remarks were added, and that there is no replacement. These
three commands referred to dead code that has been removed. It was dead ever
since I joined the fgfs project (2001/3/31). I can't remember ever having
seen these hard-coded dialogs. If someone thinks they should be resurrected,
then he better has a damn well explanation. But I guess you were only
referring to these:



AddWayPoint
PopWayPoint
ClearRoute

They didn't have to be removed. But the functions they were referring to
are replaced by a new mechanism. Actually, the whole file where they were
defined has been removed. The question can only be why the commands weren't
rewritten. The reasons are:

 - they aren't required any more; the new method can fully replace them
 - the route manager has now some more capabilities and these three commands
   would only address a subset. They could get extended, but then the old
   names wouldn't be appropriate. In any case, they would be redundant.
 - no part in fgfs used them (admittely, foreign code could do so)
 - all fgcommands in the GUI/ directory are candidates for removal;
   only Main/fg_commands.cxx should define commands, as well as optional
   subsystems (IMHO)

But these points wouldn't explain why the old commands would have had to go.
I made clear at several occasions (twice in the thread, once in the cvs log)
that I would be willing to add the three commands (not the depreciated ones)
again if people think they should remain available. If there are good
reasons, that is. You didn't bother to mention a single one. Nostalgia
doesn't count. FlightGear shouldn't become a museum -- a collection of dead
code. That's what the Attic/ is for. Now my question is:

  Does the old code have to be kept?

I'm not pissed if I'm asked to add new commands again. But it shouldn't
be a waste of time if possible.  :-)

m.


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[Flightgear-devel] Re: [RFC] new waypoint dialog

2006-05-09 Thread Melchior FRANZ
* Melchior FRANZ -- Tuesday 09 May 2006 16:39:
 Was it common practice to use the commands via telnet?

No. AddWayPoint wouldn't even work, because props.cxx has no
idea how to handle the target argument. No problem with the
new code, *of course*. One more point ...   :-}

m.


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[Flightgear-devel] Re: [RFC] new waypoint dialog

2006-05-09 Thread Jim Wilson
 From: Melchior FRANZ
 
 But these points wouldn't explain why the old commands would have had to go.
 I made clear at several occasions (twice in the thread, once in the cvs log)
 that I would be willing to add the three commands (not the depreciated ones)
 again if people think they should remain available. If there are good
 reasons, that is. You didn't bother to mention a single one. Nostalgia
 doesn't count. FlightGear shouldn't become a museum -- a collection of dead
 code. That's what the Attic/ is for. Now my question is:
 
   Does the old code have to be kept?
 
 I'm not pissed if I'm asked to add new commands again. But it shouldn't
 be a waste of time if possible.  
 

It is time consuming and maybe not necessary (ie waste of time),  but maybe 
someone cares even if they are not reading the discussion.  The second 
most neglected item (after documentation) in the OSS world is backwards 
compatibility.  Please understand that by mentioning this I do not wish to 
imply that you are doing anything wrong or different than anyone else.

Thanks for the reply! 

Best,

Jim


-- 
Jim Wilson
Kelco Industries
PO Box 160
Milbridge, ME 04658
207-546-7989




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Re: [Flightgear-devel] flaps

2006-05-09 Thread Ampere K. Hardraade
On Monday 08 May 2006 15:22, Justin Smithies wrote:
 snip

 How do i get around that without changing the controls.nas script as other
 aircraft might need the 3 equal steps .
 I just want mine to have 7 steps we ll in fact if i may go a little further
 could i have the following positions ?

 snip

Try copying the relevant keybindings from keyboard.xml into your 
aircraft-set.xml, and use the nasal/nasal tags to invoke a modified copy 
of controls.nas.

Ampere


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[Flightgear-devel] Re: flaps

2006-05-09 Thread Melchior FRANZ
* Justin Smithies -- Monday 08 May 2006 21:22:
 On my aircraft model i need the flaps to step through 7 positions.
 But i noticed that the nasal script controls.nas is hard coded to 3 equal 
 positions only.

Not true. That's only the fallback mechanism.



 How do i get around that without changing the controls.nas script as other 
 aircraft might need the 3 equal steps .

  sim
  flaps
  setting0/setting
  setting1/setting
  setting5/setting
  setting15/setting
  setting20/setting
  setting25/setting
  setting30/setting
  /flaps
  /sim

Maybe you need to normalize that to a range of 0-1. Also see
$FG_ROOT/Aircraft/A320/A320-set.xml, which aircraft seems to be
the only one using this method.

m.


