Re: [Flightgear-devel] HUD: raw gl-commands vs. plib/osg wrappers

2006-07-27 Thread Melchior FRANZ
* Mathias Fröhlich -- Wednesday 26 July 2006 22:49: Because it is not a limitation but rather a gain. A *well* *done* and *well* *supported* scenegraph will help you some much more than you probably can imagine now. You completely miss the point: we are using ssg! There was no decision made

[Flightgear-devel] 3d models

2006-07-27 Thread Jason Cox
Hi all, just wondering on weather some one has looked into tapping into the 3d models that are available for downlaod from google earth? i think we maybeable to use these if we convert them as they are created by users of the sketchup program. any thoughts? Jason

Re: [Flightgear-devel] 3d models

2006-07-27 Thread Robin van Steenbergen
Jon Stockill schreef: Jason Cox wrote: Hi all, just wondering on weather some one has looked into tapping into the 3d models that are available for downlaod from google earth? i think we maybeable to use these if we convert them as they are created by users of the sketchup

Re: [Flightgear-devel] 3d models

2006-07-27 Thread Melchior FRANZ
* Robin van Steenbergen -- Wednesday 26 July 2006 18:01: Does Blender do KML files now? Yes. $ head -18 ~/.blender/scripts/kmz_ImportWithMesh.py|tail -15 Name: 'Google Earth (.kml / .kmz)...' Blender: 241 Group: 'Import' Tip: 'Import geometry of .kml or .kmz 3D models'

Re: [Flightgear-devel] 3d models

2006-07-27 Thread Jon Stockill
Melchior FRANZ wrote: * Robin van Steenbergen -- Wednesday 26 July 2006 18:01: Does Blender do KML files now? Yes. $ head -18 ~/.blender/scripts/kmz_ImportWithMesh.py|tail -15 Name: 'Google Earth (.kml / .kmz)...' Blender: 241 Group: 'Import' Tip: 'Import geometry of .kml or

Re: [Flightgear-devel] 3d models

2006-07-27 Thread Curtis L. Olson
Jon Stockill wrote: Melchior FRANZ wrote: * Robin van Steenbergen -- Wednesday 26 July 2006 18:01: Does Blender do KML files now? Yes. $ head -18 ~/.blender/scripts/kmz_ImportWithMesh.py|tail -15 Name: 'Google Earth (.kml / .kmz)...' Blender: 241 Group: 'Import'

Re: [Flightgear-devel] 3d models

2006-07-27 Thread Robin van Steenbergen
Curtis L. Olson schreef: Jon Stockill wrote: So forget converting anything from their 3d warehouse - if you want to use a model you'll need to get it direct from the author. It sounds like we need to infiltrate google with FlightGear people. Can I get some volunteers

[Flightgear-devel] awy.dat parsing code

2006-07-27 Thread Durk Talsma
Hi all, Ealier today, I posted a message here indicating my intentions of committing the airway database code into CVS. For some reason, that email still hasn't appeared on the list. In the mean time, however, I decided to go ahead and submit the code anyways. I had a few reasons for this 1)

Re: [Flightgear-devel] awy.dat parsing code

2006-07-27 Thread Berndt, Jon S
Hi all, Ealier today, I posted a message here indicating my intentions of committing the airway database code into CVS. For some reason, that email still hasn't appeared on the list. There was an issue with the SourceForge mailing lists yesterday. I think they are still catching up. If

Re: [Flightgear-devel] HUD: raw gl-commands vs. plib/osg wrappers

2006-07-27 Thread Mathias Fröhlich
Melchior, On Thursday 27 July 2006 09:58, Melchior FRANZ wrote: * Mathias Fröhlich -- Wednesday 26 July 2006 22:49: Because it is not a limitation but rather a gain. A *well* *done* and *well* *supported* scenegraph will help you some much more than you probably can imagine now. You

Re: [Flightgear-devel] HUD: raw gl-commands vs. plib/osg wrappers

2006-07-27 Thread Melchior FRANZ
* Mathias Fröhlich -- Thursday 27 July 2006 18:15: I believe that you miss the point. That may be ... The point is that we can, without loosing features, with a sensible design, prepare getting rid of ssg. As allmost allways, building sensible structures is a win even if no switch will

Re: [Flightgear-devel] HUD: raw gl-commands vs. plib/osg wrappers

2006-07-27 Thread Melchior FRANZ
* Melchior FRANZ -- Thursday 27 July 2006 18:31: (A) discussion, (B) decision, (C) branching, (D) entering the shiny world of osg. BTW: I would check this branch out, test it, and try to help, although I'm afraid that I can't do much. The whole scene graph thing isn't my thing, as you may have

[Flightgear-devel] [Fwd: FlightGear language support]

2006-07-27 Thread Georg Vollnhals
(I am resending this due to the faulty sf-mailing system which is troublesome since ca. 5 days) Georg Vollnhals schrieb: Hi, as there is an actual question about German language support in the German FG Forum I played a little around with 1. the start-parameters --language=de /

[Flightgear-devel] FlightGear language support

2006-07-27 Thread Georg Vollnhals
Hi, as there is an actual question about German language support in the German FG Forum I played a little around with 1. the start-parameters --language=de / --language=ger / --language=xxx 2. brute force method renamed strings-de.xml to strings-default.xml in FG/data/translations but nothing

[Flightgear-devel] Airway database parser

2006-07-27 Thread Durk Talsma
Hi all, I still have some code lingering around that reads and parses the contents of the FlightGear/ x-plane airway database (awy.dat.gz). I've never committed that code, because of the pre version 1.0 feature freeze period we were in. As it appears, plans have changed somewhat in this

[Flightgear-devel] 7 page MFDs

2006-07-27 Thread Sexauer, Steve
I'm trying to build 3 MFDs that each have several pages --one has 7 or more ( the aircraft is still in development) I'm not sure what the simplest organization is. Nested layers seems complex as there as 6 instruments plus text and lables on several pages. I was thinking I would organize each

Re: [Flightgear-devel] 3d models

2006-07-27 Thread Ampere K. Hardraade
On Wednesday 26 July 2006 12:53, Robin van Steenbergen wrote: I'm working on an accurate model of Eindhoven Airport and you can actually put the ground chart of the airport on the 'floor' and model on top of that. We have the capability to generate an airport directly out of the ground chart.

[Flightgear-devel] KLN89B implementation question

2006-07-27 Thread Dave Perry
David Luff wrote: Check out the KLN89B with: $ fgfs --aircraft=c172p-2dpanel --geometry=1024x768 This is a panel-click only instrument - like the KAP140 it's not connected to the menu dialog. I finally got around to trying the KLN89B and was able to make it work. I tried to put it

Re: [Flightgear-devel] FlightGear MP authentication

2006-07-27 Thread Ampere K. Hardraade
On Tuesday 25 July 2006 06:32, Julien Pierru wrote: A few questions arise, first what do you guys think about an authentication system, second what would be the best way of implementing it within FG and third would it be limited to be used by the tracking system or as a way of moderating the

Re: [Flightgear-devel] FlightGear MP authentication

2006-07-27 Thread Martin Spott
I know, this discussion is barely coupled to ongoing development, but because I like to participate in creating admirable plans, I don't want to miss it :-)) Buchanan, Stuart wrote: 2) Account holders have a key generated based on their call-sign (*). This is transmitted with the MP position