Re: [Flightgear-devel] Yoke mounted PDA

2010-04-13 Thread George Patterson
On Tue, Apr 13, 2010 at 9:30 AM, Victhor victhor.fos...@gmail.com wrote: Hmmm, AFAIK we couldn't get things like moving map displays anyway... and some of those GPSes have turn-by-turn navigation for use with cars, which is kinda cool, as they're pretty expensive :0) With the better car GPS

Re: [Flightgear-devel] Excellent new J3 Cub model

2010-04-13 Thread Erik Hofman
David Megginson wrote: On Mon, Apr 12, 2010 at 3:20 PM, Heiko Schulz aeitsch...@yahoo.de wrote: What I wonder- if David Megginson gave permission- why we have now the same aircraft with two different models in CVS? One named j3cub and one named Cub. No, pull the old one. It was a lot

[Flightgear-devel] Windows fgfs-screen-001.png BATCH file Mover and random file name renamer for moving PNG files to ftp server directory.

2010-04-13 Thread Forums Virgin Net
Usefull file for windows users of flightgear If you want to move your flightgear screenshots to a new location such as a windows FTP directory for file sharing here is a simple batch file that wil also generate a partial random number to preserve your files SO NONE ARE OVER WRITTEN! Creat a

Re: [Flightgear-devel] Excellent new J3 Cub model

2010-04-13 Thread David Megginson
On Tue, Apr 13, 2010 at 2:45 AM, Erik Hofman e...@ehofman.com wrote: It is already removed from CVS. It's just a matter of running cvs up -Pd to also remove it from your local repository. I always do cvs -z3 update -d -P, but when I replied, I hadn't checked to see if it was still on my

[Flightgear-devel] [Announce] (electrical) circuit simulation

2010-04-13 Thread Torsten Dreyer
Hi all, this is just to let you know that I am currently experimenting with gnucap integration into FlightGear. Gnucap is the Gnu Circuit Analysis Package, much like (p)spice or it's derivates. Unlike spice, it's GPL'ed and should give the ability to perform detailed and exact electrical

Re: [Flightgear-devel] Normal map shader example - c172p

2010-04-13 Thread Bertrand Coconnier
2010/4/9 Stuart Buchanan stuar...@gmail.com: Frederic Bouvier wrote: Glad to see the effect is used. I noticed the bump is reverted on one axis. In a previous thread, I wrote : I use the GIMP normal map plug-in to create my normal maps. Here are two example. A bump :

Re: [Flightgear-devel] [Announce] (electrical) circuit simulation

2010-04-13 Thread syd adams
Sounds promising . Ive been poking around with the generic electrical system , kind of hoping to revive it as a default system , with more complex systems done in nasal . I look forward to seeing what this can do. Cheers

[Flightgear-devel] YASim question - move a fuselage part?

2010-04-13 Thread Oliver Thurau
Hi all I am currently working on a update to the v22 ( http://www.flightgear.org/forums/viewtopic.php?f=4 http://www.flightgear.org/forums/viewtopic.php?f=4t=7205 t=7205 ) and run into a question about YASim. I want to implement the engine nacelles fuselage to the YASim fdm, but since it is a

Re: [Flightgear-devel] Normal map shader example - c172p

2010-04-13 Thread Stuart Buchanan
Bertrand wrote: This is some nice artistic/graphical work indeed, however, I am afraid this is not very realistic. If you want Cessna aerodynamicists to die from an heart attack, just show them this picture ^_^ :) I was basing the work on some photos I found on the Cessna website. This one in

Re: [Flightgear-devel] Excellent new J3 Cub model

2010-04-13 Thread Detlef Faber
Truely an excellent model. I've just dug out an adaption of the Cub to the new(er) YaSim engine configuration I once made and ran it through Melchiors YaSim Importer. The new FDM config can be found here: sol2500.net/flightgear/files/Cub_FDM.xml Maybe someone with Cub flying experience can

Re: [Flightgear-devel] Normal map shader example - c172p

2010-04-13 Thread Simon Hollier
Here's a bunch of random photos from a 172S: http://hellosimon.org/35117/ There's some close ups of some rivets in some of them. Hope that helps, Simon On Tue, Apr 13, 2010 at 4:48 PM, Stuart Buchanan stuar...@gmail.com wrote: Bertrand wrote: This is some nice artistic/graphical work indeed,

Re: [Flightgear-devel] Normal map shader example - c172p

2010-04-13 Thread Bertrand Coconnier
2010/4/13 Stuart Buchanan stuar...@gmail.com: Bertrand wrote: This is some nice artistic/graphical work indeed, however, I am afraid this is not very realistic. If you want Cessna aerodynamicists to die from an heart attack, just show them this picture ^_^ :) I was basing the work on some

[Flightgear-devel] Simgear CVS browsing

2010-04-13 Thread Jon S. Berndt
Is the CVS browse link broken? http://cvs.flightgear.org/cgi-bin/viewvc/viewvc.cgi/?root=SimGear-0.3 -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs

Re: [Flightgear-devel] Simgear CVS browsing

2010-04-13 Thread Curtis Olson
Hi Jon, The link was updated slightly at some point, try: http://cvs.flightgear.org/viewvc/?root=SimGear Regards, Curt. On Tue, Apr 13, 2010 at 8:17 PM, Jon S. Berndt wrote: Is the CVS browse link broken? http://cvs.flightgear.org/cgi-bin/viewvc/viewvc.cgi/?root=SimGear-0.3

[Flightgear-devel] SimGear license

2010-04-13 Thread Jon S. Berndt
If I'm not mistaken, the license for SimGear code is LGPL, no? Jon -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications

Re: [Flightgear-devel] New reelase(?) (Was: User selectable quality level for effects)

2010-04-13 Thread Ron Jensen
On Sunday 11 April 2010 03:21:54 Erik Hofman wrote: Frederic Bouvier wrote: Hi, I commited changes to help users to tune their rendering quality according to their available hardware. As a picture is worth a thousand words, see : http://frbouvi.free.fr/flightsim/fgfs_quality_level.gif

Re: [Flightgear-devel] Normal map shader example - c172p

2010-04-13 Thread David Megginson
All the Cessna 172's I've seen have had protruding rivets, but the heads don't stick out much, and the paint smooths out the edges to the point that they're just gentle bumps -- a 172's wing doesn't look like a steam boiler. IIRC, the Mooney has countersunk rivets, which is why it can go so fast.

[Flightgear-devel] Using Nasal to create a protocol

2010-04-13 Thread Brian Schack
I posted this question a few days ago, but got no response, so here we go again ... Is it possible to use Nasal to create a new FlightGear protocol? None of the existing protocols (including generic) will do what I need. Thanks, Brian

Re: [Flightgear-devel] New reelase(?) (Was: User selectable quality level for effects)

2010-04-13 Thread Frederic Bouvier
- Ron Jensen a écrit : Apparently there is a new PLIB with a fix for the Microsoft joystick identification bug. It would be great if 2.1 (or 2.0.1?) were built against that one instead of the broken one that prevents windows users from correctly detecting their joysticks. The fix is

Re: [Flightgear-devel] New reelase(?) (Was: User selectable quality level for effects)

2010-04-13 Thread Frederic Bouvier
- j'ai écrit : - Ron Jensen a écrit : Apparently there is a new PLIB with a fix for the Microsoft joystick identification bug. It would be great if 2.1 (or 2.0.1?) were built against that one instead of the broken one that prevents windows users from correctly detecting their