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[Flightgear-devel] Re: [RFC] new waypoint dialog

2006-05-09 Thread Jim Wilson
 From: Melchior FRANZ
 
 Was it common practice to use the commands via telnet? (which
 can, of course, still be done, but it's a little more verbose:
 set /autopilot/route-manager/input [EMAIL PROTECTED]  etc. See other
 mails in the thread.)
 

Hmmm...it doesn't seem like it is common practice to do that.  Maybe some folks 
are.

Of course it is possible to leave old code ifdef'd out for a time so that it 
can still 
be built back in using a compiler flag (not sure what would be involved in this 
case).  
In any case it sounds like making those commands work with the new code is not 
a 
good idea.

Best,

Jim


-- 
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PO Box 160
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207-546-7989




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[Flightgear-devel] Re: [RFC] new waypoint dialog

2006-05-09 Thread Melchior FRANZ
* Jim Wilson -- Tuesday 09 May 2006 17:01:
 The second most neglected item (after documentation) in the OSS world is
 backwards compatibility.

The first item is true, although access to the source code makes it
much less painful than badly documented closed source software. And
bad documentation is the rule there, too.  ;-)

And the second item is also one of the strengths of OSS. It doesn't
have to carry old code forever. We don't owe anybody anything, people
can read and modify the code, and developers listen to customers,
(which commercial entities usually don't, despite claiming so. Any
support beyond trivialities has to be paid for.)



 Please understand that by mentioning this I do not wish to  
 imply that you are doing anything wrong or different than anyone else.

No problem. I asked for comments. And a discussion about pros and cons
can be very helpful. You have a point, and maybe I'll re-add the thingies.
I would just like to know if it's worth it. Someone *might* want to
use it is a valid argument, but I hope for actual people to speak up
who really want it/need it.  :-)

m.


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Re: [Flightgear-devel] thumbnail.jpg for ogel aircraft

2006-05-09 Thread Curtis L. Olson

Frederic Bouvier wrote:


Selon Torsten Dreyer :

 


Hi,

I made a thumbnail image for the aircraft download page for my ogel aircraft.
It is here:

http://www.t3r.de/fg/ogel/thumbnail.jpg

Anybody out there who commits this to cvs?
   



It is committed. Now Curt have to regenerate the download page.
 



I'll try and get this done today 

Curt.

--
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HumanFIRST Program  http://www.humanfirst.umn.edu/
FlightGear Project  http://www.flightgear.org
Unique text:2f585eeea02e2c79d7b1d8c4963bae2d



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Re: [Flightgear-devel] flightgear/FlightGearSDL-0.9.10-0.FC.i386.rpm failing on FC5

2006-05-09 Thread Steve Hosgood

Some time back, andy wrote:


Hi

I posted earlier today a msg on the user list about issues with running
fgfs on FC5 (c enclosed copy) . After a little more research I found the
development list thread about FC5 and the freeglut 2.4.

So I tried the following rpm

flightgear/FlightGearSDL-0.9.10-0.FC.i386.rpm

ftp://tallyho.bc.nu/pub/steve/flightgear/FlightGearSDL-0.9.10-0.FC.i386.rpm

 

This FlightGearSDL RPM *still* hasn't managed to get on the mirrors. If 
there's no worry about it working (apparently it does) could someone 
copy the above link off my rather slow machine onto the mirrors for 
everyone's benefit please?


Thanks in advance.
Steve.


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[Flightgear-devel] Colditz Glider woes

2006-05-09 Thread Steve Hosgood
I've just been reworking the FDM of my Colditz Escape Glider to get it 
to work with 0.9.10 and the new JSBSim .xml format.


So far so good, but

1) How do I get the 'autopilot' menu item to grey out and go away 
please? I've tried studying the c172p and conclude that it does it by 
specifying its own autopilot which automagically greys out the default 
one. I don't want one at all. How to do that please?


2) If I dive the colditz glider vertically down it manages to hold this 
vertical flight until it hits the ground. Two problems ...


2a) I reckon it ought to try and pull out of the dive as the lift over 
the wings increases. I assume that the JSBsim applies a torque due to 
wing lift about the claimed CG of the 'plane, and if so then I need to 
have my CG behind the wing root somewhere. Presumably I've not got it 
far enough behind. Does this sound like a likely cause of excessively 
easy vertical dive? Needless to say, without a real Colditz Glider to 
measure, I'm having to estimate the position of CG.


2b) The Colditz Glider in vertical dive mode (see above) manages to 
achieve about mach 6 (:-)). I tried fiddling with drag due to mach in 
the .xml file to try and limit the terminal velocity, but it doesn't 
seem to do much. A human being in freefall manages about 120mph 
(190km/h) apparently, and I'm not sure I'd expect a crude wood and 
fabric airplane to do much more than that. What's the right way to model 
drag due to velocity?


Thanks in advance for any clues.
Steve


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[Flightgear-devel] Re: [RFC] new waypoint dialog

2006-05-09 Thread Melchior FRANZ
* Norman Vine -- Tuesday 09 May 2006 17:37: 
 (this is not aimed at anyone) [...] one shouldn't forget 
 that someone else wrote that code most likely for the same reason one 
 wants to change it. i.e it fit their 'vision'   :-)

Sure. That's why you need to stay around and defend your code, or it
goes down the drain.  ;-)  Most of the time, though, visions just grow
old and can't be kept alive, no matter how hard you try. A lot of
code in fgfs was written before the new gui, nasal, subsystems,
properties(!) etc. were added. Nobody can expect that the underlying
visions survive that. In other cases, visions were never documented and
aren't maintained. They die through the carelessness of their creator.

I for one unually ask for comments if I want to make some major changes.
And usually I don't get much feedback.  :-P

m.


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Re: [Flightgear-devel] flightgear/FlightGearSDL-0.9.10-0.FC.i386.rpm failing on FC5

2006-05-09 Thread Steve Hosgood

Curtis L. Olson wrote:

It should start propogating now.  Sorry for the delay.  I've had zero 
spare time to devote to FG in the last couple weeks due to my job 
situation.  Hopefully this will begin to return to normal by the end 
of May.


Curt.


Thanks, Curt.




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[Flightgear-devel] Re: Colditz Glider woes

2006-05-09 Thread Melchior FRANZ
* Steve Hosgood -- Tuesday 09 May 2006 17:46:
 1) How do I get the 'autopilot' menu item to grey out and go away 
 please? I've tried studying the c172p and conclude that it does it by 
 specifying its own autopilot which automagically greys out the default 
 one. I don't want one at all. How to do that please?

This is decided in $FG_ROOT/Nasal/gui.nas:

  menuEnable(autopilot, props.globals.getNode(/autopilot/KAP140/locks) == 
nil);

The AP entry is currently only disabled when the KAP140 is active. You can
disable it from the *-set.xml file or a *.nas file:

  nasal
 colditz
 scriptsettimer(func { gui.menuEnable(autopilot, 0) }, 2)/script
 /colditz
  /nasal

Needs to be delayed a bit, because gui.INIT is delayed, too, because it
accesses functions of props.nas, and Nasal has no other way to ensure
availability of dependencies. 

m.


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Re: [Flightgear-devel] Colditz Glider woes

2006-05-09 Thread Dave Culp
On Tuesday 09 May 2006 10:46 am, Steve Hosgood wrote:
 I've just been reworking the FDM of my Colditz Escape Glider to get it
 to work with 0.9.10 and the new JSBSim .xml format.

 2) If I dive the colditz glider vertically down it manages to hold this
 vertical flight until it hits the ground. Two problems ...

 2a) I reckon it ought to try and pull out of the dive as the lift over
 the wings increases. I assume that the JSBsim applies a torque due to

 2b) The Colditz Glider in vertical dive mode (see above) manages to
 achieve about mach 6 (:-)). I tried fiddling with drag due to mach in


Without the config to look at there isn't much I can do.  I did take the 
sgs233 up and tried to get it to fly straight down.  It behaves as expected.  
Check out the sgs233 config.

Dave


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Re: [Flightgear-devel] 737 Autopilot Enhancements Developement Interest

2006-05-09 Thread Paul Surgeon
On Tuesday 09 May 2006 03:24, Simon Trusler wrote:
 Hi All,
snip
 I was unsure whether I could actually make a difference but it appears that
 I have been able to add functionality to the 737 autopilot that was
 documented as needing to be done.

Great! That's one of the areas that needed some serious attention on the 737.
I tried to do a flight from KSFO to KLAX last week to test an RDMI instrument 
and the climb profile to FL330 was rather interesting to put it mildly.
For your info there are two 737-300's for FlightGear.
The one in FlightGear is a more or less static 2D panel version and there is 
another one with a 3D cockpit being developed outside of the FG CVS system.
The idea is that the 3D cockpit version might replace the 2D version once it's 
in a usable state which will be many months at the rate we're going but 
that's quite normal in the FG world.

Justin Smithies has kindly provided us with a CVS server in case you want to 
check it out (excuse the pun).  :)
cvs -d :pserver:[EMAIL PROTECTED]:/cvs login
Password is guest
cvs -d :pserver:[EMAIL PROTECTED]:/cvs co 737-300

 What I’ve done is:
snip
 What I’d like to ask now is:

 1.How I can contribute on a more formal basis.
 2.Who do I need to talk to about these changes?

FlightGear development is a rather informal process.
If you have a good idea you can ask for feedback on the devel mailing list and 
then implement it and submit it to someone with CVS write priviledges for 
inclusion into the base.
This is most often done through e-mail in the form of diff patches.

Some people with CVS write priviledge (in rough descending order of response 
times )
Melchior Franz
Vivian Meazza
Erik Hofman
Curtis L. Olson
David Luff
David Megginson

Melchior hangs around on the IRC channel a lot and will be really quick to 
tell you if your patch sucks which I appreciate.

 4.Is there any other information I can read on how everything works?
 My Software Engineering background has allowed me to understand enough to
 make a some alterations but some of the config values (Kp, beta, alpha
 etc.) I do not understand enough of what they mean.

There are docs in the SimGear source directory, FlightGear data directory, 
JSBSim web site, on web sites, etc. One has to hunt around a bit sometimes to 
find what you're looking for.
In most cases a look and see how someone else did it is the quickest route.

 5.Do I need to have a Unix based machine to do development or can
 everything be achieved on a Windows Xp based machine?

You can do everything on Windows XP if you like although the compilation of 
the source code can be a trick to get set up right. Cygwin seems to be the 
best option under Windows at the moment.

Paul


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[Flightgear-devel] Backwards compatibility issues (was Re: [RFC] new waypoint dialog)

2006-05-09 Thread Jim Wilson
 -Original Message-
 From: Melchior FRANZ
 
 * Norman Vine -- Tuesday 09 May 2006 17:37: 
  (this is not aimed at anyone) [...] one shouldn't forget 
  that someone else wrote that code most likely for the same reason one 
  wants to change it. i.e it fit their 'vision'   
 
 Sure. That's why you need to stay around and defend your code, or it
 goes down the drain.Most of the time, though, visions just grow
 old and can't be kept alive, no matter how hard you try. A lot of
 code in fgfs was written before the new gui, nasal, subsystems,
 properties(!) etc. were added. Nobody can expect that the underlying
 visions survive that. In other cases, visions were never documented and
 aren't maintained. They die through the carelessness of their creator.
 
 I for one unually ask for comments if I want to make some major changes.
 And usually I don't get much feedback.  
 

That is a pretty good description of how it works.  It seems like FlightGear 
is well on its way to becoming one of the important open source projects (it 
already is for most of us).  Maybe that comes with a different set of 
responsiblities.  As a framework project shouldn't we be maintaining 
backwards compatibility by default?

If there is code we need to remove, perhaps it is the base package version 
check!  It seems to have become a bit of a crutch.  Would it not make sense 
to always keep things working as they were and pick major release intervals 
every 2 or 3 years to dump a bunch old stuff at once?

Best,

Jim Wilson


-- 
Jim Wilson
Kelco Industries
PO Box 160
Milbridge, ME 04658
207-546-7989




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Re: [Flightgear-devel] F-14 anyone?

2006-05-09 Thread Lee Elliott
On Tuesday 09 May 2006 06:29, flying.toaster wrote:
[snip...]

  In many respects the F-14 design is very similar to that of
  the SU-27 family of aircraft.

 True enough, for instance landing gear design (downlocks are
 located on the engine nacelle), poded engines, twin tails,
 blah, blah. But then the Su-27 is much more refined in its
 aerodynamic layout (and quite tempting to model with its
 completely outdated flight avionics suite), even though
 reports seem to indicate that the tomcat *had* (sigh) quite
 amazing high alpha behaviour.

I'm not too surprised about it's high AoA behaviour.  The way in 
which I find it similar to the SU-27 family is that they both 
use a long chord central lifting body, in to the front of which 
is inserted a relatively small fuselage nacelle.  There's no 
conventional full-length fuselage, just lots of wing :)

The YF-23 is also quite similar in this respect too, but doesn't 
have the 'tunnel' formed by the widely separated engines.



 To answer Mathias Fröhlich kind offer, I have a few docs
 myself (mainly Aerofax volume on the Tomcat), and I am using
 Airliners.net quite intensely. Photos are as important as good
 drawings when you want to go into detail. If I get stuck
 somewhere, I will surely get back to you.

I have a large format book on the F-14 detailing the development, 
design, weapons systems, deployment and service but it's quite 
old now and doesn't really cover the later models.  There's a 
cut-away drawing but I don't remember off hand how detailed it 
was.  Quite a few side-view colour-scheme drawings and photos.

Got a DVD on the F-14 too but it isn't that helpful.  Some nice 
footage though.

LeeE



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[Flightgear-devel] Guess what plane this is!

2006-05-09 Thread Ampere K. Hardraade
http://www.cs.yorku.ca/~cs233144/fgfs-screen-010.png

http://www.cs.yorku.ca/~cs233144/fgfs-screen-007.png

http://www.cs.yorku.ca/~cs233144/fgfs-screen-011.png

http://www.cs.yorku.ca/~cs233144/fgfs-screen-005.png

http://www.cs.yorku.ca/~cs233144/fgfs-screen-012.png

http://www.cs.yorku.ca/~cs233144/fgfs-screen-008.png

http://www.cs.yorku.ca/~cs233144/fgfs-screen-013.png

Ampere


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Re: [Flightgear-devel] Guess what plane this is!

2006-05-09 Thread Ampere K. Hardraade
Two new screenshots:

http://www.cs.yorku.ca/~cs233144/A300-night1.jpg

http://www.cs.yorku.ca/~cs233144/A300-night2.jpg

Special thanks to Julien for making these two shots possible.

Ampere


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Re: [Flightgear-devel] Guess what plane this is!

2006-05-09 Thread Arnt Karlsen
On Mon, 8 May 2006 18:53:03 -0400, Ampere wrote in message 
[EMAIL PROTECTED]:

 http://www.cs.yorku.ca/~cs233144/fgfs-screen-010.png
 
 http://www.cs.yorku.ca/~cs233144/fgfs-screen-007.png
 
 http://www.cs.yorku.ca/~cs233144/fgfs-screen-011.png
 
 http://www.cs.yorku.ca/~cs233144/fgfs-screen-005.png
 
 http://www.cs.yorku.ca/~cs233144/fgfs-screen-012.png
 
 http://www.cs.yorku.ca/~cs233144/fgfs-screen-008.png
 
 http://www.cs.yorku.ca/~cs233144/fgfs-screen-013.png

..oh, that must be that new Airbus C-5 'n An-225 class 
heavyweighter.  ;o)

-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;o)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.




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Re: [Flightgear-devel] Guess what plane this is!

2006-05-09 Thread flying.toaster

Looks like an Airbus A300B (missing winglets and ailerons), but then I miss 
some details to be affirmative (I seem to remember there are boundary layer 
fences somewhere on the leading edge and engines slung under those pylons ;o) ).

Hope I can finish my A340-500 anytime soon to join ;o)

Great job !

 Message du 10/05/06 à 03h14
 De : Arnt Karlsen [EMAIL PROTECTED]
 A : flightgear-devel@lists.sourceforge.net
 Copie à : flightgear-users@lists.sourceforge.net
 Objet : Re: [Flightgear-devel] Guess what plane this is!
 
 On Mon, 8 May 2006 18:53:03 -0400, Ampere wrote in message 
 [EMAIL PROTECTED]:
 
  http://www.cs.yorku.ca/~cs233144/fgfs-screen-010.png
  
  http://www.cs.yorku.ca/~cs233144/fgfs-screen-007.png
  
  http://www.cs.yorku.ca/~cs233144/fgfs-screen-011.png
  
  http://www.cs.yorku.ca/~cs233144/fgfs-screen-005.png
  
  http://www.cs.yorku.ca/~cs233144/fgfs-screen-012.png
  
  http://www.cs.yorku.ca/~cs233144/fgfs-screen-008.png
  
  http://www.cs.yorku.ca/~cs233144/fgfs-screen-013.png
 
 ..oh, that must be that new Airbus C-5 'n An-225 class 
 heavyweighter.  ;o)
 
 -- 
 ..med vennlig hilsen = with Kind Regards from Arnt... ;o)
 ...with a number of polar bear hunters in his ancestry...
   Scenarios always come in sets of three: 
   best case, worst case, and just in case.
 
 
 
 
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